Player Matchup

King Arthur
King Arthur
Lightskingod_01
King Arthur
Level 47
God Stats
6W - 11L
1,443 SR
Queue Stats
36W - 38L
1,461 Elo+
Party 1
Artio
Artio
TheDuncan01
Artio
Level 144
God Stats
2W - 11L
1,357 SR
Queue Stats
96W - 92L
1,477 Elo+
Party 1
Merlin
Merlin
xX0beyNobleXx
Merlin
Level 57
God Stats
8W - 7L
1,657 SR
Queue Stats
41W - 43L
1,400 Elo+
Party 1
Team Averages
Level 83
1,486 SR
1,446 Elo+

VS

Team Averages
Level 91
1,492 SR
1,391 Elo+
Chiron
Chiron
KxngHerbo
Chiron
Level 108
God Stats
8W - 12L
1,431 SR
Queue Stats
159W - 190L
1,439 Elo+
Party 2
Ganesha
Ganesha
Opps Typo
Ganesha
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 20L
1,316 Elo+
Solo
Hades
Hades
SlavicKoala
Hades
Level 41
God Stats
9W - 5L
1,544 SR
Queue Stats
205W - 216L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lightskingod_01
King Arthur
13
0 / 8 / 1
9,486
499
3,820
20,911
12,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 1
10,531
554
13,670
24,062
21,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 6 / 2
10,639
560
15,538
12,456
3,046
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KxngHerbo
Chiron
18
10 / 3 / 8
13,584
715
20,702
14,249
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Opps Typo
Ganesha
14
0 / 0 / 15
11,038
581
8,742
18,175
18,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 0 / 10
12,944
681
15,750
17,283
10,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
18
18
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chiron
KxngHerbo
Chiron
10
3
8
4.67
L
King Arthur
Lightskingod_01
King Arthur
0
8
1
0.06
W
Ganesha
Opps Typo
Ganesha
0
0
15
7.5
W
8
0
10
13
L
2
4
1
0.63
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,028
Damage
45,194
57,429
Taken
49,707
37,455
Mitigated
33,596
10,000
Healing
18,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
KxngHerbo
Chiron
20,702
9,040
1,538
5,548
14,249
4,973
2,144
9,408
4,832
0
87,614
L
King Arthur
Lightskingod_01
King Arthur
3,820
912
278
787
20,911
12,662
45
8,077
12,834
0
16,676
W
Ganesha
Opps Typo
Ganesha
8,742
906
1,262
4,197
18,175
18,045
132
8,424
9,751
21,432
0
W
15,750
326
289
5,992
17,283
10,578
1,177
12,131
5,152
45,350
0
L
13,670
2,655
1,880
5,858
24,062
21,747
185
10,149
13,913
39,755
0
L
15,538
669
48
1,149
12,456
3,046
70
6,566
5,890
63,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
37,566
194
Minions Killed
207
8
Camps Cleared
8
924,838
Distance Traveled
1,038,880
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,584
715
120
6
7
326,419
3
L
King Arthur
9,486
499
33
2
1
293,084
0
W
Ganesha
11,038
581
0
0
0
334,122
3
W
Hades
12,944
681
87
5
1
378,339
4
L
Artio
10,531
554
58
3
1
340,570
3
L
Merlin
10,639
560
103
5
6
291,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role