Player Matchup

Thanatos
Thanatos
Chaffd Cpcke
Thanatos
Level 124
God Stats
2W - 4L
1,259 SR
Queue Stats
111W - 146L
1,423 Elo+
Party 1
Sol
Sol
Moist Yuri
Sol
Level 145
God Stats
2W - 5L
1,369 SR
Queue Stats
82W - 80L
1,476 Elo+
Party 1
Hercules
Hercules
WARRIORANG63L
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,736 Elo+
Party 1
Osiris
Osiris
dxdlebob
Osiris
Level 35
God Stats
13W - 13L
1,475 SR
Queue Stats
81W - 97L
1,320 Elo+
Solo
He Bo
He Bo
vVStr33tLegalVv
He Bo
Level 156
God Stats
17W - 13L
1,566 SR
Queue Stats
315W - 310L
1,454 Elo+
Party 1
Team Averages
Level 95
1,434 SR
1,482 Elo+

VS

Team Averages
Level 66
1,553 SR
1,502 Elo+
Set
Set
CuckooSoup
Set
Level 140
God Stats
35W - 28L
1,583 SR
Queue Stats
782W - 681L
1,586 Elo+
Party 2
Baron Samedi
Baron Samedi
GiftedTacoSD
Baron Samedi
Level 29
God Stats
19W - 8L
1,521 SR
Queue Stats
86W - 100L
1,402 Elo+
Party 3
Izanami
Izanami
LilQuanito
Izanami
Level 29
God Stats
12W - 11L
1,533 SR
Queue Stats
36W - 30L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
RYUJIN_SOUL
Gilgamesh
Level 87
God Stats
32W - 17L
1,682 SR
Queue Stats
158W - 150L
1,636 Elo+
Party 2
Freya
Freya
jbomedy1
Freya
Level 44
God Stats
23W - 20L
1,449 SR
Queue Stats
101W - 112L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaffd Cpcke
Thanatos
16
2 / 11 / 1
9,990
434
7,435
20,531
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 0
10,561
459
14,965
15,947
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
WARRIORANG63L
Hercules
17
1 / 5 / 0
10,528
458
6,181
17,633
14,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
dxdlebob
Osiris
13
1 / 3 / 1
8,976
390
6,126
15,631
14,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 9 / 2
10,372
451
17,706
15,860
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 6
13,829
601
11,478
16,356
10,275
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GiftedTacoSD
Baron Samedi
18
2 / 2 / 15
11,381
495
14,562
19,682
8,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LilQuanito
Izanami
20
6 / 1 / 7
12,465
542
9,156
13,582
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RYUJIN_SOUL
Gilgamesh
20
10 / 1 / 8
13,303
578
12,456
18,381
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
jbomedy1
Freya
19
8 / 3 / 11
12,533
545
15,303
17,402
7,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
80
7
Kills
33
33
Deaths
7
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chaffd Cpcke
Thanatos
2
11
1
0.23
W
7
0
6
10
W
Baron Samedi
GiftedTacoSD
Baron Samedi
2
2
15
4.75
W
Izanami
LilQuanito
Izanami
6
1
7
9.5
L
2
5
0
0.4
W
Gilgamesh
RYUJIN_SOUL
Gilgamesh
10
1
8
14
L
Hercules
WARRIORANG63L
Hercules
1
5
0
0.2
L
Osiris
dxdlebob
Osiris
1
3
1
0.5
W
Freya
jbomedy1
Freya
8
3
11
4.5
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,413
Damage
62,955
85,602
Taken
85,403
45,191
Mitigated
40,545
25,600
Healing
34,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chaffd Cpcke
Thanatos
7,435
574
0
12,078
20,531
6,959
0
6,785
13,420
0
56,652
W
11,478
3,238
0
7,353
16,356
10,275
1,891
4,452
11,480
5,498
101,241
W
Baron Samedi
GiftedTacoSD
Baron Samedi
14,562
731
1,556
9,431
19,682
8,862
695
7,402
12,071
62,131
0
W
Izanami
LilQuanito
Izanami
9,156
5,185
0
6,793
13,582
5,149
1,881
3,884
9,608
0
95,722
L
14,965
3,184
0
4,956
15,947
5,249
90
7,734
8,158
88,022
7,953
W
Gilgamesh
RYUJIN_SOUL
Gilgamesh
12,456
2,512
0
5,502
18,381
9,051
120
5,427
12,637
0
94,761
L
Hercules
WARRIORANG63L
Hercules
6,181
350
0
3,880
17,633
14,423
0
4,044
13,205
5,252
60,649
L
Osiris
dxdlebob
Osiris
6,126
1,468
145
3,767
15,631
14,743
0
5,183
10,403
0
28,615
W
Freya
jbomedy1
Freya
15,303
5,427
0
3,820
17,402
7,208
341
10,926
6,122
55,912
4,953
L
17,706
298
0
774
15,860
3,817
0
6,135
9,629
76,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,427
Gold Earned
63,511
580
Minions Killed
695
0
Camps Cleared
0
2,044,562
Distance Traveled
2,308,106
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,990
434
95
4
0
420,450
1
W
Set
13,829
601
191
8
0
456,343
7
W
Baron Samedi
11,381
495
110
5
0
457,161
3
W
Izanami
12,465
542
143
6
0
455,763
5
L
Sol
10,561
459
171
7
0
408,898
1
W
Gilgamesh
13,303
578
141
6
0
502,330
5
L
Hercules
10,528
458
140
6
0
455,341
9
L
Osiris
8,976
390
33
1
0
374,587
2
W
Freya
12,533
545
110
5
0
436,509
4
L
He Bo
10,372
451
141
6
0
385,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role