Player Matchup

Loki
Loki
Djyellin
Loki
Level 41
God Stats
2W - 2L
1,531 SR
Queue Stats
108W - 95L
1,558 Elo+
Party 1
Skadi
Skadi
ItsAngelSchultz
Skadi
Level 69
God Stats
10W - 6L
1,648 SR
Queue Stats
63W - 54L
1,548 Elo+
Party 2
Ra
Ra
ShinMaiphurrr
Ra
Level 64
God Stats
5W - 2L
1,437 SR
Queue Stats
122W - 120L
1,537 Elo+
Party 1
Hercules
Hercules
Techkillas
Hercules
Level 20
God Stats
0W - 3L
1,149 SR
Queue Stats
11W - 9L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToniTortellini
Tsukuyomi
Level 7
God Stats
2W - 2L
1,549 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 2
Team Averages
Level 40
1,463 SR
1,550 Elo+

VS

Team Averages
Level 42
1,545 SR
1,778 Elo+
Hercules
Hercules
FrogMaster2000
Hercules
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,760 Elo+
Party 3
Izanami
Izanami
ImaJitStill
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,798 Elo+
Party 3
Nu Wa
Nu Wa
JackFantastic
Nu Wa
Level 28
God Stats
2W - 0L
1,865 SR
Queue Stats
22W - 4L
1,860 Elo+
Party 3
Camazotz
Camazotz
JimmyPoppins
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
2,025 Elo+
Party 3
Chang'e
Chang'e
cac99
Chang'e
Level 95
God Stats
8W - 13L
1,361 SR
Queue Stats
50W - 50L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
0 / 1 / 0
4,881
488
584
5,013
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,205
421
3,205
5,382
829
Mace

Mace

+10
Physical Power

10
1 / 4 / 0
5,589
559
1,833
5,025
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
Techkillas
Hercules
7
0 / 0 / 1
4,497
450
1,731
7,097
2,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
ToniTortellini
Tsukuyomi
7
0 / 3 / 0
4,591
459
2,655
6,107
1,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
4 / 1 / 2
6,255
626
3,319
6,806
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ImaJitStill
Izanami
11
2 / 0 / 2
6,496
650
4,727
5,236
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
3 / 0 / 3
6,866
687
4,366
2,996
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
JimmyPoppins
Camazotz
12
2 / 0 / 0
6,513
651
3,394
6,567
2,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
cac99
Chang'e
10
1 / 0 / 3
5,900
590
3,358
6,000
4,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
12
12
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
0
0
W
Hercules
4
1
2
5
W
Izanami
ImaJitStill
Izanami
2
0
2
3
L
0
4
0
0
W
3
0
3
4.5
W
Camazotz
JimmyPoppins
Camazotz
2
0
0
2
L
1
4
0
0.25
L
Hercules
Techkillas
Hercules
0
0
1
0.5
L
Tsukuyomi
ToniTortellini
Tsukuyomi
0
3
0
0
W
Chang'e
cac99
Chang'e
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,008
Damage
19,164
28,624
Taken
27,605
7,843
Mitigated
12,277
6,348
Healing
16,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
584
50
0
2,746
5,013
1,208
0
878
4,107
0
23,727
W
Hercules
3,319
1,197
0
4,043
6,806
2,737
0
850
5,802
0
28,674
W
Izanami
ImaJitStill
Izanami
4,727
3,014
0
1,880
5,236
1,503
2,321
199
4,968
0
58,372
L
3,205
1,672
0
249
5,382
829
0
1,669
3,713
0
17,283
W
4,366
1,104
0
1,192
2,996
1,015
510
339
2,559
45,598
0
W
Camazotz
JimmyPoppins
Camazotz
3,394
577
0
5,303
6,567
2,620
0
0
6,567
0
41,770
L
1,833
106
61
883
5,025
1,691
0
1,562
3,463
31,930
0
L
Hercules
Techkillas
Hercules
1,731
660
0
1,953
7,097
2,552
0
2,596
4,501
0
16,464
L
Tsukuyomi
ToniTortellini
Tsukuyomi
2,655
595
0
456
6,107
1,563
0
1,019
4,817
0
19,298
W
Chang'e
cac99
Chang'e
3,358
443
1,766
2,388
6,000
4,402
44
555
5,330
9,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
32,030
250
Minions Killed
386
0
Camps Cleared
0
1,013,386
Distance Traveled
995,587
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,881
488
59
6
0
226,039
1
W
Hercules
6,255
626
71
7
0
210,380
2
W
Izanami
6,496
650
115
12
0
175,571
4
L
Skadi
4,205
421
40
4
0
181,281
3
W
Nu Wa
6,866
687
91
9
0
198,669
4
W
Camazotz
6,513
651
93
9
0
200,396
2
L
Ra
5,589
559
84
8
0
180,494
3
L
Hercules
4,497
450
19
2
0
222,108
3
L
Tsukuyomi
4,591
459
48
5
0
203,464
0
W
Chang'e
5,900
590
16
2
0
210,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role