Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Angel-Infernium
Chaac
Level 87
God Stats
23W - 13L
1,550 SR
Queue Stats
496W - 476L
1,439 Elo+
Party 1
Chang'e
Chang'e
AngelKurumu
Chang'e
Level 155
God Stats
7W - 16L
1,416 SR
Queue Stats
158W - 186L
1,454 Elo+
Party 1
Ymir
Ymir
HFM_DeathWarrior
Ymir
Level 155
God Stats
11W - 8L
1,582 SR
Queue Stats
241W - 231L
1,490 Elo+
Party 1
Ratatoskr
Ratatoskr
WendigoHuntsman
Ratatoskr
Level 28
God Stats
11W - 7L
1,361 SR
Queue Stats
25W - 30L
1,307 Elo+
Party 1
Team Averages
Level 90
1,482 SR
1,438 Elo+

VS

Team Averages
Level 74
1,538 SR
1,454 Elo+
Khepri
Khepri
Harlot
Khepri
Level 84
God Stats
0W - 1L
1,690 SR
Queue Stats
93W - 122L
1,403 Elo+
Solo
Achilles
Achilles
ItsJustSoul Now
Achilles
Level 43
God Stats
73W - 53L
1,586 SR
Queue Stats
109W - 90L
1,467 Elo+
Party 2
Da Ji
Da Ji
NexusKun475
Da Ji
Level 88
God Stats
2W - 6L
1,339 SR
Queue Stats
328W - 295L
1,407 Elo+
Party 2
Anhur
Anhur
WhatchuMeeean-_-
Anhur
Level 115
God Stats
4W - 8L
1,465 SR
Queue Stats
294W - 289L
1,490 Elo+
Party 3
Aphrodite
Aphrodite
xoJudee
Aphrodite
Level 38
God Stats
0W - 1L
1,611 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,304
530
1,790
4,500
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 1
5,763
576
5,961
6,104
2,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
AngelKurumu
Chang'e
11
6 / 0 / 2
6,481
648
6,808
4,167
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 0 / 6
5,464
546
2,708
4,125
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
WendigoHuntsman
Ratatoskr
10
2 / 2 / 2
5,882
588
2,309
6,871
1,865
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Harlot
Khepri
7
1 / 1 / 2
4,924
492
1,851
6,567
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
9
1 / 1 / 1
5,393
539
4,987
8,635
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 1
5,303
530
3,994
7,114
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
3 / 0 / 0
6,044
604
3,613
5,248
1,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
xoJudee
Aphrodite
6
0 / 4 / 0
4,123
412
756
4,542
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
6
6
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
0
0
W
0
1
1
0.5
W
Chang'e
AngelKurumu
Chang'e
6
0
2
7
W
0
0
6
3
L
Khepri
Harlot
Khepri
1
1
2
2
L
Achilles
1
1
1
1.5
L
1
2
1
0.75
W
Ratatoskr
WendigoHuntsman
Ratatoskr
2
2
2
1.5
L
3
0
0
3
L
Aphrodite
xoJudee
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
15,201
25,767
Taken
32,106
9,168
Mitigated
13,353
12,860
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,790
1,116
0
885
4,500
930
744
163
4,337
0
28,736
W
5,961
1,002
0
2,524
6,104
2,902
0
111
5,588
0
37,583
W
Chang'e
AngelKurumu
Chang'e
6,808
317
1,767
3,222
4,167
1,291
329
1,202
2,926
33,510
0
W
2,708
422
454
1,342
4,125
2,180
54
805
3,320
15,828
0
L
Khepri
Harlot
Khepri
1,851
90
378
2,020
6,567
3,824
0
2,860
3,707
8,631
0
L
Achilles
4,987
1,159
0
3,367
8,635
4,072
0
1,992
5,989
0
25,656
L
3,994
814
0
2,122
7,114
2,259
0
2,228
4,886
0
27,085
W
Ratatoskr
WendigoHuntsman
Ratatoskr
2,309
907
0
2,666
6,871
1,865
0
326
6,469
0
29,711
L
3,613
2,848
0
1,787
5,248
1,298
430
486
4,723
0
34,013
L
Aphrodite
xoJudee
Aphrodite
756
406
348
822
4,542
1,900
192
1,950
2,553
10,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
25,787
298
Minions Killed
217
0
Camps Cleared
0
1,041,247
Distance Traveled
933,044
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,304
530
61
6
0
185,445
2
W
Chaac
5,763
576
85
9
0
205,640
0
W
Chang'e
6,481
648
63
6
0
216,803
2
W
Ymir
5,464
546
18
2
0
206,761
4
L
Khepri
4,924
492
7
1
0
180,911
5
L
Achilles
5,393
539
48
5
0
228,645
1
L
Da Ji
5,303
530
59
6
0
198,426
0
W
Ratatoskr
5,882
588
71
7
0
226,598
0
L
Anhur
6,044
604
83
8
0
189,359
1
L
Aphrodite
4,123
412
20
2
0
135,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role