Player Matchup

Ah Puch
Ah Puch
AhPuchInflation
Ah Puch
Level 129
God Stats
1W - 0L
1,517 SR
Queue Stats
33W - 27L
1,595 Elo+
Party 3
Baron Samedi
Baron Samedi
CholitoALaCarne
Baron Samedi
Level 109
God Stats
3W - 3L
1,663 SR
Queue Stats
32W - 25L
1,544 Elo+
Party 3
Cabrakan
Cabrakan
DubiousFluids
Cabrakan
Level 24
God Stats
1W - 1L
1,521 SR
Queue Stats
19W - 11L
1,605 Elo+
Party 1
Artemis
Artemis
Iamtrash9764
Artemis
Level 59
God Stats
2W - 1L
1,684 SR
Queue Stats
5W - 3L
1,802 Elo+
Solo
Nike
Nike
WholesomeFather
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,866 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,683 Elo+

VS

Team Averages
Level 95
1,643 SR
1,509 Elo+
Da Ji
Da Ji
Ace Neverfolds
Da Ji
Level 142
God Stats
0W - 3L
1,599 SR
Queue Stats
60W - 62L
1,520 Elo+
Party 2
Nemesis
Nemesis
AesirBound
Nemesis
Level 42
God Stats
4W - 7L
1,669 SR
Queue Stats
121W - 107L
1,582 Elo+
Solo
Skadi
Skadi
Caioo_oliver
Skadi
Level 39
God Stats
1W - 2L
1,614 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Kukulkan
Kukulkan
GhostlyEcho
Kukulkan
Level 156
God Stats
4W - 3L
1,751 SR
Queue Stats
144W - 142L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
Ray Reagan
Nu Wa
Level 97
God Stats
5W - 4L
1,582 SR
Queue Stats
13W - 13L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 10
10,110
778
5,371
6,339
2,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
CholitoALaCarne
Baron Samedi
17
10 / 3 / 5
11,256
866
14,196
12,325
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
DubiousFluids
Cabrakan
14
1 / 2 / 11
9,059
697
6,382
9,469
11,036
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Iamtrash9764
Artemis
16
3 / 4 / 8
9,304
716
4,911
7,837
3,109
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
11 / 1 / 12
12,448
958
17,191
12,738
10,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 4
8,427
648
5,718
10,507
3,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
AesirBound
Nemesis
16
9 / 4 / 1
11,129
856
9,297
11,723
11,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 8 / 7
7,900
608
4,147
14,074
4,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
GhostlyEcho
Kukulkan
16
1 / 2 / 6
8,698
669
11,805
9,628
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
15
0 / 4 / 7
8,328
641
7,237
7,972
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
26
Kills
12
12
Deaths
26
46
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
L
Nemesis
AesirBound
Nemesis
9
4
1
2.38
W
1
2
10
3
L
0
8
7
0.44
W
Baron Samedi
CholitoALaCarne
Baron Samedi
10
3
5
4.17
W
Cabrakan
DubiousFluids
Cabrakan
1
2
11
3.25
L
Kukulkan
GhostlyEcho
Kukulkan
1
2
6
2
W
Artemis
Iamtrash9764
Artemis
3
4
8
1.75
L
Nu Wa
0
4
7
0.88
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,051
Damage
38,204
48,708
Taken
53,904
33,914
Mitigated
25,840
15,768
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,718
922
0
779
10,507
3,700
0
5,383
5,124
0
13,541
L
Nemesis
AesirBound
Nemesis
9,297
3,476
0
1,028
11,723
11,009
0
6,963
4,760
290
20,480
W
5,371
190
0
1,828
6,339
2,623
928
3,780
2,559
49,166
0
L
4,147
916
267
1,729
14,074
4,547
0
6,541
7,533
0
23,171
W
Baron Samedi
CholitoALaCarne
Baron Samedi
14,196
1,452
2,338
4,556
12,325
6,704
0
4,956
7,369
33,155
0
W
Cabrakan
DubiousFluids
Cabrakan
6,382
1,623
0
2,180
9,469
11,036
276
4,738
4,731
12,834
0
L
Kukulkan
GhostlyEcho
Kukulkan
11,805
135
0
1,373
9,628
3,572
0
4,720
4,908
42,521
0
W
Artemis
Iamtrash9764
Artemis
4,911
1,786
668
1,174
7,837
3,109
414
3,111
4,726
0
24,429
L
Nu Wa
7,237
1,276
497
932
7,972
3,012
0
4,324
3,648
34,395
0
W
17,191
2,971
0
3,024
12,738
10,442
182
2,973
9,765
5,514
40,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,177
Gold Earned
44,482
300
Minions Killed
256
7
Camps Cleared
9
1,208,320
Distance Traveled
1,060,835
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,427
648
22
2
1
194,749
3
L
Nemesis
11,129
856
39
3
1
213,698
0
W
Ah Puch
10,110
778
124
10
1
262,370
3
L
Skadi
7,900
608
42
3
1
188,174
2
W
Baron Samedi
11,256
866
47
4
3
220,793
1
W
Cabrakan
9,059
697
11
1
0
225,514
0
L
Kukulkan
8,698
669
83
6
3
244,594
3
W
Artemis
9,304
716
49
4
0
223,314
2
L
Nu Wa
8,328
641
70
5
3
219,620
1
W
Nike
12,448
958
69
5
3
276,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role