Player Matchup

Cthulhu
Cthulhu
IanegG
Cthulhu
Level 46
God Stats
5W - 4L
1,274 SR
Queue Stats
78W - 93L
1,354 Elo+
Party 1
Bakasura
Bakasura
LUClFER23_
Bakasura
Level 42
God Stats
0W - 3L
961 SR
Queue Stats
73W - 81L
1,347 Elo+
Party 1
Chaac
Chaac
UsainBot123
Chaac
Level 52
God Stats
3W - 1L
1,721 SR
Queue Stats
168W - 189L
1,375 Elo+
Solo
Danzaburou
Danzaburou
mustanggt1234
Danzaburou
Level 88
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo
Kukulkan
Kukulkan
xHaleybby
Kukulkan
Level 42
God Stats
4W - 4L
1,598 SR
Queue Stats
113W - 131L
1,445 Elo+
Solo
Team Averages
Level 54
1,470 SR
1,366 Elo+

VS

Team Averages
Level 74
1,435 SR
1,402 Elo+
Ah Muzen Cab
Ah Muzen Cab
AtomBon
Ah Muzen Cab
Level 59
God Stats
5W - 4L
1,396 SR
Queue Stats
10W - 14L
1,243 Elo+
Solo
Fenrir
Fenrir
IrishMarine
Fenrir
Level 53
God Stats
5W - 5L
1,217 SR
Queue Stats
178W - 190L
1,465 Elo+
Solo
Ne Zha
Ne Zha
cac99
Ne Zha
Level 95
God Stats
6W - 3L
1,646 SR
Queue Stats
50W - 50L
1,436 Elo+
Solo
Cerberus
Cerberus
franbehar2018-Fr
Cerberus
Level 77
God Stats
5W - 5L
1,542 SR
Queue Stats
96W - 94L
1,402 Elo+
Solo
Zeus
Zeus
tretre871
Zeus
Level 86
God Stats
1W - 0L
1,374 SR
Queue Stats
61W - 52L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IanegG
Cthulhu
12
1 / 2 / 1
7,974
420
8,441
15,440
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
LUClFER23_
Bakasura
14
4 / 5 / 0
8,850
466
5,096
14,872
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
7 / 7 / 1
10,638
560
13,197
14,826
13,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
mustanggt1234
Danzaburou
12
0 / 7 / 0
7,513
395
5,575
10,611
2,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xHaleybby
Kukulkan
14
0 / 7 / 0
8,481
446
1,094
10,957
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AtomBon
Ah Muzen Cab
14
1 / 3 / 6
8,621
454
8,790
10,803
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
15 / 2 / 1
11,580
609
12,688
13,540
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
cac99
Ne Zha
16
0 / 6 / 6
9,863
519
5,152
13,593
9,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 4
10,049
529
7,847
16,970
15,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
20
8 / 0 / 2
13,133
691
10,845
8,583
4,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
12
Kills
28
28
Deaths
12
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AtomBon
Ah Muzen Cab
1
3
6
1.33
L
Cthulhu
IanegG
Cthulhu
1
2
1
0.75
W
Fenrir
15
2
1
7.75
L
Bakasura
LUClFER23_
Bakasura
4
5
0
0.8
L
7
7
1
1.07
W
Ne Zha
cac99
Ne Zha
0
6
6
0.5
W
4
1
4
6
L
Danzaburou
mustanggt1234
Danzaburou
0
7
0
0
W
Zeus
8
0
2
9
L
Kukulkan
xHaleybby
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,403
Damage
45,322
66,706
Taken
63,489
39,638
Mitigated
38,646
11,419
Healing
26,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AtomBon
Ah Muzen Cab
8,790
3,469
459
3,320
10,803
3,530
1,446
3,843
6,874
0
48,291
L
Cthulhu
IanegG
Cthulhu
8,441
751
256
1,410
15,440
14,443
0
4,421
11,019
33,143
0
W
Fenrir
12,688
2,511
0
5,632
13,540
6,116
0
1,572
11,648
0
62,338
L
Bakasura
LUClFER23_
Bakasura
5,096
2,832
0
4,946
14,872
5,769
0
3,374
11,498
0
51,825
L
13,197
4,150
0
2,228
14,826
13,152
1,020
3,636
11,190
1,850
47,161
W
Ne Zha
cac99
Ne Zha
5,152
2,184
0
4,994
13,593
9,364
2,246
201
13,322
0
57,362
W
7,847
248
2,065
5,857
16,970
15,544
400
3,146
13,139
45,261
0
L
Danzaburou
mustanggt1234
Danzaburou
5,575
2,976
0
1,541
10,611
2,399
825
3,545
7,066
0
43,801
W
Zeus
10,845
2,890
0
4,210
8,583
4,092
3,134
1,272
7,283
119,026
0
L
Kukulkan
xHaleybby
Kukulkan
1,094
154
0
1,038
10,957
3,875
0
4,080
6,877
54,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
53,246
440
Minions Killed
609
0
Camps Cleared
0
1,744,246
Distance Traveled
1,813,769
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,621
454
84
4
0
324,848
0
L
Cthulhu
7,974
420
50
3
0
385,405
3
W
Fenrir
11,580
609
101
5
0
396,188
1
L
Bakasura
8,850
466
102
5
0
402,785
0
L
Chaac
10,638
560
85
4
0
325,874
5
W
Ne Zha
9,863
519
111
6
0
372,105
10
W
Cerberus
10,049
529
89
5
0
344,414
1
L
Danzaburou
7,513
395
87
5
0
331,746
1
W
Zeus
13,133
691
224
12
0
376,214
0
L
Kukulkan
8,481
446
116
6
0
298,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role