Player Matchup

Awilix
Awilix
Bronze III
AllergicToWater
Awilix
Bronze III
Level 106
God Stats
3W - 0L
1,755 SR
Queue Stats
13W - 4L
1,545 MMR
Party 2
Vulcan
Vulcan
Bronze III
STsiblings
Vulcan
Bronze III
Level 124
God Stats
1W - 1L
1,908 SR
Queue Stats
10W - 2L
1,545 MMR
Party 2
Hercules
Hercules
Bronze III
ShabbyShredder
Hercules
Bronze III
Level 141
God Stats
4W - 2L
1,847 SR
Queue Stats
11W - 4L
1,545 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,837 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 86
1,571 SR
1,509 MMR
Achilles
Achilles
Gold V
Majoura
Achilles
Gold V
Level 101
God Stats
3W - 6L
1,481 SR
Queue Stats
47W - 46L
1,378 MMR
Party 1
Bastet
Bastet
Gold II
nirmall
Bastet
Gold II
Level 92
God Stats
15W - 5L
1,655 SR
Queue Stats
63W - 51L
1,664 MMR
Party 1
Agni
Agni
Gold IV
subhkarman
Agni
Gold IV
Level 66
God Stats
3W - 6L
1,578 SR
Queue Stats
117W - 125L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
9,162
705
5,729
7,340
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
STsiblings
Vulcan
15
8 / 4 / 8
10,232
787
12,440
8,972
3,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
3 / 3 / 12
9,903
762
8,137
13,837
14,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ah Muzen CabAresArtioOdinKumbhakarna

VS

Bans
ZeusJormungandrBacchusSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Majoura
Achilles
13
3 / 4 / 5
8,918
686
9,141
13,310
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
nirmall
Bastet
12
2 / 5 / 5
8,454
650
7,492
10,254
3,341
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 3
8,407
647
6,084
8,413
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
16
Kills
8
8
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Achilles
Majoura
Achilles
3
4
5
1.38
W
Vulcan
STsiblings
Vulcan
8
4
8
3
W
Hercules
3
3
12
3
L
Bastet
nirmall
Bastet
2
5
5
0.9
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
22,717
30,149
Taken
31,977
20,083
Mitigated
15,816
9,344
Healing
5,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,729
1,977
0
1,562
7,340
2,271
1,345
1,817
5,174
0
18,142
L
Achilles
Majoura
Achilles
9,141
1,130
139
3,086
13,310
9,854
0
6,322
6,988
1,545
20,307
W
Vulcan
STsiblings
Vulcan
12,440
5,727
154
2,022
8,972
3,465
1,183
1,785
7,007
53,166
0
W
Hercules
8,137
2,020
0
5,606
13,837
14,347
242
3,237
10,114
0
14,108
L
Bastet
nirmall
Bastet
7,492
1,022
0
2,256
10,254
3,341
169
3,067
7,187
0
29,522
L
6,084
658
0
320
8,413
2,621
264
3,529
4,884
30,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
25,779
152
Minions Killed
127
6
Camps Cleared
4
710,512
Distance Traveled
735,629
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,162
705
28
2
3
251,063
3
L
Achilles
8,918
686
29
2
0
241,430
2
W
Vulcan
10,232
787
107
8
2
224,931
2
W
Hercules
9,903
762
17
1
1
234,518
6
L
Bastet
8,454
650
47
4
3
272,630
3
L
Agni
8,407
647
51
4
1
221,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role