Player Matchup

Cthulhu
Cthulhu
AREGANO6181
Cthulhu
Level 12
God Stats
3W - 4L
1,379 SR
Queue Stats
3W - 8L
1,329 Elo+
Party 2
Medusa
Medusa
S3rDuncTheTall
Medusa
Level 103
God Stats
19W - 12L
1,636 SR
Queue Stats
155W - 173L
1,405 Elo+
Party 3
Nemesis
Nemesis
Sairento2244
Nemesis
Level 63
God Stats
1W - 2L
1,603 SR
Queue Stats
68W - 73L
1,426 Elo+
Party 2
Zeus
Zeus
StraightCrackin
Zeus
Level 29
God Stats
16W - 26L
1,410 SR
Queue Stats
88W - 113L
1,384 Elo+
Party 3
Bellona
Bellona
iamgod3523
Bellona
Level 26
God Stats
14W - 9L
1,495 SR
Queue Stats
31W - 37L
1,426 Elo+
Party 2
Team Averages
Level 47
1,505 SR
1,394 Elo+

VS

Team Averages
Level 76
1,701 SR
1,532 Elo+
Bastet
Bastet
ColonelBigRed035
Bastet
Level 65
God Stats
29W - 22L
1,801 SR
Queue Stats
113W - 80L
1,543 Elo+
Party 1
Apollo
Apollo
MYFREAKDADDY
Apollo
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 47L
1,433 Elo+
Party 1
Mercury
Mercury
Reliant Pg
Mercury
Level 46
God Stats
3W - 0L
1,704 SR
Queue Stats
46W - 42L
1,475 Elo+
Solo
Sol
Sol
Sickrippa
Sol
Level 38
God Stats
2W - 1L
1,652 SR
Queue Stats
2W - 1L
1,693 Elo+
Party 1
Atlas
Atlas
gunnerpanda911
Atlas
Level 122
God Stats
6W - 0L
1,850 SR
Queue Stats
21W - 17L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AREGANO6181
Cthulhu
7
1 / 4 / 0
4,542
454
794
7,059
3,080
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 1 / 2
4,955
496
3,205
5,176
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Sairento2244
Nemesis
9
1 / 1 / 2
5,456
546
2,143
6,184
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,282
528
1,829
4,420
993
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
iamgod3523
Bellona
9
1 / 4 / 0
5,214
521
2,244
8,111
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,810
681
6,662
5,587
1,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
12
4 / 1 / 1
7,064
706
7,111
5,330
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Reliant Pg
Mercury
9
1 / 1 / 2
5,510
551
1,725
5,827
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 3
4,926
493
2,583
2,985
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 3
5,655
566
3,166
5,996
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AREGANO6181
Cthulhu
1
4
0
0.25
W
5
0
0
5
W
Apollo
4
1
1
4.5
W
Mercury
Reliant Pg
Mercury
1
1
2
2
L
0
1
2
1
L
Nemesis
Sairento2244
Nemesis
1
1
2
2
W
1
1
3
2.5
L
1
2
0
0.5
W
1
1
3
2.5
L
Bellona
iamgod3523
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,215
Damage
21,247
30,950
Taken
25,725
13,685
Mitigated
8,008
6,345
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AREGANO6181
Cthulhu
794
156
0
0
7,059
3,080
0
3,185
3,874
6,698
0
W
6,662
1,547
0
2,289
5,587
1,676
0
313
5,250
0
36,382
W
Apollo
7,111
3,872
0
2,160
5,330
1,515
0
1,529
3,646
0
47,875
W
Mercury
Reliant Pg
Mercury
1,725
783
0
2,714
5,827
1,348
0
87
5,740
0
26,072
L
3,205
1,168
0
1,831
5,176
1,538
415
1,490
3,686
0
28,669
L
Nemesis
Sairento2244
Nemesis
2,143
432
0
2,724
6,184
1,719
0
620
5,564
0
27,938
W
2,583
1,443
0
728
2,985
872
896
372
2,613
18,622
2,309
L
1,829
458
0
539
4,420
993
0
0
4,420
20,103
0
W
3,166
1,056
0
1,678
5,996
2,597
0
1,010
4,986
14,639
0
L
Bellona
iamgod3523
Bellona
2,244
340
0
1,251
8,111
6,355
0
0
8,111
2,876
18,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
29,965
246
Minions Killed
297
0
Camps Cleared
0
1,044,498
Distance Traveled
1,040,568
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,542
454
19
2
0
194,792
1
W
Bastet
6,810
681
81
8
0
230,402
4
W
Apollo
7,064
706
95
10
0
205,770
2
W
Mercury
5,510
551
58
6
0
242,104
0
L
Medusa
4,955
496
60
6
0
207,657
2
L
Nemesis
5,456
546
60
6
0
245,636
3
W
Sol
4,926
493
37
4
0
175,830
1
L
Zeus
5,282
528
48
5
0
197,331
0
W
Atlas
5,655
566
26
3
0
186,462
1
L
Bellona
5,214
521
59
6
0
199,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role