Player Matchup

Khepri
Khepri
FamousJunior
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,796 Elo+
Party 2
Sol
Sol
Mylco
Sol
Level 133
God Stats
4W - 1L
1,595 SR
Queue Stats
76W - 46L
1,675 Elo+
Party 2
Hou Yi
Hou Yi
STRYTERJUNIOR
Hou Yi
Level 18
God Stats
14W - 2L
1,349 SR
Queue Stats
27W - 5L
1,899 Elo+
Party 2
Team Averages
Level 60
1,481 SR
1,790 Elo+

VS

Team Averages
Level 60
1,583 SR
1,378 Elo+
Geb
Geb
Hamster666
Geb
Level 29
God Stats
17W - 9L
1,503 SR
Queue Stats
32W - 49L
1,345 Elo+
Party 1
Ares
Ares
MarySweetheart
Ares
Level 61
God Stats
7W - 6L
1,685 SR
Queue Stats
42W - 75L
1,390 Elo+
Party 1
Atlas
Atlas
Taydeniy
Atlas
Level 89
God Stats
6W - 4L
1,561 SR
Queue Stats
151W - 204L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 1 / 16
7,825
869
3,349
7,166
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Mylco
Sol
12
8 / 1 / 9
8,344
927
16,414
9,358
3,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 1 / 8
8,063
896
10,682
7,003
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,673
741
4,695
12,119
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 7 / 2
6,019
669
4,329
10,479
8,536
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Taydeniy
Atlas
9
1 / 6 / 2
5,970
663
5,679
11,502
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
17
Kills
3
3
Deaths
17
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
16
9
L
1
4
2
0.5
L
1
7
2
0.29
W
Sol
Mylco
Sol
8
1
9
12.5
W
8
1
8
12
L
Atlas
Taydeniy
Atlas
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,445
Damage
14,703
23,527
Taken
34,100
14,246
Mitigated
30,258
9,596
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,349
513
0
2,200
7,166
7,373
306
3,489
3,611
9,378
0
L
4,695
800
0
373
12,119
10,883
0
6,846
5,273
9,384
0
L
4,329
125
0
117
10,479
8,536
0
5,243
5,236
13,495
0
W
Sol
Mylco
Sol
16,414
7,945
0
5,814
9,358
3,832
1,813
5,984
3,072
35,834
5,195
W
10,682
6,254
0
1,582
7,003
3,041
856
5,167
1,676
0
29,575
L
Atlas
Taydeniy
Atlas
5,679
2,066
269
2,410
11,502
10,839
0
5,411
6,091
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
18,662
111
Minions Killed
53
6
Camps Cleared
2
501,676
Distance Traveled
426,185
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,825
869
10
1
0
182,459
3
L
Geb
6,673
741
11
1
0
157,413
1
L
Ares
6,019
669
22
2
2
139,615
3
W
Sol
8,344
927
59
7
3
160,160
1
W
Hou Yi
8,063
896
42
5
3
159,057
4
L
Atlas
5,970
663
20
2
0
129,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role