Player Matchup

Geb
Geb
 
Geb
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
DuelistaAA
Ra
Level 155
God Stats
1W - 1L
1,448 SR
Queue Stats
81W - 59L
1,629 Elo+
Party 1
Charybdis
Charybdis
MitoDenis
Charybdis
Level 139
God Stats
1W - 0L
1,582 SR
Queue Stats
33W - 25L
1,627 Elo+
Party 1
Team Averages
Level 132
1,510 SR
1,586 Elo+

VS

Team Averages
Level 126
1,631 SR
1,463 Elo+
Loki
Loki
IrσnSidΞ
Loki
Level 144
God Stats
1W - 2L
1,427 SR
Queue Stats
56W - 49L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Jortavo2014
Gilgamesh
Level 126
God Stats
42W - 27L
1,659 SR
Queue Stats
211W - 251L
1,399 Elo+
Solo
Scylla
Scylla
KobaHataki
Scylla
Level 109
God Stats
0W - 1L
1,807 SR
Queue Stats
26W - 31L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 4
7,106
711
4,398
6,937
5,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
3 / 1 / 2
6,813
681
7,407
4,713
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
MitoDenis
Charybdis
11
1 / 0 / 2
6,583
658
5,211
3,864
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
6,061
606
2,202
5,687
2,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Jortavo2014
Gilgamesh
9
0 / 3 / 1
5,888
589
3,807
9,462
4,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
KobaHataki
Scylla
9
0 / 2 / 0
5,789
579
4,059
5,678
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
W
3
1
2
4
L
1
0
0
1
L
Gilgamesh
Jortavo2014
Gilgamesh
0
3
1
0.17
L
Scylla
KobaHataki
Scylla
0
2
0
0
W
Charybdis
MitoDenis
Charybdis
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,016
Damage
10,068
15,514
Taken
20,827
9,046
Mitigated
9,025
3,856
Healing
2,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,398
928
0
796
6,937
5,717
68
1,617
5,160
8,053
0
W
7,407
640
957
850
4,713
1,655
87
2,073
2,449
28,277
0
L
2,202
433
0
1,184
5,687
2,715
0
3,476
2,211
0
11,579
L
Gilgamesh
Jortavo2014
Gilgamesh
3,807
708
0
947
9,462
4,561
0
5,417
4,045
1,344
15,581
L
Scylla
KobaHataki
Scylla
4,059
486
0
721
5,678
1,749
0
3,313
2,365
16,984
0
W
Charybdis
MitoDenis
Charybdis
5,211
1,827
0
1,253
3,864
1,674
293
737
3,047
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,502
Gold Earned
17,738
116
Minions Killed
85
7
Camps Cleared
1
593,352
Distance Traveled
512,944
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,106
711
13
1
1
218,850
6
W
Ra
6,813
681
38
4
2
192,228
3
L
Loki
6,061
606
20
2
1
184,557
0
L
Gilgamesh
5,888
589
28
3
0
187,574
3
L
Scylla
5,789
579
37
4
0
140,813
1
W
Charybdis
6,583
658
65
7
4
182,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role