Player Matchup

Sylvanus
Sylvanus
Decesare22
Sylvanus
Level 82
God Stats
15W - 17L
1,561 SR
Queue Stats
182W - 172L
1,456 Elo+
Party 3
Agni
Agni
Joeyn1224
Agni
Level 43
God Stats
5W - 2L
1,522 SR
Queue Stats
83W - 96L
1,471 Elo+
Party 1
Hera
Hera
migs016
Hera
Level 9
God Stats
3W - 6L
1,416 SR
Queue Stats
9W - 12L
1,541 Elo+
Party 3
Thanatos
Thanatos
pizzarolls10
Thanatos
Level 62
God Stats
4W - 10L
1,354 SR
Queue Stats
44W - 56L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
rogey889
Cernunnos
Level 42
God Stats
9W - 12L
1,777 SR
Queue Stats
65W - 64L
1,454 Elo+
Party 3
Team Averages
Level 48
1,526 SR
1,471 Elo+

VS

Team Averages
Level 62
1,378 SR
1,461 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
ConfusedMelon
Janus
Level 41
God Stats
0W - 3L
1,205 SR
Queue Stats
135W - 146L
1,471 Elo+
Solo
Ares
Ares
Dysangelium
Ares
Level 60
God Stats
23W - 31L
1,551 SR
Queue Stats
187W - 202L
1,433 Elo+
Party 2
Chernobog
Chernobog
Gyinbleid
Chernobog
Level 138
God Stats
1W - 5L
1,136 SR
Queue Stats
295W - 318L
1,453 Elo+
Party 2
Ao Kuang
Ao Kuang
MeltedBoss40631
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Decesare22
Sylvanus
14
6 / 0 / 8
9,127
570
8,871
13,155
16,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
1 / 4 / 3
9,137
571
9,144
8,859
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
migs016
Hera
15
6 / 3 / 4
9,287
580
7,541
6,969
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
pizzarolls10
Thanatos
15
9 / 0 / 5
9,300
581
5,972
6,528
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
rogey889
Cernunnos
15
5 / 1 / 8
9,022
564
13,138
10,185
3,876
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 1
7,283
455
3,224
12,426
5,501
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 8 / 1
8,486
530
4,737
10,330
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 0
7,471
467
3,722
13,900
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Gyinbleid
Chernobog
14
0 / 4 / 2
7,970
498
10,390
11,375
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
14
3 / 5 / 4
8,294
518
5,574
15,272
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
27
Kills
8
8
Deaths
27
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
1
0.5
L
2
8
1
0.31
W
Sylvanus
Decesare22
Sylvanus
6
0
8
10
L
1
5
0
0.2
L
Chernobog
Gyinbleid
Chernobog
0
4
2
0.25
W
Agni
1
4
3
0.63
L
Ao Kuang
3
5
4
1
W
Hera
migs016
Hera
6
3
4
2.67
W
Thanatos
pizzarolls10
Thanatos
9
0
5
11.5
W
Cernunnos
rogey889
Cernunnos
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
27,647
45,696
Taken
63,303
28,912
Mitigated
27,546
27,363
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,224
173
0
2,891
12,426
5,501
204
6,368
5,982
34,771
0
L
4,737
437
0
900
10,330
2,867
429
5,663
4,463
51,954
0
W
Sylvanus
Decesare22
Sylvanus
8,871
2,389
3,878
6,818
13,155
16,621
170
4,199
8,956
37,066
0
L
3,722
602
0
2,278
13,900
10,166
0
3,937
9,923
13,487
0
L
Chernobog
Gyinbleid
Chernobog
10,390
5,465
0
3,857
11,375
4,124
0
3,583
7,762
0
84,776
W
Agni
9,144
754
0
2,352
8,859
3,926
519
4,446
4,413
67,693
0
L
Ao Kuang
5,574
1,243
0
4,865
15,272
4,888
0
5,529
9,617
48,609
0
W
Hera
migs016
Hera
7,541
1,254
0
2,198
6,969
2,170
1,000
4,522
2,447
46,943
0
W
Thanatos
pizzarolls10
Thanatos
5,972
1,671
0
9,101
6,528
2,319
238
1,134
5,394
0
48,343
W
Cernunnos
rogey889
Cernunnos
13,138
8,272
0
3,016
10,185
3,876
722
2,956
7,229
0
57,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
39,504
467
Minions Killed
434
0
Camps Cleared
0
1,499,762
Distance Traveled
1,499,929
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,283
455
53
3
0
306,870
2
L
Janus
8,486
530
119
7
0
265,684
0
W
Sylvanus
9,127
570
62
4
0
285,246
4
L
Ares
7,471
467
22
1
0
295,874
6
L
Chernobog
7,970
498
152
10
0
296,447
1
W
Agni
9,137
571
123
8
0
272,066
3
L
Ao Kuang
8,294
518
88
6
0
335,054
5
W
Hera
9,287
580
97
6
0
320,930
2
W
Thanatos
9,300
581
92
6
0
359,618
0
W
Cernunnos
9,022
564
93
6
0
261,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role