Player Matchup

Discordia
Discordia
CASG-01
Discordia
Level 149
God Stats
6W - 6L
1,580 SR
Queue Stats
999W - 1,123L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
Vizorise-
Jing Wei
Level 122
God Stats
1W - 1L
1,745 SR
Queue Stats
46W - 67L
1,363 Elo+
Solo
Ravana
Ravana
godly_t-rex
Ravana
Level 87
God Stats
6W - 3L
1,559 SR
Queue Stats
256W - 316L
1,478 Elo+
Solo
Geb
Geb
papin0593
Geb
Level 126
God Stats
9W - 6L
1,529 SR
Queue Stats
459W - 592L
1,408 Elo+
Party 2
Chaac
Chaac
phillykilla60
Chaac
Level 92
God Stats
325W - 323L
1,550 SR
Queue Stats
409W - 408L
1,489 Elo+
Solo
Team Averages
Level 115
1,593 SR
1,441 Elo+

VS

Team Averages
Level 80
1,448 SR
1,444 Elo+
Merlin
Merlin
DoodyDude
Merlin
Level 68
God Stats
19W - 19L
1,503 SR
Queue Stats
246W - 250L
1,404 Elo+
Party 1
Bellona
Bellona
KnowingShip
Bellona
Level 109
God Stats
7W - 11L
1,340 SR
Queue Stats
284W - 269L
1,507 Elo+
Solo
Atlas
Atlas
PIague_Doctor-
Atlas
Level 68
God Stats
2W - 0L
1,660 SR
Queue Stats
51W - 63L
1,470 Elo+
Party 1
Neith
Neith
cybergamerss101
Neith
Level 52
God Stats
1W - 4L
1,153 SR
Queue Stats
163W - 176L
1,364 Elo+
Party 1
Thanatos
Thanatos
xShcKx Savage
Thanatos
Level 105
God Stats
5W - 3L
1,583 SR
Queue Stats
142W - 124L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CASG-01
Discordia
10
2 / 2 / 0
6,169
514
5,000
4,760
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Vizorise-
Jing Wei
11
0 / 1 / 1
6,301
525
1,368
5,212
1,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
9
2 / 5 / 1
5,993
499
3,807
6,917
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 2
5,271
439
2,159
8,046
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,083
507
4,186
11,310
5,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DoodyDude
Merlin
11
2 / 2 / 6
6,465
539
3,227
4,722
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
KnowingShip
Bellona
13
5 / 0 / 1
7,919
660
6,984
8,471
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 0 / 5
6,027
502
4,311
7,122
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 1 / 5
6,273
523
3,383
3,219
1,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xShcKx Savage
Thanatos
11
5 / 2 / 4
6,814
568
7,184
8,680
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Discordia
CASG-01
Discordia
2
2
0
1
W
Merlin
DoodyDude
Merlin
2
2
6
2.5
W
Bellona
KnowingShip
Bellona
5
0
1
5.5
W
2
0
5
4.5
L
Jing Wei
Vizorise-
Jing Wei
0
1
1
0.5
W
0
1
5
2.5
L
Ravana
2
5
1
0.5
L
0
2
2
0.5
L
0
4
0
0
W
Thanatos
xShcKx Savage
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,520
Damage
25,089
36,245
Taken
32,214
14,064
Mitigated
15,855
11,753
Healing
17,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CASG-01
Discordia
5,000
195
0
959
4,760
1,057
0
927
3,693
35,574
0
W
Merlin
DoodyDude
Merlin
3,227
205
0
868
4,722
1,209
0
2,113
2,317
39,664
0
W
Bellona
KnowingShip
Bellona
6,984
3,864
0
5,071
8,471
5,479
0
530
7,904
0
47,080
W
4,311
1,845
692
1,371
7,122
4,466
164
1,844
5,052
14,218
0
L
Jing Wei
Vizorise-
Jing Wei
1,368
534
0
2,269
5,212
1,334
188
670
4,542
0
36,144
W
3,383
631
444
947
3,219
1,121
426
700
2,493
0
32,075
L
Ravana
3,807
1,081
0
1,342
6,917
1,784
0
1,645
5,078
0
29,937
L
2,159
472
45
2,499
8,046
3,999
0
4,296
3,643
8,222
0
L
4,186
845
0
4,639
11,310
5,890
362
0
11,241
0
36,396
W
Thanatos
xShcKx Savage
Thanatos
7,184
1,959
0
8,305
8,680
3,580
96
1,496
6,996
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
33,498
303
Minions Killed
331
0
Camps Cleared
0
1,159,210
Distance Traveled
1,215,519
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,169
514
81
7
0
233,548
1
W
Merlin
6,465
539
74
6
0
240,997
4
W
Bellona
7,919
660
109
9
0
255,949
1
W
Atlas
6,027
502
11
1
0
238,157
4
L
Jing Wei
6,301
525
70
6
0
199,165
3
W
Neith
6,273
523
77
6
0
233,179
2
L
Ravana
5,993
499
64
5
0
246,270
0
L
Geb
5,271
439
7
1
0
251,434
7
L
Chaac
6,083
507
81
7
0
228,793
2
W
Thanatos
6,814
568
60
5
0
247,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role