Player Matchup

Medusa
Medusa
Gold IV
DatBoiOli
Medusa
Gold IV
Level 48
God Stats
14W - 15L
1,639 SR
Queue Stats
68W - 78L
1,460 MMR
Party 1
Poseidon
Poseidon
Silver III
German Lust
Poseidon
Silver III
Level 76
God Stats
0W - 2L
1,280 SR
Queue Stats
89W - 99L
1,027 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Haywook
Cabrakan
Gold III
Level 86
God Stats
25W - 16L
1,600 SR
Queue Stats
287W - 314L
1,266 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 70
1,507 SR
1,251 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,557 SR
1,241 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
Boogaloo Banzai
Morgan Le Fay
Gold V
Level 146
God Stats
11W - 7L
1,572 SR
Queue Stats
124W - 102L
1,397 MMR
Party 2
Cthulhu
Cthulhu
Gold V
EvelNik
Cthulhu
Gold V
Level 141
God Stats
21W - 14L
1,577 SR
Queue Stats
120W - 101L
1,202 MMR
Party 2
Neith
Neith
Gold V
STRANG3 TAM3R
Neith
Gold V
Level 123
God Stats
28W - 27L
1,523 SR
Queue Stats
104W - 88L
1,123 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DatBoiOli
Medusa
12
4 / 6 / 1
9,960
623
10,339
16,742
6,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
German Lust
Poseidon
15
1 / 3 / 3
9,549
597
10,903
10,794
4,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Haywook
Cabrakan
13
1 / 3 / 2
10,152
635
7,175
21,093
28,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesAh PuchZeusBacchusGilgamesh

VS

Bans
AnubisGuan YuKukulkanChaacHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
16
6 / 3 / 6
11,263
704
17,876
13,700
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
EvelNik
Cthulhu
14
3 / 2 / 9
11,353
710
9,012
13,644
9,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
10,438
652
13,884
12,142
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
12
12
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
6
3
6
3
L
Medusa
DatBoiOli
Medusa
4
6
1
0.75
W
Cthulhu
EvelNik
Cthulhu
3
2
9
3.75
L
Poseidon
German Lust
Poseidon
1
3
3
0.83
L
Cabrakan
Haywook
Cabrakan
1
3
2
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
40,772
48,629
Taken
39,486
39,441
Mitigated
18,556
11,626
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Boogaloo Banzai
Morgan Le Fay
17,876
2,690
155
3,577
13,700
5,035
426
6,397
7,303
44,448
0
L
Medusa
DatBoiOli
Medusa
10,339
5,303
0
2,620
16,742
6,641
0
8,090
8,353
0
32,076
W
Cthulhu
EvelNik
Cthulhu
9,012
358
1,037
2,084
13,644
9,514
80
5,694
7,950
25,965
0
L
Poseidon
German Lust
Poseidon
10,903
1,230
105
3,444
10,794
4,467
0
6,186
4,383
55,752
0
L
Cabrakan
Haywook
Cabrakan
7,175
1,079
0
5,457
21,093
28,333
0
11,950
8,541
14,331
0
W
13,884
4,229
0
3,678
12,142
4,007
1,973
6,271
5,871
0
48,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
33,054
153
Minions Killed
185
6
Camps Cleared
6
831,005
Distance Traveled
878,829
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,263
704
68
4
4
287,180
4
L
Medusa
9,960
623
50
3
1
258,307
1
W
Cthulhu
11,353
710
38
2
0
301,845
2
L
Poseidon
9,549
597
89
6
3
275,347
0
L
Cabrakan
10,152
635
14
1
2
297,351
5
W
Neith
10,438
652
79
5
2
289,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role