Player Matchup

Kali
Kali
AG InFernaL
Kali
Level 142
God Stats
24W - 14L
1,580 SR
Queue Stats
487W - 481L
1,540 Elo+
Solo
Xing Tian
Xing Tian
GhostMarder
Xing Tian
Level 157
God Stats
4W - 3L
1,592 SR
Queue Stats
262W - 237L
1,527 Elo+
Party 1
Medusa
Medusa
JormCultist
Medusa
Level 117
God Stats
1W - 2L
1,469 SR
Queue Stats
126W - 105L
1,525 Elo+
Solo
Freya
Freya
RadiantChipmunk
Freya
Level 127
God Stats
6W - 6L
1,426 SR
Queue Stats
789W - 730L
1,546 Elo+
Solo
Danzaburou
Danzaburou
SleepyheadBit
Danzaburou
Level 118
God Stats
12W - 5L
1,647 SR
Queue Stats
158W - 142L
1,485 Elo+
Party 1
Team Averages
Level 132
1,543 SR
1,525 Elo+

VS

Team Averages
Level 137
1,574 SR
1,555 Elo+
Chaac
Chaac
BobSchieffer864
Chaac
Level 159
God Stats
2W - 3L
1,633 SR
Queue Stats
513W - 488L
1,552 Elo+
Solo
Freya
Freya
Crummy v3
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,652 Elo+
Solo
Medusa
Medusa
XxChuckstyl3xX
Medusa
Level 160
God Stats
55W - 58L
1,583 SR
Queue Stats
253W - 245L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
ghostman250
Ao Kuang
Level 100
God Stats
1W - 2L
1,586 SR
Queue Stats
146W - 148L
1,496 Elo+
Solo
Bellona
Bellona
vingadorRL
Bellona
Level 160
God Stats
3W - 3L
1,567 SR
Queue Stats
183W - 192L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 7
12,674
634
11,402
15,287
9,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
GhostMarder
Xing Tian
16
6 / 0 / 9
11,064
553
9,050
12,167
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
16
3 / 4 / 4
10,552
528
8,177
13,758
7,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 7
10,958
548
8,047
9,328
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
SleepyheadBit
Danzaburou
16
2 / 4 / 4
10,854
543
5,095
12,984
5,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,079
454
7,115
14,828
12,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
Crummy v3
Freya
17
3 / 5 / 3
10,659
533
8,409
11,361
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 4 / 1
9,303
465
8,931
11,936
4,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
ghostman250
Ao Kuang
14
1 / 5 / 2
8,457
423
4,764
16,579
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
vingadorRL
Bellona
16
3 / 6 / 1
9,843
492
8,759
14,466
12,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
23
Kills
11
11
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
3
3
3
1.5
L
Freya
Crummy v3
Freya
3
5
3
0.9
W
Xing Tian
GhostMarder
Xing Tian
6
0
9
10.5
W
Medusa
3
4
4
1.25
W
6
2
7
4.75
W
Danzaburou
SleepyheadBit
Danzaburou
2
4
4
1
L
1
4
1
0.38
L
Ao Kuang
ghostman250
Ao Kuang
1
5
2
0.4
L
Bellona
vingadorRL
Bellona
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,771
Damage
37,978
63,524
Taken
69,170
40,033
Mitigated
40,693
21,061
Healing
19,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,402
6,610
0
8,127
15,287
9,266
502
2,182
13,105
0
127,427
L
7,115
1,198
0
5,636
14,828
12,706
80
3,586
11,242
10,902
37,551
L
Freya
Crummy v3
Freya
8,409
3,150
0
3,190
11,361
4,171
266
3,646
7,715
58,194
0
W
Xing Tian
GhostMarder
Xing Tian
9,050
1,089
675
3,346
12,167
13,325
108
3,446
8,721
30,808
0
W
Medusa
8,177
2,722
0
3,905
13,758
7,610
884
1,200
12,558
0
65,239
W
8,047
2,833
0
3,539
9,328
4,754
360
2,090
7,238
59,662
5,449
W
Danzaburou
SleepyheadBit
Danzaburou
5,095
2,617
0
1,469
12,984
5,078
864
6,189
6,795
0
65,634
L
8,931
3,381
0
2,173
11,936
4,897
0
4,043
7,893
0
70,456
L
Ao Kuang
ghostman250
Ao Kuang
4,764
1,463
0
7,025
16,579
6,171
0
4,019
12,473
47,278
0
L
Bellona
vingadorRL
Bellona
8,759
2,860
0
1,383
14,466
12,748
972
1,085
12,714
0
58,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,102
Gold Earned
47,341
574
Minions Killed
538
0
Camps Cleared
0
1,986,365
Distance Traveled
1,728,632
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,674
634
184
9
0
489,630
1
L
Chaac
9,079
454
74
4
0
338,359
1
L
Freya
10,659
533
124
6
0
351,544
2
W
Xing Tian
11,064
553
28
1
0
419,422
9
W
Medusa
10,552
528
104
5
0
353,230
1
W
Freya
10,958
548
124
6
0
397,926
7
W
Danzaburou
10,854
543
134
7
0
326,157
2
L
Medusa
9,303
465
136
7
0
365,412
4
L
Ao Kuang
8,457
423
96
5
0
338,344
5
L
Bellona
9,843
492
108
5
0
334,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role