Player Matchup

Ares
Ares
Loesh1985
Ares
Level 114
God Stats
35W - 38L
1,564 SR
Queue Stats
639W - 597L
1,540 Elo+
Solo
Chaac
Chaac
Rapidace-_-
Chaac
Level 26
God Stats
3W - 7L
1,339 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Zeus
Zeus
bobbyboy1962
Zeus
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 121L
1,415 Elo+
Party 1
Da Ji
Da Ji
leafymoose
Da Ji
Level 88
God Stats
11W - 9L
1,536 SR
Queue Stats
93W - 91L
1,464 Elo+
Party 1
Neith
Neith
oBLACK n PROUDo
Neith
Level 15
God Stats
23W - 13L
1,638 SR
Queue Stats
23W - 16L
1,549 Elo+
Party 1
Team Averages
Level 69
1,515 SR
1,451 Elo+

VS

Team Averages
Level 77
1,569 SR
1,421 Elo+
Achilles
Achilles
DonJuanRon
Achilles
Level 34
God Stats
3W - 3L
1,312 SR
Queue Stats
51W - 59L
1,392 Elo+
Party 2
Ymir
Ymir
IvanSlayer_draco
Ymir
Level 73
God Stats
5W - 1L
1,723 SR
Queue Stats
10W - 9L
1,415 Elo+
Solo
Pele
Pele
Noctaseki
Pele
Level 87
God Stats
13W - 15L
1,620 SR
Queue Stats
262W - 278L
1,399 Elo+
Party 2
Zeus
Zeus
YaBoyGs
Zeus
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
57W - 54L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
YaGirlKenni
Danzaburou
Level 67
God Stats
8W - 6L
1,436 SR
Queue Stats
54W - 46L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 1 / 3
6,360
424
4,446
6,859
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 0
6,692
446
3,876
10,684
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 3 / 0
7,165
478
2,733
8,114
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
14
8 / 4 / 0
8,434
562
9,389
12,134
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
5,776
385
5,003
5,921
1,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DonJuanRon
Achilles
14
3 / 2 / 3
8,600
573
7,973
12,188
10,223
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 5
7,339
489
2,960
11,621
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
14
2 / 2 / 2
8,198
547
5,523
9,248
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
YaBoyGs
Zeus
15
4 / 1 / 0
9,099
607
5,532
5,606
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
YaGirlKenni
Danzaburou
13
6 / 3 / 1
8,645
576
7,042
8,574
2,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
15
15
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
DonJuanRon
Achilles
3
2
3
2.25
W
0
1
5
2.5
L
Ares
0
1
3
1.5
W
Pele
2
2
2
1.5
L
0
3
0
0
W
Zeus
YaBoyGs
Zeus
4
1
0
4
W
Danzaburou
YaGirlKenni
Danzaburou
6
3
1
2.17
L
1
3
0
0.33
L
Da Ji
8
4
0
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
29,030
43,712
Taken
47,237
20,458
Mitigated
28,810
11,112
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DonJuanRon
Achilles
7,973
2,553
0
4,322
12,188
10,223
893
322
11,184
4,528
41,031
W
2,960
498
309
4,274
11,621
11,255
313
2,704
8,917
14,627
0
L
Ares
4,446
142
130
1,445
6,859
6,307
0
1,837
5,022
19,345
0
W
Pele
5,523
1,759
0
4,038
9,248
2,562
0
714
8,448
0
56,880
L
3,876
710
0
3,914
10,684
5,994
1,012
324
9,633
0
33,809
W
Zeus
YaBoyGs
Zeus
5,532
85
0
770
5,606
2,011
1,814
1,948
3,434
65,711
0
W
Danzaburou
YaGirlKenni
Danzaburou
7,042
3,095
428
2,903
8,574
2,759
2,231
1,141
7,433
0
57,145
L
2,733
53
0
1,870
8,114
2,401
0
3,328
4,786
37,389
0
L
Da Ji
9,389
2,445
0
2,590
12,134
4,576
0
2,988
8,984
0
47,232
L
5,003
2,421
0
1,163
5,921
1,180
0
657
5,218
0
25,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
41,881
303
Minions Killed
455
0
Camps Cleared
0
1,289,556
Distance Traveled
1,439,972
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,600
573
104
7
0
294,402
1
W
Ymir
7,339
489
16
1
0
266,371
0
L
Ares
6,360
424
27
2
0
288,253
7
W
Pele
8,198
547
96
6
0
342,060
4
L
Chaac
6,692
446
64
4
0
233,494
3
W
Zeus
9,099
607
130
9
0
282,772
4
W
Danzaburou
8,645
576
109
7
0
254,367
4
L
Zeus
7,165
478
91
6
0
238,839
4
L
Da Ji
8,434
562
79
5
0
281,894
5
L
Neith
5,776
385
42
3
0
247,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role