Player Matchup

King Arthur
King Arthur
JhonnieSavage
King Arthur
Level 67
God Stats
3W - 4L
1,230 SR
Queue Stats
58W - 68L
1,341 Elo+
Solo
Arachne
Arachne
Shaboopi559
Arachne
Level 84
God Stats
14W - 3L
1,500 SR
Queue Stats
56W - 58L
1,316 Elo+
Solo
Charybdis
Charybdis
VoidSlasher9894
Charybdis
Level 50
God Stats
4W - 4L
1,260 SR
Queue Stats
36W - 43L
1,345 Elo+
Solo
Ganesha
Ganesha
oakesjoakes1997
Ganesha
Level 64
God Stats
18W - 16L
1,485 SR
Queue Stats
236W - 304L
1,317 Elo+
Solo
Anubis
Anubis
theboss_guy2
Anubis
Level 69
God Stats
10W - 4L
1,432 SR
Queue Stats
101W - 79L
1,387 Elo+
Solo
Team Averages
Level 67
1,381 SR
1,341 Elo+

VS

Team Averages
Level 111
1,388 SR
1,290 Elo+
Neith
Neith
Ay_Yo_Niko
Neith
Level 82
God Stats
2W - 9L
1,184 SR
Queue Stats
2W - 10L
1,180 Elo+
Solo
Thanatos
Thanatos
Ayan_419
Thanatos
Level 155
God Stats
82W - 127L
1,336 SR
Queue Stats
293W - 328L
1,263 Elo+
Solo
Cerberus
Cerberus
DJ_Christensen
Cerberus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 430L
1,317 Elo+
Solo
Zhong Kui
Zhong Kui
GalacticTitan23
Zhong Kui
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 334L
1,394 Elo+
Solo
Pele
Pele
NUTZ_23
Pele
Level 143
God Stats
1W - 3L
1,421 SR
Queue Stats
439W - 551L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JhonnieSavage
King Arthur
15
3 / 2 / 4
10,181
509
4,916
9,064
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Shaboopi559
Arachne
19
17 / 2 / 5
12,837
642
17,457
16,750
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
VoidSlasher9894
Charybdis
16
9 / 2 / 7
10,999
550
11,476
10,177
3,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 7 / 16
9,613
481
7,478
15,623
12,816
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
17
4 / 4 / 11
11,363
568
7,193
9,804
4,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 9 / 5
8,432
422
10,639
13,908
4,140
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Thanatos
Ayan_419
Thanatos
11
4 / 4 / 3
8,664
433
4,098
9,020
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
11
4 / 8 / 1
8,148
407
6,983
18,620
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
GalacticTitan23
Zhong Kui
15
6 / 9 / 1
9,697
485
9,925
17,452
9,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
NUTZ_23
Pele
10
1 / 3 / 0
7,183
359
1,839
7,722
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
33
Kills
16
17
Deaths
33
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
9
5
0.39
L
Thanatos
Ayan_419
Thanatos
4
4
3
1.38
L
Cerberus
4
8
1
0.56
L
Zhong Kui
GalacticTitan23
Zhong Kui
6
9
1
0.72
W
King Arthur
JhonnieSavage
King Arthur
3
2
4
2.5
L
Pele
NUTZ_23
Pele
1
3
0
0.33
W
Arachne
Shaboopi559
Arachne
17
2
5
9.75
W
Charybdis
VoidSlasher9894
Charybdis
9
2
7
6.25
W
0
7
16
1.14
W
Anubis
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
33,484
61,418
Taken
66,722
37,363
Mitigated
28,776
21,289
Healing
17,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,639
5,293
0
2,852
13,908
4,140
823
3,977
9,752
0
47,449
L
Thanatos
Ayan_419
Thanatos
4,098
777
0
6,009
9,020
2,326
0
992
7,955
0
32,731
L
Cerberus
6,983
397
0
4,409
18,620
11,086
0
4,153
14,428
34,575
0
L
Zhong Kui
GalacticTitan23
Zhong Kui
9,925
1,398
0
2,504
17,452
9,680
106
5,073
12,184
49,331
5,111
W
King Arthur
JhonnieSavage
King Arthur
4,916
323
0
1,647
9,064
7,566
1,688
1,687
7,377
0
36,449
L
Pele
NUTZ_23
Pele
1,839
307
0
2,104
7,722
1,544
0
476
7,246
0
27,414
W
Arachne
Shaboopi559
Arachne
17,457
13,133
8
9,178
16,750
9,578
740
4,328
12,422
0
83,553
W
Charybdis
VoidSlasher9894
Charybdis
11,476
6,833
0
4,111
10,177
3,061
3,330
2,235
7,942
0
66,655
W
7,478
700
630
1,767
15,623
12,816
815
4,193
11,430
46,181
0
W
Anubis
7,193
937
161
3,787
9,804
4,342
673
4,393
5,411
61,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
42,124
409
Minions Killed
376
0
Camps Cleared
0
1,824,811
Distance Traveled
1,400,216
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,432
422
75
4
0
317,031
0
L
Thanatos
8,664
433
64
3
0
304,970
4
L
Cerberus
8,148
407
76
4
0
272,841
6
L
Zhong Kui
9,697
485
105
5
0
316,259
0
W
King Arthur
10,181
509
57
3
0
344,764
3
L
Pele
7,183
359
56
3
0
189,115
1
W
Arachne
12,837
642
101
5
0
443,380
1
W
Charybdis
10,999
550
119
6
0
371,221
0
W
Ganesha
9,613
481
27
1
0
338,904
3
W
Anubis
11,363
568
105
5
0
326,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role