Player Matchup

Merlin
Merlin
 
Merlin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ColonelBigRed035
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,498 SR
Queue Stats
22W - 31L
1,470 Elo+
Party 2
Sol
Sol
Sickrippa
Sol
Level 37
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
TomTab601
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 2
Baba Yaga
Baba Yaga
gunnerpanda911
Baba Yaga
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,533 Elo+
Party 2
Team Averages
Level 76
1,562 SR
1,465 Elo+

VS

Team Averages
Level 114
1,581 SR
1,608 Elo+
Fafnir
Fafnir
GamerRibbon
Fafnir
Level 35
God Stats
2W - 2L
1,515 SR
Queue Stats
93W - 54L
1,612 Elo+
Party 1
Anubis
Anubis
Gral_bananas
Anubis
Level 149
God Stats
4W - 0L
1,704 SR
Queue Stats
148W - 152L
1,562 Elo+
Party 3
Rama
Rama
MajicPotatoRA
Rama
Level 100
God Stats
6W - 7L
1,688 SR
Queue Stats
505W - 389L
1,622 Elo+
Party 1
Thor
Thor
Necrowven
Thor
Level 127
God Stats
2W - 2L
1,346 SR
Queue Stats
118W - 102L
1,673 Elo+
Party 1
Athena
Athena
etoarango
Athena
Level 159
God Stats
3W - 3L
1,653 SR
Queue Stats
272W - 276L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 4 / 5
7,329
733
7,164
7,013
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
ColonelBigRed035
Morgan Le Fay
9
1 / 7 / 4
6,660
666
5,303
7,731
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 8 / 4
6,334
633
4,499
8,135
1,974
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
TomTab601
Charybdis
17
4 / 7 / 3
9,368
937
5,719
11,627
4,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
gunnerpanda911
Baba Yaga
14
2 / 6 / 2
7,549
755
7,056
11,265
5,791
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
5 / 2 / 17
9,559
956
4,009
8,993
11,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
6 / 1 / 17
9,495
950
5,783
7,126
4,231
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
13 / 2 / 14
9,972
997
18,377
9,327
4,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
7 / 4 / 13
9,608
961
8,464
10,695
9,062
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
etoarango
Athena
15
1 / 2 / 18
9,224
922
5,938
11,129
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
7
Kills
32
32
Deaths
11
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
5
0.63
L
Morgan Le Fay
ColonelBigRed035
Morgan Le Fay
1
7
4
0.43
W
Fafnir
5
2
17
6.75
W
Anubis
6
1
17
14.5
W
13
2
14
10
W
Thor
7
4
13
3.38
L
0
8
4
0.25
L
Charybdis
TomTab601
Charybdis
4
7
3
0.79
W
Athena
etoarango
Athena
1
2
18
5
L
Baba Yaga
gunnerpanda911
Baba Yaga
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,741
Damage
42,571
45,771
Taken
47,270
16,866
Mitigated
40,356
8,091
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,164
59
576
1,110
7,013
2,356
0
1,416
5,486
18,874
0
L
Morgan Le Fay
ColonelBigRed035
Morgan Le Fay
5,303
771
195
629
7,731
2,407
0
2,886
4,727
10,473
0
W
Fafnir
4,009
1,355
1,613
2,294
8,993
11,772
263
5,233
3,760
10,297
0
W
Anubis
5,783
428
0
3,653
7,126
4,231
1,007
4,966
2,160
26,799
0
W
18,377
15,033
1,336
3,839
9,327
4,211
3,854
4,576
4,751
0
31,874
W
Thor
8,464
537
990
1,850
10,695
9,062
313
5,021
5,674
0
10,602
L
4,499
423
0
406
8,135
1,974
0
2,296
5,708
6,385
0
L
Charybdis
TomTab601
Charybdis
5,719
2,347
112
2,317
11,627
4,338
0
4,402
7,072
0
19,756
W
Athena
etoarango
Athena
5,938
1,736
1,037
2,839
11,129
11,080
233
4,226
6,903
13,919
0
L
Baba Yaga
gunnerpanda911
Baba Yaga
7,056
219
208
2,538
11,265
5,791
0
4,730
6,450
13,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
47,858
71
Minions Killed
108
0
Camps Cleared
0
765,972
Distance Traveled
934,821
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,329
733
23
2
0
149,111
1
L
Morgan Le Fay
6,660
666
5
1
0
126,837
0
W
Fafnir
9,559
956
10
1
0
199,755
1
W
Anubis
9,495
950
42
4
0
161,124
0
W
Rama
9,972
997
36
4
0
180,522
1
W
Thor
9,608
961
4
0
0
177,897
2
L
Sol
6,334
633
3
0
0
152,029
2
L
Charybdis
9,368
937
28
3
0
148,222
1
W
Athena
9,224
922
16
2
0
215,523
2
L
Baba Yaga
7,549
755
12
1
0
189,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role