Player Matchup

Artio
Artio
IronSouL999
Artio
Level 26
God Stats
0W - 3L
1,298 SR
Queue Stats
2W - 12L
1,156 Elo+
Party 1
Olorun
Olorun
Mist3rf26
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,413 Elo+
Party 3
Sol
Sol
PekoPekoChan
Sol
Level 127
God Stats
38W - 46L
1,468 SR
Queue Stats
736W - 750L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
lailaloopsy
Danzaburou
Level 36
God Stats
0W - 1L
1,367 SR
Queue Stats
2W - 12L
1,156 Elo+
Party 1
King Arthur
King Arthur
ryotto23
King Arthur
Level 61
God Stats
2W - 1L
1,812 SR
Queue Stats
70W - 67L
1,401 Elo+
Party 3
Team Averages
Level 52
1,489 SR
1,336 Elo+

VS

Team Averages
Level 100
1,557 SR
1,783 Elo+
Apollo
Apollo
DanceWithWolves
Apollo
Level 46
God Stats
2W - 6L
1,158 SR
Queue Stats
20W - 42L
1,286 Elo+
Solo
Yemoja
Yemoja
DarkWolf30
Yemoja
Level 151
God Stats
1W - 0L
1,662 SR
Queue Stats
37W - 3L
2,052 Elo+
Party 2
Thanatos
Thanatos
SlyWolf30
Thanatos
Level 112
God Stats
12W - 5L
1,699 SR
Queue Stats
264W - 83L
1,874 Elo+
Party 2
King Arthur
King Arthur
XLDills88
King Arthur
Level 45
God Stats
8W - 6L
1,655 SR
Queue Stats
161W - 61L
1,835 Elo+
Party 2
Janus
Janus
coolcam54
Janus
Level 148
God Stats
5W - 0L
1,613 SR
Queue Stats
301W - 120L
1,864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,774
975
2,081
18,669
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Mist3rf26
Olorun
14
2 / 16 / 3
9,045
1,005
9,113
23,428
7,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 8 / 3
9,887
1,099
11,921
13,980
3,198
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
lailaloopsy
Danzaburou
16
0 / 10 / 7
9,102
1,011
6,946
19,897
6,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ryotto23
King Arthur
15
3 / 7 / 4
10,212
1,135
10,576
22,253
17,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 26
10,744
1,194
16,944
7,282
3,345
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
DarkWolf30
Yemoja
18
3 / 1 / 37
11,303
1,256
9,252
7,223
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SlyWolf30
Thanatos
18
17 / 4 / 15
12,016
1,335
23,650
14,244
7,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
XLDills88
King Arthur
18
7 / 0 / 31
12,016
1,335
18,029
15,947
17,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
coolcam54
Janus
17
15 / 3 / 19
12,108
1,345
25,774
8,347
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
177
9
Kills
49
49
Deaths
9
19
Assists
128
Player
Kills
Deaths
Assists
KDA
W
7
1
26
20
W
Yemoja
DarkWolf30
Yemoja
3
1
37
21.5
L
1
8
2
0.25
L
Olorun
Mist3rf26
Olorun
2
16
3
0.22
L
3
8
3
0.56
W
Thanatos
SlyWolf30
Thanatos
17
4
15
6.13
W
King Arthur
XLDills88
King Arthur
7
0
31
22.5
W
Janus
coolcam54
Janus
15
3
19
8.17
L
Danzaburou
lailaloopsy
Danzaburou
0
10
7
0.35
L
King Arthur
ryotto23
King Arthur
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,637
Damage
93,649
98,227
Taken
53,043
51,517
Mitigated
37,132
4,411
Healing
19,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,944
14,060
0
0
7,282
3,345
0
4,295
2,987
0
29,694
W
Yemoja
DarkWolf30
Yemoja
9,252
3,499
5,121
2,437
7,223
5,224
0
4,210
3,013
16,013
0
L
2,081
736
0
532
18,669
17,376
0
3,612
14,559
5,482
0
L
Olorun
Mist3rf26
Olorun
9,113
5,841
873
2,127
23,428
7,866
0
9,309
13,839
14,861
0
L
11,921
3,612
0
359
13,980
3,198
0
5,426
8,222
27,647
0
W
Thanatos
SlyWolf30
Thanatos
23,650
8,855
0
9,532
14,244
7,441
0
4,454
9,474
0
34,521
W
King Arthur
XLDills88
King Arthur
18,029
2,070
0
1,100
15,947
17,361
0
6,661
9,286
0
36,341
W
Janus
coolcam54
Janus
25,774
1,331
481
1,170
8,347
3,761
0
4,494
3,853
37,645
0
L
Danzaburou
lailaloopsy
Danzaburou
6,946
2,905
0
480
19,897
6,067
0
9,544
9,908
0
14,860
L
King Arthur
ryotto23
King Arthur
10,576
1,144
0
40
22,253
17,010
0
6,194
15,448
1,947
27,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,020
Gold Earned
58,187
99
Minions Killed
141
1
Camps Cleared
9
808,172
Distance Traveled
900,214
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,744
1,194
34
4
0
181,097
0
W
Yemoja
11,303
1,256
20
2
2
162,502
0
L
Artio
8,774
975
6
1
0
166,122
0
L
Olorun
9,045
1,005
9
1
1
128,135
0
L
Sol
9,887
1,099
41
5
0
180,050
1
W
Thanatos
12,016
1,335
17
2
4
174,462
0
W
King Arthur
12,016
1,335
29
3
1
211,299
0
W
Janus
12,108
1,345
41
5
2
170,854
3
L
Danzaburou
9,102
1,011
11
1
0
146,999
0
L
King Arthur
10,212
1,135
32
4
0
186,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role