Player Matchup

Charybdis
Charybdis
Gengence
Charybdis
Level 67
God Stats
1W - 0L
1,278 SR
Queue Stats
71W - 69L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Lucas_Dos_
Gilgamesh
Level 91
God Stats
21W - 23L
1,508 SR
Queue Stats
434W - 510L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
WhiteAlien13
Baron Samedi
Level 94
God Stats
84W - 96L
1,434 SR
Queue Stats
236W - 278L
1,383 Elo+
Party 2
Hel
Hel
psfireplay
Hel
Level 123
God Stats
16W - 21L
1,443 SR
Queue Stats
501W - 546L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zZCarminatiZz
Kumbhakarna
Level 23
God Stats
7W - 7L
1,486 SR
Queue Stats
37W - 34L
1,464 Elo+
Party 2
Team Averages
Level 80
1,430 SR
1,421 Elo+

VS

Team Averages
Level 49
1,444 SR
1,346 Elo+
Danzaburou
Danzaburou
M0thM0mmy
Danzaburou
Level 54
God Stats
19W - 21L
1,525 SR
Queue Stats
123W - 150L
1,397 Elo+
Party 1
Thor
Thor
NachoPGz478
Thor
Level 32
God Stats
1W - 3L
1,298 SR
Queue Stats
14W - 27L
997 Elo+
Solo
Merlin
Merlin
Reaperg01
Merlin
Level 65
God Stats
37W - 48L
1,442 SR
Queue Stats
191W - 208L
1,422 Elo+
Party 1
King Arthur
King Arthur
kingbone101
King Arthur
Level 64
God Stats
15W - 14L
1,486 SR
Queue Stats
185W - 200L
1,474 Elo+
Party 1
Ymir
Ymir
kratzer
Ymir
Level 29
God Stats
35W - 41L
1,471 SR
Queue Stats
77W - 80L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gengence
Charybdis
12
4 / 3 / 8
7,665
548
7,723
8,442
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Lucas_Dos_
Gilgamesh
14
8 / 2 / 3
8,245
589
6,850
8,410
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
WhiteAlien13
Baron Samedi
13
3 / 0 / 7
7,331
524
6,258
6,501
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 6
8,478
606
10,687
9,802
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
zZCarminatiZz
Kumbhakarna
10
1 / 2 / 15
6,943
496
4,693
15,313
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M0thM0mmy
Danzaburou
10
2 / 5 / 6
7,087
506
6,973
8,868
2,396
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
5,545
396
2,045
9,622
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Reaperg01
Merlin
11
3 / 5 / 3
7,096
507
11,390
10,494
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
kingbone101
King Arthur
11
0 / 4 / 1
6,647
475
4,270
9,119
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
kratzer
Ymir
9
3 / 5 / 3
6,743
482
6,324
12,844
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
25
Kills
8
8
Deaths
25
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Gengence
Charybdis
4
3
8
2.67
W
Gilgamesh
Lucas_Dos_
Gilgamesh
8
2
3
4.75
L
Danzaburou
M0thM0mmy
Danzaburou
2
5
6
1
L
0
6
1
0.08
L
Merlin
Reaperg01
Merlin
3
5
3
0.9
W
Baron Samedi
WhiteAlien13
Baron Samedi
3
0
7
6.5
L
King Arthur
kingbone101
King Arthur
0
4
1
0.13
L
Ymir
kratzer
Ymir
3
5
3
0.9
W
9
1
6
12
W
Kumbhakarna
zZCarminatiZz
Kumbhakarna
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,211
Damage
31,002
48,468
Taken
50,947
26,547
Mitigated
21,648
21,272
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Gengence
Charybdis
7,723
4,750
0
2,017
8,442
2,792
1,900
3,200
5,242
0
51,688
W
Gilgamesh
Lucas_Dos_
Gilgamesh
6,850
2,057
0
2,135
8,410
3,416
0
2,511
5,788
0
47,039
L
Danzaburou
M0thM0mmy
Danzaburou
6,973
3,341
0
1,354
8,868
2,396
822
4,002
4,866
0
23,415
L
2,045
382
0
2,396
9,622
2,730
0
3,487
6,135
0
17,824
L
Merlin
Reaperg01
Merlin
11,390
651
780
3,274
10,494
3,475
660
5,895
4,599
38,141
0
W
Baron Samedi
WhiteAlien13
Baron Samedi
6,258
630
1,214
2,782
6,501
2,898
19
1,517
4,646
36,584
0
L
King Arthur
kingbone101
King Arthur
4,270
528
0
1,452
9,119
5,957
0
3,718
5,401
0
33,463
L
Ymir
kratzer
Ymir
6,324
1,800
0
2,139
12,844
7,090
210
4,536
8,308
19,464
0
W
10,687
394
4,386
5,269
9,802
4,296
709
4,838
4,924
58,214
0
W
Kumbhakarna
zZCarminatiZz
Kumbhakarna
4,693
532
244
3,225
15,313
13,145
0
5,707
9,566
8,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
33,118
348
Minions Killed
269
0
Camps Cleared
0
1,347,492
Distance Traveled
1,250,967
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,665
548
87
6
0
234,261
0
W
Gilgamesh
8,245
589
83
6
0
300,995
1
L
Danzaburou
7,087
506
42
3
0
231,285
2
L
Thor
5,545
396
41
3
0
269,633
3
L
Merlin
7,096
507
73
5
0
242,854
3
W
Baron Samedi
7,331
524
60
4
0
250,920
1
L
King Arthur
6,647
475
86
6
0
268,631
3
L
Ymir
6,743
482
27
2
0
238,564
3
W
Hel
8,478
606
104
7
0
299,934
4
W
Kumbhakarna
6,943
496
14
1
0
261,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role