Player Matchup

Jing Wei
Jing Wei
AintNobodySafe
Jing Wei
Level 127
God Stats
3W - 3L
1,530 SR
Queue Stats
10W - 11L
1,400 Elo+
Solo
Sol
Sol
KsiQual
Sol
Level 120
God Stats
0W - 1L
1,613 SR
Queue Stats
1W - 2L
1,321 Elo+
Party 2
Baron Samedi
Baron Samedi
NsG OFFB3AT
Baron Samedi
Level 142
God Stats
1W - 4L
1,380 SR
Queue Stats
51W - 63L
1,417 Elo+
Party 2
Geb
Geb
smoovcriminalx3
Geb
Level 128
God Stats
1W - 1L
1,570 SR
Queue Stats
4W - 3L
1,703 Elo+
Party 2
Tyr
Tyr
zachjjj
Tyr
Level 115
God Stats
0W - 1L
1,132 SR
Queue Stats
3W - 3L
1,597 Elo+
Party 2
Team Averages
Level 126
1,445 SR
1,488 Elo+

VS

Team Averages
Level 112
1,586 SR
1,444 Elo+
Gilgamesh
Gilgamesh
Im_juanma_
Gilgamesh
Level 141
God Stats
1W - 0L
1,589 SR
Queue Stats
23W - 28L
1,470 Elo+
Solo
Skadi
Skadi
Squeeesh
Skadi
Level 108
God Stats
55W - 49L
1,565 SR
Queue Stats
226W - 271L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Zombomb1
Nu Wa
Level 120
God Stats
2W - 1L
1,611 SR
Queue Stats
157W - 191L
1,388 Elo+
Party 1
Thor
Thor
lyuzfer
Thor
Level 82
God Stats
4W - 1L
1,689 SR
Queue Stats
39W - 30L
1,547 Elo+
Solo
Janus
Janus
waffleballs23
Janus
Level 109
God Stats
3W - 7L
1,476 SR
Queue Stats
145W - 184L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
7 / 5 / 5
12,204
872
14,082
14,938
5,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
16
5 / 6 / 5
11,549
825
10,848
10,924
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
NsG OFFB3AT
Baron Samedi
16
2 / 7 / 6
10,015
715
9,356
14,080
6,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 11
11,413
815
7,538
19,991
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
15
2 / 6 / 6
9,874
705
8,873
17,136
8,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im_juanma_
Gilgamesh
18
8 / 4 / 12
12,915
923
15,477
28,027
18,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Squeeesh
Skadi
17
4 / 5 / 12
11,061
790
15,155
10,776
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Zombomb1
Nu Wa
18
4 / 5 / 16
12,407
886
12,638
10,216
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
lyuzfer
Thor
17
5 / 5 / 8
11,650
832
8,138
12,954
7,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 1 / 9
13,451
961
11,361
7,387
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
85
19
Kills
28
28
Deaths
20
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
7
5
5
1.9
W
Gilgamesh
Im_juanma_
Gilgamesh
8
4
12
3.5
L
Sol
5
6
5
1.25
L
Baron Samedi
NsG OFFB3AT
Baron Samedi
2
7
6
0.71
W
Skadi
Squeeesh
Skadi
4
5
12
2
W
Nu Wa
Zombomb1
Nu Wa
4
5
16
2.4
W
Thor
lyuzfer
Thor
5
5
8
1.8
L
3
4
11
2.13
W
7
1
9
11.5
L
Tyr
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,697
Damage
62,769
77,069
Taken
69,360
45,886
Mitigated
37,695
11,981
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
14,082
10,420
0
2,372
14,938
5,719
1,590
5,116
9,355
0
39,539
W
Gilgamesh
Im_juanma_
Gilgamesh
15,477
2,544
0
8,614
28,027
18,844
852
10,829
17,198
0
35,296
L
Sol
10,848
3,184
0
2,155
10,924
3,729
0
4,854
5,799
26,440
0
L
Baron Samedi
NsG OFFB3AT
Baron Samedi
9,356
418
1,161
1,433
14,080
6,204
483
2,026
11,411
45,225
0
W
Skadi
Squeeesh
Skadi
15,155
6,298
0
7
10,776
4,348
2,619
4,326
6,450
0
34,823
W
Nu Wa
Zombomb1
Nu Wa
12,638
2,922
0
1,380
10,216
3,993
1,393
4,511
5,705
43,078
0
W
Thor
lyuzfer
Thor
8,138
1,252
0
1,036
12,954
7,458
509
5,934
7,020
0
21,733
L
7,538
569
0
1,718
19,991
21,840
270
6,045
13,589
31,714
0
W
11,361
638
0
781
7,387
3,052
348
2,740
4,647
58,691
0
L
Tyr
8,873
1,463
249
2,893
17,136
8,394
1,248
6,324
10,506
0
29,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,055
Gold Earned
61,484
244
Minions Killed
338
5
Camps Cleared
11
1,134,641
Distance Traveled
1,267,049
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,204
872
69
5
0
231,499
0
W
Gilgamesh
12,915
923
36
3
2
275,943
1
L
Sol
11,549
825
30
2
0
116,724
0
L
Baron Samedi
10,015
715
76
5
0
230,931
0
W
Skadi
11,061
790
69
5
1
247,133
0
W
Nu Wa
12,407
886
69
5
1
221,316
4
W
Thor
11,650
832
38
3
1
237,963
1
L
Geb
11,413
815
32
2
1
270,117
0
W
Janus
13,451
961
126
9
6
284,694
0
L
Tyr
9,874
705
37
3
4
285,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role