Player Matchup

Ullr
Ullr
ArmedLherisson
Ullr
Level 157
God Stats
1W - 0L
1,615 SR
Queue Stats
6W - 6L
1,630 Elo+
Party 2
Athena
Athena
LordTouchme2960
Athena
Level 59
God Stats
2W - 2L
1,633 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 2
Ah Puch
Ah Puch
TurkishKilla
Ah Puch
Level 142
God Stats
1W - 0L
1,707 SR
Queue Stats
6W - 7L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
h kerb
Sun Wukong
Level 141
God Stats
1W - 2L
1,602 SR
Queue Stats
4W - 2L
1,630 Elo+
Party 2
Team Averages
Level 125
1,639 SR
1,652 Elo+

VS

Team Averages
Level 88
1,653 SR
1,547 Elo+
Neith
Neith
AstraXIX
Neith
Level 24
God Stats
1W - 2L
1,824 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 1
Tiamat
Tiamat
El3ctricRush_98
Tiamat
Level 100
God Stats
2W - 1L
1,464 SR
Queue Stats
4W - 1L
1,676 Elo+
Party 1
Kuzenbo
Kuzenbo
OkvmIII-
Kuzenbo
Level 141
God Stats
1W - 3L
1,468 SR
Queue Stats
15W - 22L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xFvDeD-
Tsukuyomi
Level 85
God Stats
1W - 1L
1,855 SR
Queue Stats
7W - 7L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 2
13,853
729
7,824
16,721
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 6
13,930
733
7,942
16,886
23,802
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
TurkishKilla
Ah Puch
20
6 / 5 / 4
14,855
782
17,441
12,843
4,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
h kerb
Sun Wukong
20
3 / 1 / 5
13,839
728
14,118
15,310
16,245
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstraXIX
Neith
18
0 / 5 / 3
12,158
640
5,583
12,297
4,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 4 / 4
14,076
741
12,965
11,482
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
OkvmIII-
Kuzenbo
19
4 / 3 / 5
12,770
672
9,542
20,228
29,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
xFvDeD-
Tsukuyomi
19
4 / 5 / 3
12,974
683
14,823
14,418
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
17
Kills
13
13
Deaths
17
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Neith
AstraXIX
Neith
0
5
3
0.3
L
5
4
4
1.75
W
4
4
6
1.75
L
Kuzenbo
OkvmIII-
Kuzenbo
4
3
5
2.17
W
Ah Puch
TurkishKilla
Ah Puch
6
5
4
1.6
W
Sun Wukong
h kerb
Sun Wukong
3
1
5
5.5
L
Tsukuyomi
xFvDeD-
Tsukuyomi
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,325
Damage
42,913
61,760
Taken
58,425
51,633
Mitigated
47,181
12,628
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,824
2,662
0
3,857
16,721
6,750
2,285
5,912
10,448
0
72,879
L
Neith
AstraXIX
Neith
5,583
2,686
0
3,275
12,297
4,708
276
4,546
7,248
0
57,357
L
12,965
552
0
2,899
11,482
5,915
456
6,174
5,218
68,986
0
W
7,942
1,986
658
1,198
16,886
23,802
0
6,139
10,375
30,748
0
L
Kuzenbo
OkvmIII-
Kuzenbo
9,542
3,001
0
3,173
20,228
29,450
0
9,885
10,004
37,739
0
W
Ah Puch
TurkishKilla
Ah Puch
17,441
419
0
1,498
12,843
4,836
495
7,811
4,888
76,883
0
W
Sun Wukong
h kerb
Sun Wukong
14,118
2,208
216
5,201
15,310
16,245
1,159
3,314
11,692
0
45,478
L
Tsukuyomi
xFvDeD-
Tsukuyomi
14,823
3,961
0
1,589
14,418
7,108
0
5,806
8,431
0
46,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,477
Gold Earned
51,978
353
Minions Killed
349
12
Camps Cleared
14
1,388,403
Distance Traveled
1,347,092
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,853
729
111
6
6
355,612
2
L
Neith
12,158
640
110
6
2
311,865
0
L
Tiamat
14,076
741
122
6
2
330,845
1
W
Athena
13,930
733
50
3
0
349,348
0
L
Kuzenbo
12,770
672
45
2
4
349,550
2
W
Ah Puch
14,855
782
119
6
3
306,516
2
W
Sun Wukong
13,839
728
73
4
3
376,927
0
L
Tsukuyomi
12,974
683
72
4
6
354,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role