Player Matchup

Pele
Pele
MR_MONEY_BUGS
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,441 Elo+
Party 2
Set
Set
Mione_Madara
Set
Level 60
God Stats
2W - 0L
1,479 SR
Queue Stats
22W - 43L
1,326 Elo+
Party 3
Tsukuyomi
Tsukuyomi
georgekafant
Tsukuyomi
Level 95
God Stats
1W - 0L
1,844 SR
Queue Stats
46W - 40L
1,465 Elo+
Party 2
Bacchus
Bacchus
r123we
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 75L
1,429 Elo+
Party 2
Zeus
Zeus
r2o6762
Zeus
Level 149
God Stats
2W - 0L
1,519 SR
Queue Stats
95W - 113L
1,438 Elo+
Party 3
Team Averages
Level 106
1,568 SR
1,420 Elo+

VS

Team Averages
Level 94
1,396 SR
1,421 Elo+
Hachiman
Hachiman
EVO I Norz
Hachiman
Level 105
God Stats
0W - 1L
1,249 SR
Queue Stats
39W - 42L
1,412 Elo+
Party 1
Arachne
Arachne
Helix Ephyra
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,432 Elo+
Party 1
Rama
Rama
nico159
Rama
Level 29
God Stats
6W - 6L
1,559 SR
Queue Stats
93W - 105L
1,445 Elo+
Solo
King Arthur
King Arthur
webster701
King Arthur
Level 121
God Stats
2W - 2L
1,393 SR
Queue Stats
131W - 136L
1,413 Elo+
Solo
Ymir
Ymir
zZ Kobalt Zz
Ymir
Level 111
God Stats
0W - 2L
1,279 SR
Queue Stats
40W - 52L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 21
13,023
766
21,475
23,042
11,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
4 / 7 / 14
11,716
689
9,576
15,410
7,811
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
georgekafant
Tsukuyomi
19
5 / 6 / 17
12,185
717
10,797
17,695
16,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
r123we
Bacchus
20
6 / 5 / 20
13,414
789
12,296
22,339
42,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zeus
r2o6762
Zeus
20
15 / 3 / 10
14,117
830
44,313
12,505
6,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EVO I Norz
Hachiman
20
9 / 7 / 10
12,717
748
20,187
20,514
8,845
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
Helix Ephyra
Arachne
18
6 / 11 / 9
12,014
707
10,971
24,444
8,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
nico159
Rama
19
6 / 5 / 11
11,998
706
17,442
14,971
5,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
webster701
King Arthur
20
4 / 6 / 16
12,015
707
17,192
26,265
29,926
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 8 / 18
11,821
695
8,481
25,631
39,727
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
92
36
Kills
28
28
Deaths
37
82
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EVO I Norz
Hachiman
9
7
10
2
L
Arachne
Helix Ephyra
Arachne
6
11
9
0.95
W
6
7
21
2.36
W
4
7
14
1.57
W
Tsukuyomi
georgekafant
Tsukuyomi
5
6
17
2.25
L
Rama
nico159
Rama
6
5
11
2.3
W
Bacchus
r123we
Bacchus
6
5
20
3.2
W
Zeus
r2o6762
Zeus
15
3
10
6.67
L
King Arthur
webster701
King Arthur
4
6
16
2
L
3
8
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,457
Damage
74,273
90,991
Taken
111,825
84,350
Mitigated
92,672
36,260
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EVO I Norz
Hachiman
20,187
13,916
1,751
3,973
20,514
8,845
1,796
7,905
12,609
0
47,647
L
Arachne
Helix Ephyra
Arachne
10,971
6,235
68
3,353
24,444
8,986
0
13,009
11,435
0
13,782
W
21,475
4,558
1,864
8,298
23,042
11,017
1,680
1,715
21,327
0
40,995
W
9,576
4,755
1,859
4,734
15,410
7,811
1,153
2,142
13,268
0
20,315
W
Tsukuyomi
georgekafant
Tsukuyomi
10,797
3,036
382
2,363
17,695
16,569
135
1,688
16,007
0
28,523
L
Rama
nico159
Rama
17,442
13,293
1,626
1,749
14,971
5,188
2,569
8,678
6,293
0
28,388
W
Bacchus
r123we
Bacchus
12,296
1,459
2,327
6,695
22,339
42,591
525
1,956
20,383
18,681
0
W
Zeus
r2o6762
Zeus
44,313
7,739
2,639
5,099
12,505
6,362
2,366
980
11,525
73,352
0
L
King Arthur
webster701
King Arthur
17,192
1,040
2,102
3,686
26,265
29,926
256
12,935
13,330
0
33,829
L
8,481
867
2,216
2,452
25,631
39,727
160
14,082
11,549
13,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,455
Gold Earned
60,565
164
Minions Killed
144
0
Camps Cleared
0
1,467,671
Distance Traveled
1,254,370
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,717
748
54
3
0
238,907
2
L
Arachne
12,014
707
7
0
0
262,589
1
W
Pele
13,023
766
39
2
0
314,780
0
W
Set
11,716
689
20
1
0
288,061
0
W
Tsukuyomi
12,185
717
29
2
0
291,559
3
L
Rama
11,998
706
31
2
0
233,214
0
W
Bacchus
13,414
789
16
1
0
305,036
0
W
Zeus
14,117
830
60
4
0
268,235
0
L
King Arthur
12,015
707
36
2
0
264,186
1
L
Ymir
11,821
695
16
1
0
255,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role