Player Matchup

Gilgamesh
Gilgamesh
TheKingsRanger
Gilgamesh
Level 57
God Stats
0W - 3L
1,117 SR
Queue Stats
8W - 19L
1,084 Elo+
Party 1
Ra
Ra
Thornie05
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Fafnir
Fafnir
mintygale
Fafnir
Level 42
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 6L
1,084 Elo+
Party 1
Team Averages
Level 33
1,326 SR
1,223 Elo+

VS

Team Averages
Level 84
1,515 SR
1,438 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ActuallyCandy17
Bakasura
Level 100
God Stats
2W - 1L
1,529 SR
Queue Stats
219W - 205L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grunnpy
Morgan Le Fay
Level 24
God Stats
13W - 12L
1,516 SR
Queue Stats
46W - 55L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheKingsRanger
Gilgamesh
15
8 / 3 / 1
11,038
736
10,686
14,334
8,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 11 / 6
9,861
657
6,930
12,976
6,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
mintygale
Fafnir
12
1 / 5 / 6
9,394
626
3,978
16,246
18,184
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 3 / 12
10,726
715
10,462
15,025
14,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
16
10 / 4 / 9
11,831
789
13,298
11,452
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Grunnpy
Morgan Le Fay
15
4 / 3 / 12
10,547
703
14,021
9,295
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
19
19
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
12
3.67
W
Bakasura
10
4
9
3.63
W
Morgan Le Fay
Grunnpy
Morgan Le Fay
4
3
12
3.33
L
Gilgamesh
TheKingsRanger
Gilgamesh
8
3
1
2.83
L
1
11
6
0.36
L
Fafnir
mintygale
Fafnir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,594
Damage
37,781
43,556
Taken
35,772
33,865
Mitigated
24,765
1,783
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,462
1,563
0
3,448
15,025
14,585
736
3,744
11,281
7,610
24,939
W
Bakasura
13,298
6,751
0
3,190
11,452
6,405
921
3,135
8,317
0
46,035
W
Morgan Le Fay
Grunnpy
Morgan Le Fay
14,021
754
0
525
9,295
3,775
1,669
4,540
4,755
41,713
0
L
Gilgamesh
TheKingsRanger
Gilgamesh
10,686
4,867
0
153
14,334
8,794
484
7,198
6,006
0
29,249
L
6,930
1,475
390
330
12,976
6,887
159
4,194
7,694
26,253
0
L
Fafnir
mintygale
Fafnir
3,978
823
0
910
16,246
18,184
433
4,550
9,629
17,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
33,104
133
Minions Killed
194
2
Camps Cleared
13
710,293
Distance Traveled
852,592
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,726
715
46
3
3
282,394
1
W
Bakasura
11,831
789
91
6
10
303,978
4
W
Morgan Le Fay
10,547
703
57
4
0
266,220
0
L
Gilgamesh
11,038
736
58
4
0
264,797
0
L
Ra
9,861
657
66
4
2
197,571
0
L
Fafnir
9,394
626
9
1
0
247,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role