Player Matchup

Ymir
Ymir
Drazist
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,576 Elo+
Party 2
Eset
Eset
Iamtehnight
Eset
Level 69
God Stats
56W - 45L
1,605 SR
Queue Stats
59W - 54L
1,553 Elo+
Party 2
Hercules
Hercules
Shoebaguette
Hercules
Level 28
God Stats
5W - 3L
1,926 SR
Queue Stats
58W - 53L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
theROOK37
Hun Batz
Level 60
God Stats
58W - 54L
1,574 SR
Queue Stats
73W - 71L
1,532 Elo+
Party 2
Heimdallr
Heimdallr
tomdemoo123
Heimdallr
Level 62
God Stats
30W - 23L
1,597 SR
Queue Stats
68W - 62L
1,565 Elo+
Party 2
Team Averages
Level 46
1,640 SR
1,553 Elo+

VS

Team Averages
Level 115
1,615 SR
1,633 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Archibaldkins
Ra
Level 28
God Stats
3W - 3L
1,403 SR
Queue Stats
131W - 55L
1,694 Elo+
Party 1
Hercules
Hercules
BakaOrFeed
Hercules
Level 129
God Stats
6W - 6L
1,632 SR
Queue Stats
124W - 83L
1,693 Elo+
Party 1
Thanatos
Thanatos
JinNixx
Thanatos
Level 152
God Stats
6W - 5L
1,691 SR
Queue Stats
190W - 133L
1,619 Elo+
Party 1
Medusa
Medusa
xProjectMyst
Medusa
Level 112
God Stats
17W - 4L
1,848 SR
Queue Stats
256W - 179L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Drazist
Ymir
7
0 / 3 / 0
4,248
425
702
5,432
2,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 5 / 1
4,307
431
2,472
4,439
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Shoebaguette
Hercules
9
0 / 1 / 0
4,815
482
2,159
6,711
3,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
theROOK37
Hun Batz
9
1 / 2 / 0
4,964
496
1,514
4,190
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
tomdemoo123
Heimdallr
8
1 / 6 / 0
5,136
514
4,835
7,069
1,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 1 / 7
5,792
579
1,143
4,661
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 6
6,762
676
4,884
4,075
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
BakaOrFeed
Hercules
12
1 / 0 / 2
6,515
652
6,052
6,363
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JinNixx
Thanatos
10
6 / 0 / 1
6,465
647
2,778
4,123
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
11
5 / 1 / 2
6,471
647
3,962
5,712
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
17
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
1
7
5.5
W
3
0
6
6
W
Hercules
BakaOrFeed
Hercules
1
0
2
2
L
Ymir
Drazist
Ymir
0
3
0
0
L
0
5
1
0.1
W
Thanatos
JinNixx
Thanatos
6
0
1
6.5
L
Hercules
Shoebaguette
Hercules
0
1
0
0
L
Hun Batz
theROOK37
Hun Batz
1
2
0
0.5
L
Heimdallr
tomdemoo123
Heimdallr
1
6
0
0.17
W
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,682
Damage
18,819
27,841
Taken
24,934
9,399
Mitigated
12,211
6,533
Healing
13,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,143
256
0
572
4,661
3,566
0
1,060
3,548
7,706
0
W
4,884
1,043
483
1,720
4,075
1,321
0
1,409
2,480
51,487
0
W
Hercules
BakaOrFeed
Hercules
6,052
1,837
0
2,047
6,363
4,170
0
0
6,139
445
35,375
L
Ymir
Drazist
Ymir
702
205
0
635
5,432
2,094
0
1,187
4,245
7,401
0
L
2,472
320
0
425
4,439
1,043
0
2,208
2,231
14,320
0
W
Thanatos
JinNixx
Thanatos
2,778
453
0
6,168
4,123
1,194
672
211
3,894
0
26,516
L
Hercules
Shoebaguette
Hercules
2,159
919
0
3,206
6,711
3,142
0
0
6,348
0
20,275
L
Hun Batz
theROOK37
Hun Batz
1,514
305
0
1,292
4,190
1,156
0
1,432
2,722
0
23,814
L
Heimdallr
tomdemoo123
Heimdallr
4,835
1,830
0
975
7,069
1,964
0
1,380
5,647
0
26,847
W
Medusa
3,962
2,257
0
2,097
5,712
1,960
0
237
5,475
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,470
Gold Earned
32,005
202
Minions Killed
336
0
Camps Cleared
0
938,015
Distance Traveled
1,048,650
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,792
579
13
1
0
182,792
6
W
Ra
6,762
676
103
10
0
212,143
2
W
Hercules
6,515
652
87
9
0
240,246
3
L
Ymir
4,248
425
16
2
0
175,658
1
L
Eset
4,307
431
25
3
0
136,420
1
W
Thanatos
6,465
647
52
5
0
234,149
1
L
Hercules
4,815
482
47
5
0
201,233
2
L
Hun Batz
4,964
496
66
7
0
230,884
3
L
Heimdallr
5,136
514
48
5
0
193,820
2
W
Medusa
6,471
647
81
8
0
179,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role