Player Matchup

Nox
Nox
IIIAstroIII
Nox
Level 129
God Stats
9W - 8L
1,484 SR
Queue Stats
26W - 43L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
LeDanSoup
Nu Wa
Level 102
God Stats
10W - 6L
1,457 SR
Queue Stats
31W - 26L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
Unknown1799
Cernunnos
Level 64
God Stats
11W - 5L
1,557 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
Thanatos
Thanatos
seemesh1ne
Thanatos
Level 46
God Stats
1W - 0L
1,560 SR
Queue Stats
2W - 3L
1,429 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,430 Elo+

VS

Team Averages
Level 75
1,442 SR
1,128 Elo+
Neith
Neith
HEROGuildm45ter
Neith
Level 17
God Stats
0W - 4L
1,592 SR
Queue Stats
0W - 4L
1,083 Elo+
Party 2
Tyr
Tyr
HEROxALLF4Th3R
Tyr
Level 129
God Stats
1W - 8L
1,336 SR
Queue Stats
18W - 54L
1,169 Elo+
Party 2
Xing Tian
Xing Tian
HEROxTigress
Xing Tian
Level 123
God Stats
0W - 1L
1,235 SR
Queue Stats
16W - 52L
1,155 Elo+
Party 2
Ah Puch
Ah Puch
RAWxElement
Ah Puch
Level 29
God Stats
0W - 2L
1,608 SR
Queue Stats
3W - 18L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 7
11,881
849
13,069
8,536
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LeDanSoup
Nu Wa
18
5 / 0 / 5
11,204
800
7,908
3,853
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Unknown1799
Cernunnos
16
4 / 5 / 4
10,678
763
10,515
11,668
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
seemesh1ne
Thanatos
16
4 / 3 / 6
10,199
729
7,976
9,191
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 1
10,064
719
6,037
10,050
3,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 5 / 1
9,480
677
6,514
13,997
15,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
HEROxTigress
Xing Tian
15
1 / 4 / 2
9,679
691
3,751
13,378
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
RAWxElement
Ah Puch
17
2 / 5 / 1
10,158
726
7,742
9,426
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
9
9
Deaths
20
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
3
5
1
0.7
L
Xing Tian
HEROxTigress
Xing Tian
1
4
2
0.5
W
7
1
7
10.5
W
Nu Wa
LeDanSoup
Nu Wa
5
0
5
7.5
L
Ah Puch
RAWxElement
Ah Puch
2
5
1
0.5
W
Cernunnos
Unknown1799
Cernunnos
4
5
4
1.2
W
Thanatos
seemesh1ne
Thanatos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,468
Damage
24,044
33,248
Taken
46,851
13,061
Mitigated
35,801
7,830
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,037
2,745
0
1,248
10,050
3,743
1,872
4,054
5,864
0
32,178
L
6,514
1,387
0
2,633
13,997
15,758
654
5,253
8,595
0
23,551
L
Xing Tian
HEROxTigress
Xing Tian
3,751
215
264
1,992
13,378
13,164
288
8,500
4,522
16,905
0
W
13,069
944
138
2,660
8,536
3,717
842
3,061
5,430
56,153
0
W
Nu Wa
LeDanSoup
Nu Wa
7,908
1,981
79
807
3,853
1,305
1,894
1,617
2,199
42,175
0
L
Ah Puch
RAWxElement
Ah Puch
7,742
558
0
656
9,426
3,136
114
2,988
6,414
54,630
0
W
Cernunnos
Unknown1799
Cernunnos
10,515
5,419
0
0
11,668
4,571
1,353
4,844
6,595
0
36,136
W
Thanatos
seemesh1ne
Thanatos
7,976
1,304
0
4,146
9,191
3,468
0
2,624
6,324
0
24,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
39,381
256
Minions Killed
239
13
Camps Cleared
11
995,170
Distance Traveled
916,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,064
719
62
4
5
216,823
0
L
Tyr
9,480
677
37
3
0
234,421
0
L
Xing Tian
9,679
691
29
2
0
234,284
1
W
Nox
11,881
849
93
7
6
247,900
2
W
Nu Wa
11,204
800
74
5
0
256,226
2
L
Ah Puch
10,158
726
111
8
6
230,893
1
W
Cernunnos
10,678
763
68
5
6
203,666
1
W
Thanatos
10,199
729
21
2
1
287,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role