Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FigaEstefan
Kukulkan
Level 143
God Stats
20W - 13L
1,638 SR
Queue Stats
91W - 70L
1,552 Elo+
Solo
Tyr
Tyr
Sorah01
Tyr
Level 106
God Stats
12W - 9L
1,586 SR
Queue Stats
53W - 43L
1,640 Elo+
Solo
Aphrodite
Aphrodite
ViolentGirlscout
Aphrodite
Level 155
God Stats
1W - 1L
1,506 SR
Queue Stats
17W - 13L
1,586 Elo+
Solo
Xbalanque
Xbalanque
그냥심심해서만든캐릭
Xbalanque
Level 150
God Stats
123W - 178L
1,553 SR
Queue Stats
304W - 357L
1,572 Elo+
Solo
Team Averages
Level 142
1,557 SR
1,570 Elo+

VS

Team Averages
Level 117
1,628 SR
1,557 Elo+
Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kiarekkami
Chang'e
Level 108
God Stats
0W - 1L
1,896 SR
Queue Stats
420W - 442L
1,542 Elo+
Solo
Freya
Freya
Natecival
Freya
Level 160
God Stats
1W - 5L
1,716 SR
Queue Stats
308W - 293L
1,605 Elo+
Solo
Atlas
Atlas
dizzy72
Atlas
Level 115
God Stats
2W - 4L
1,529 SR
Queue Stats
103W - 95L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 1 / 15
7,331
1,222
4,983
8,181
7,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
FigaEstefan
Kukulkan
13
3 / 1 / 7
7,662
1,277
5,735
4,328
1,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
13
8 / 0 / 4
8,789
1,465
8,079
5,349
4,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
13
3 / 0 / 13
7,605
1,268
9,625
7,270
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 2 / 9
7,235
1,206
14,887
6,663
2,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

347

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 2 / 2
7,218
1,203
5,276
9,795
9,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
 
Tsukuyomi
11
0 / 4 / 2
6,008
1,001
4,159
6,453
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Kiarekkami
Chang'e
12
0 / 6 / 3
6,363
1,061
5,988
10,454
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Natecival
Freya
12
1 / 2 / 2
7,013
1,169
6,189
7,458
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
dizzy72
Atlas
12
1 / 4 / 2
7,231
1,205
6,536
14,485
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
18
Kills
4
4
Deaths
18
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
15
9.5
L
Achilles
 
Achilles
2
2
2
1.5
L
Tsukuyomi
 
Tsukuyomi
0
4
2
0.25
W
Kukulkan
FigaEstefan
Kukulkan
3
1
7
6.5
L
Chang'e
Kiarekkami
Chang'e
0
6
3
0.25
L
Freya
Natecival
Freya
1
2
2
1
W
Tyr
8
0
4
10
W
Aphrodite
3
0
13
9.5
L
Atlas
dizzy72
Atlas
1
4
2
0.5
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,309
Damage
28,148
31,791
Taken
48,645
20,388
Mitigated
32,269
12,449
Healing
8,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,983
926
0
256
8,181
7,320
0
5,315
2,514
9,183
0
L
Achilles
 
Achilles
5,276
839
0
1,507
9,795
9,820
0
4,137
5,480
0
15,854
L
Tsukuyomi
 
Tsukuyomi
4,159
823
233
1,320
6,453
4,323
0
2,394
3,885
0
9,616
W
Kukulkan
FigaEstefan
Kukulkan
5,735
865
0
357
4,328
1,682
0
1,846
2,265
33,647
0
L
Chang'e
Kiarekkami
Chang'e
5,988
450
1,386
1,442
10,454
3,604
0
4,462
5,854
13,969
0
L
Freya
Natecival
Freya
6,189
2,507
0
1,432
7,458
2,944
0
1,974
5,416
26,961
0
W
Tyr
8,079
663
866
2,618
5,349
4,694
0
3,514
1,296
0
12,360
W
Aphrodite
9,625
201
3,392
4,648
7,270
4,050
0
4,247
2,723
14,323
0
L
Atlas
dizzy72
Atlas
6,536
2,312
0
680
14,485
11,578
0
6,442
7,667
15,074
0
W
14,887
2,240
0
312
6,663
2,642
0
3,791
2,651
0
22,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
33,833
132
Minions Killed
119
3
Camps Cleared
7
742,093
Distance Traveled
634,667
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,331
1,222
4
1
0
150,171
0
L
Achilles
7,218
1,203
27
5
2
144,869
1
L
Tsukuyomi
6,008
1,001
8
1
0
91,326
0
W
Kukulkan
7,662
1,277
87
15
0
125,649
0
L
Chang'e
6,363
1,061
16
3
1
134,808
0
L
Freya
7,013
1,169
58
10
4
132,928
0
W
Tyr
8,789
1,465
7
1
1
166,579
3
W
Aphrodite
7,605
1,268
13
2
1
158,732
0
L
Atlas
7,231
1,205
10
2
0
130,736
1
W
Xbalanque
7,235
1,206
21
4
1
140,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role