Player Matchup

Zhong Kui
Zhong Kui
AyyMann
Zhong Kui
Level 47
God Stats
2W - 0L
1,840 SR
Queue Stats
11W - 7L
1,597 Elo+
Party 1
Zeus
Zeus
Gongoh
Zeus
Level 149
God Stats
3W - 1L
1,665 SR
Queue Stats
89W - 68L
1,594 Elo+
Party 1
Athena
Athena
Hey Its Emmm
Athena
Level 123
God Stats
5W - 2L
1,611 SR
Queue Stats
93W - 93L
1,415 Elo+
Party 1
Artio
Artio
PiggyGenie
Artio
Level 146
God Stats
4W - 3L
1,703 SR
Queue Stats
73W - 64L
1,528 Elo+
Party 1
Bacchus
Bacchus
The_Taaffenator
Bacchus
Level 149
God Stats
2W - 1L
1,483 SR
Queue Stats
65W - 51L
1,538 Elo+
Party 1
Team Averages
Level 123
1,660 SR
1,534 Elo+

VS

Team Averages
Level 105
1,676 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
GimmeDaLoot10
Janus
Level 25
God Stats
0W - 1L
1,811 SR
Queue Stats
6W - 8L
1,582 Elo+
Solo
Tiamat
Tiamat
LadyAdapt
Tiamat
Level 154
God Stats
2W - 1L
1,913 SR
Queue Stats
57W - 58L
1,546 Elo+
Party 3
Jing Wei
Jing Wei
Matrix Murk
Jing Wei
Level 87
God Stats
2W - 1L
1,847 SR
Queue Stats
62W - 42L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
countytwo8617
Cthulhu
Level 104
God Stats
0W - 1L
1,312 SR
Queue Stats
21W - 18L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AyyMann
Zhong Kui
13
1 / 4 / 9
8,366
761
5,417
13,952
10,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Gongoh
Zeus
17
12 / 3 / 4
10,751
977
23,195
10,833
5,169
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
16
3 / 3 / 11
9,837
894
3,700
21,189
24,112
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
15
1 / 3 / 8
9,387
853
4,027
19,207
21,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 2 / 12
10,141
922
7,876
21,303
24,977
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 3 / 8
9,611
874
19,268
7,981
3,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 6 / 6
6,985
635
7,649
9,332
4,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
LadyAdapt
Tiamat
16
6 / 3 / 6
9,036
821
9,735
9,999
15,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Matrix Murk
Jing Wei
12
1 / 4 / 7
7,339
667
7,732
8,160
3,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
16
3 / 4 / 11
8,923
811
13,497
10,625
14,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
52
20
Kills
14
15
Deaths
20
44
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
8
2.67
W
Zhong Kui
AyyMann
Zhong Kui
1
4
9
1.38
L
0
6
6
0.5
W
Zeus
Gongoh
Zeus
12
3
4
4.67
W
Athena
3
3
11
2.83
L
Tiamat
LadyAdapt
Tiamat
6
3
6
3
L
Jing Wei
Matrix Murk
Jing Wei
1
4
7
1.13
W
Artio
1
3
8
1.67
W
3
2
12
4.5
L
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,215
Damage
57,881
86,484
Taken
46,097
85,725
Mitigated
42,095
36,467
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
19,268
3,382
934
2,228
7,981
3,637
0
7,863
118
0
31,112
W
Zhong Kui
AyyMann
Zhong Kui
5,417
395
751
3,436
13,952
10,127
804
4,102
9,679
13,772
0
L
7,649
545
33
1,250
9,332
4,035
0
9,250
82
14,960
0
W
Zeus
Gongoh
Zeus
23,195
1,935
3,828
1,654
10,833
5,169
2,509
6,111
4,557
56,388
0
W
Athena
3,700
1,052
2,252
4,253
21,189
24,112
1,288
7,940
12,884
10,432
0
L
Tiamat
LadyAdapt
Tiamat
9,735
1,256
0
2,221
9,999
15,989
0
9,311
688
21,954
0
L
Jing Wei
Matrix Murk
Jing Wei
7,732
4,597
0
1,022
8,160
3,584
0
7,649
511
0
12,387
W
Artio
4,027
404
5,277
4,390
19,207
21,340
516
6,911
11,952
10,773
0
W
7,876
904
3,799
6,827
21,303
24,977
127
4,615
16,531
15,557
0
L
Cthulhu
13,497
169
1,902
2,619
10,625
14,850
0
10,142
483
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,482
Gold Earned
41,894
159
Minions Killed
104
0
Camps Cleared
0
1,124,703
Distance Traveled
996,601
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,611
874
32
3
0
214,260
2
W
Zhong Kui
8,366
761
18
2
0
202,056
1
L
Janus
6,985
635
7
1
0
193,721
0
W
Zeus
10,751
977
76
7
0
210,957
2
W
Athena
9,837
894
18
2
0
226,492
3
L
Tiamat
9,036
821
29
3
0
195,383
0
L
Jing Wei
7,339
667
12
1
0
195,750
0
W
Artio
9,387
853
25
2
0
233,475
2
W
Bacchus
10,141
922
22
2
0
251,723
0
L
Cthulhu
8,923
811
24
2
0
197,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role