Player Matchup

Xbalanque
Xbalanque
Deatz24
Xbalanque
Level 84
God Stats
18W - 7L
1,919 SR
Queue Stats
204W - 147L
1,632 Elo+
Party 2
Fafnir
Fafnir
HisEyesAndTears
Fafnir
Level 160
God Stats
16W - 14L
1,593 SR
Queue Stats
819W - 683L
1,643 Elo+
Party 2
Mercury
Mercury
NotableNeko
Mercury
Level 157
God Stats
5W - 6L
1,431 SR
Queue Stats
1,433W - 1,275L
1,588 Elo+
Party 2
Neith
Neith
Sussybaka17745
Neith
Level 45
God Stats
11W - 9L
1,458 SR
Queue Stats
200W - 168L
1,553 Elo+
Party 2
Poseidon
Poseidon
ziZombieHunter
Poseidon
Level 126
God Stats
8W - 6L
1,502 SR
Queue Stats
548W - 427L
1,607 Elo+
Party 2
Team Averages
Level 114
1,581 SR
1,605 Elo+

VS

Team Averages
Level 50
1,707 SR
1,615 Elo+
Neith
Neith
Antary1489
Neith
Level 5
God Stats
17W - 9L
1,708 SR
Queue Stats
30W - 15L
1,808 Elo+
Party 1
Cerberus
Cerberus
Chuppatsta
Cerberus
Level 9
God Stats
3W - 1L
1,800 SR
Queue Stats
48W - 20L
1,746 Elo+
Party 1
Gilgamesh
Gilgamesh
ForDakauri
Gilgamesh
Level 49
God Stats
4W - 4L
1,768 SR
Queue Stats
60W - 86L
1,464 Elo+
Solo
Susano
Susano
Hisako soul Ero
Susano
Level 160
God Stats
3W - 6L
1,503 SR
Queue Stats
187W - 195L
1,414 Elo+
Party 1
Agni
Agni
Pharthurnax2459
Agni
Level 27
God Stats
1W - 1L
1,755 SR
Queue Stats
68W - 38L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deatz24
Xbalanque
17
4 / 3 / 4
10,182
566
8,550
13,181
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 2 / 12
10,325
574
7,052
15,086
20,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
NotableNeko
Mercury
16
3 / 4 / 7
10,003
556
9,695
11,906
5,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
3 / 3 / 9
9,689
538
10,760
8,915
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
19
14 / 0 / 9
11,588
644
17,499
13,570
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 4 / 1
9,085
505
10,555
10,661
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Chuppatsta
Cerberus
11
1 / 8 / 3
7,693
427
6,797
21,010
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ForDakauri
Gilgamesh
15
3 / 3 / 2
8,936
496
6,260
13,211
9,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
3 / 8 / 2
7,705
428
6,874
14,566
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 9 / 2
7,984
444
10,495
12,147
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
32
Kills
12
12
Deaths
32
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
1
1.13
L
Cerberus
Chuppatsta
Cerberus
1
8
3
0.31
W
Xbalanque
Deatz24
Xbalanque
4
3
4
2
L
Gilgamesh
ForDakauri
Gilgamesh
3
3
2
1.33
W
8
2
12
7
L
3
8
2
0.5
W
Mercury
NotableNeko
Mercury
3
4
7
1.63
L
1
9
2
0.22
W
3
3
9
2.5
W
Poseidon
14
0
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,556
Damage
40,981
62,658
Taken
71,595
38,231
Mitigated
43,730
20,158
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,555
4,131
0
2,720
10,661
3,933
910
5,121
5,540
0
60,925
L
Cerberus
Chuppatsta
Cerberus
6,797
609
0
2,382
21,010
21,182
0
8,348
12,662
31,280
0
W
Xbalanque
Deatz24
Xbalanque
8,550
5,024
0
4,480
13,181
4,338
1,194
2,552
10,629
0
80,987
L
Gilgamesh
ForDakauri
Gilgamesh
6,260
1,169
0
1,186
13,211
9,273
0
3,245
9,966
5,798
39,242
W
7,052
2,613
0
3,039
15,086
20,692
42
4,276
10,810
23,306
0
L
6,874
408
0
2,459
14,566
5,309
0
3,472
11,094
0
33,720
W
Mercury
NotableNeko
Mercury
9,695
4,894
0
1,259
11,906
5,771
0
1,653
10,253
0
66,692
L
10,495
391
0
659
12,147
4,033
0
4,365
7,782
52,991
0
W
10,760
4,389
0
2,424
8,915
2,877
189
5,607
3,308
0
66,545
W
Poseidon
17,499
3,081
0
8,956
13,570
4,553
0
4,177
9,393
88,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,787
Gold Earned
41,403
561
Minions Killed
441
0
Camps Cleared
0
1,880,268
Distance Traveled
1,585,479
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,085
505
113
6
0
290,775
5
L
Cerberus
7,693
427
69
4
0
329,571
3
W
Xbalanque
10,182
566
155
9
0
348,439
0
L
Gilgamesh
8,936
496
112
6
0
343,049
4
W
Fafnir
10,325
574
12
1
0
357,733
4
L
Susano
7,705
428
52
3
0
299,264
0
W
Mercury
10,003
556
118
7
0
416,213
0
L
Agni
7,984
444
95
5
0
322,820
8
W
Neith
9,689
538
130
7
0
328,484
0
W
Poseidon
11,588
644
146
8
0
429,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role