Player Matchup

Arachne
Arachne
DepressionRocks
Arachne
Level 146
God Stats
16W - 16L
1,606 SR
Queue Stats
538W - 560L
1,574 Elo+
Party 1
Achilles
Achilles
DesertGhoztz
Achilles
Level 155
God Stats
10W - 10L
1,645 SR
Queue Stats
184W - 173L
1,653 Elo+
Party 1
Gilgamesh
Gilgamesh
LooseGoose10468
Gilgamesh
Level 66
God Stats
9W - 6L
1,674 SR
Queue Stats
285W - 233L
1,588 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
stalkernight65
Morgan Le Fay
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 221L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
swazyyyyy
Hou Yi
Level 104
God Stats
2W - 7L
1,574 SR
Queue Stats
155W - 138L
1,537 Elo+
Party 2
Team Averages
Level 117
1,600 SR
1,581 Elo+

VS

Team Averages
Level 120
1,570 SR
1,589 Elo+
Neith
Neith
EluSivE TuRnZ
Neith
Level 148
God Stats
5W - 4L
1,552 SR
Queue Stats
161W - 144L
1,584 Elo+
Party 3
Thoth
Thoth
GowBata
Thoth
Level 101
God Stats
30W - 27L
1,531 SR
Queue Stats
705W - 671L
1,572 Elo+
Solo
Chaac
Chaac
SeventhSquash06
Chaac
Level 128
God Stats
5W - 3L
1,579 SR
Queue Stats
704W - 647L
1,555 Elo+
Solo
Cliodhna
Cliodhna
Thurmichael
Cliodhna
Level 63
God Stats
2W - 1L
1,554 SR
Queue Stats
83W - 77L
1,634 Elo+
Party 3
Chang'e
Chang'e
jR1shoT
Chang'e
Level 160
God Stats
2W - 0L
1,632 SR
Queue Stats
132W - 138L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 6
12,776
491
19,983
23,582
14,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
DesertGhoztz
Achilles
17
4 / 10 / 6
11,366
437
13,564
29,187
24,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LooseGoose10468
Gilgamesh
19
6 / 5 / 5
12,618
485
15,875
24,250
14,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
stalkernight65
Morgan Le Fay
17
0 / 10 / 4
11,359
437
9,723
21,720
6,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
swazyyyyy
Hou Yi
20
9 / 9 / 1
13,823
532
15,611
27,244
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 7
14,781
569
23,845
20,717
8,378
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
GowBata
Thoth
20
7 / 1 / 13
14,642
563
18,062
14,598
5,647
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 3 / 11
13,713
527
17,019
26,497
24,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Thurmichael
Cliodhna
19
10 / 8 / 10
13,372
514
21,616
24,312
8,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
jR1shoT
Chang'e
19
5 / 4 / 21
13,028
501
13,682
22,039
21,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
99
22
Kills
37
37
Deaths
23
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
L
Achilles
DesertGhoztz
Achilles
4
10
6
0.7
W
10
7
7
1.93
W
Thoth
GowBata
Thoth
7
1
13
13.5
L
Gilgamesh
LooseGoose10468
Gilgamesh
6
5
5
1.7
W
5
3
11
3.5
W
Cliodhna
Thurmichael
Cliodhna
10
8
10
1.88
W
Chang'e
jR1shoT
Chang'e
5
4
21
3.88
L
Morgan Le Fay
stalkernight65
Morgan Le Fay
0
10
4
0.2
L
Hou Yi
swazyyyyy
Hou Yi
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,756
Damage
94,224
125,983
Taken
108,163
67,993
Mitigated
68,591
29,611
Healing
51,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,983
13,923
0
11,851
23,582
14,529
152
4,486
18,247
0
88,794
L
Achilles
DesertGhoztz
Achilles
13,564
4,453
358
2,940
29,187
24,438
0
11,208
17,632
0
48,912
W
23,845
9,274
0
4,931
20,717
8,378
3,658
3,260
17,258
0
133,917
W
Thoth
GowBata
Thoth
18,062
163
370
4,651
14,598
5,647
1,004
4,000
10,164
112,426
0
L
Gilgamesh
LooseGoose10468
Gilgamesh
15,875
3,162
0
3,930
24,250
14,125
0
6,027
17,947
0
103,007
W
17,019
1,893
0
15,373
26,497
24,534
304
1,302
24,974
11,557
78,405
W
Cliodhna
Thurmichael
Cliodhna
21,616
5,455
0
9,724
24,312
8,733
1,306
3,099
20,885
0
105,527
W
Chang'e
jR1shoT
Chang'e
13,682
428
6,404
10,379
22,039
21,299
272
2,070
19,284
43,238
0
L
Morgan Le Fay
stalkernight65
Morgan Le Fay
9,723
333
0
3,806
21,720
6,926
0
9,234
12,341
70,697
0
L
Hou Yi
swazyyyyy
Hou Yi
15,611
8,813
0
6,726
27,244
7,975
1,170
5,517
21,577
0
97,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,942
Gold Earned
69,536
636
Minions Killed
686
0
Camps Cleared
0
2,445,501
Distance Traveled
2,496,680
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,776
491
147
6
0
600,995
5
L
Achilles
11,366
437
55
2
0
479,316
2
W
Neith
14,781
569
184
7
0
424,433
1
W
Thoth
14,642
563
164
6
0
467,692
14
L
Gilgamesh
12,618
485
132
5
0
523,539
2
W
Chaac
13,713
527
171
7
0
544,202
4
W
Cliodhna
13,372
514
115
4
0
522,523
4
W
Chang'e
13,028
501
52
2
0
537,830
3
L
Morgan Le Fay
11,359
437
151
6
0
409,176
10
L
Hou Yi
13,823
532
151
6
0
432,475
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role