Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BadDragonXL
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,204 SR
Queue Stats
21W - 10L
1,735 Elo+
Party 1
Bastet
Bastet
zSaitama
Bastet
Level 160
God Stats
36W - 13L
1,885 SR
Queue Stats
938W - 331L
1,747 Elo+
Party 1
Cupid
Cupid
Αzure
Cupid
Level 160
God Stats
58W - 15L
1,924 SR
Queue Stats
1,384W - 476L
1,787 Elo+
Party 1
Team Averages
Level 145
1,603 SR
1,654 Elo+

VS

Team Averages
Level 146
1,680 SR
1,583 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
DearMadness
Osiris
Level 160
God Stats
6W - 2L
1,884 SR
Queue Stats
365W - 347L
1,630 Elo+
Solo
Poseidon
Poseidon
Dorflexxx
Poseidon
Level 123
God Stats
0W - 2L
1,756 SR
Queue Stats
765W - 749L
1,575 Elo+
Solo
Raijin
Raijin
Mecatronica
Raijin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 153L
1,561 Elo+
Solo
Ne Zha
Ne Zha
MuadDDib
Ne Zha
Level 143
God Stats
69W - 48L
1,761 SR
Queue Stats
406W - 354L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
5 / 1 / 5
5,911
591
5,621
6,591
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
8
0 / 1 / 5
5,469
547
1,585
4,999
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
BadDragonXL
Morgan Le Fay
10
3 / 1 / 4
6,025
603
5,059
4,000
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
zSaitama
Bastet
11
6 / 0 / 1
6,703
670
7,962
7,941
3,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
Αzure
Cupid
11
3 / 0 / 1
6,126
613
3,844
6,235
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 4 / 1
4,718
472
1,935
9,376
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
8
0 / 5 / 0
5,051
505
3,031
10,492
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Dorflexxx
Poseidon
8
0 / 3 / 0
4,842
484
3,385
3,707
678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
11
3 / 2 / 0
6,409
641
1,969
3,523
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
MuadDDib
Ne Zha
8
0 / 3 / 2
5,061
506
4,519
7,611
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
W
Fafnir
 
Fafnir
0
1
5
2.5
L
Fenrir
 
Fenrir
0
4
1
0.13
W
Morgan Le Fay
BadDragonXL
Morgan Le Fay
3
1
4
5
L
Osiris
0
5
0
0
L
Poseidon
Dorflexxx
Poseidon
0
3
0
0
L
Raijin
3
2
0
1.5
L
Ne Zha
MuadDDib
Ne Zha
0
3
2
0.33
W
Bastet
zSaitama
Bastet
6
0
1
6.5
W
Cupid
Αzure
Cupid
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
14,839
29,766
Taken
34,709
12,717
Mitigated
11,898
12,452
Healing
8,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,621
1,900
0
2,188
6,591
2,340
0
1,013
5,578
0
27,729
W
Fafnir
 
Fafnir
1,585
566
0
1,718
4,999
4,189
83
837
4,162
8,677
0
L
Fenrir
 
Fenrir
1,935
551
89
2,519
9,376
3,375
0
2,926
6,410
0
10,581
W
Morgan Le Fay
BadDragonXL
Morgan Le Fay
5,059
685
0
1,232
4,000
1,270
239
715
3,285
34,312
0
L
Osiris
3,031
1,638
0
3,162
10,492
4,574
0
581
9,422
0
24,555
L
Poseidon
Dorflexxx
Poseidon
3,385
588
0
370
3,707
678
0
227
3,480
26,919
2,699
L
Raijin
1,969
478
0
625
3,523
978
456
1,263
2,260
35,657
0
L
Ne Zha
MuadDDib
Ne Zha
4,519
1,409
0
1,272
7,611
2,293
0
1,647
5,925
0
29,084
W
Bastet
zSaitama
Bastet
7,962
2,327
0
4,030
7,941
3,337
36
0
7,941
0
30,830
W
Cupid
Αzure
Cupid
3,844
1,978
54
3,230
6,235
1,581
680
2,537
3,698
0
38,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
26,081
299
Minions Killed
301
0
Camps Cleared
0
994,696
Distance Traveled
982,199
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,911
591
52
5
0
196,873
3
W
Fafnir
5,469
547
17
2
0
209,420
3
L
Fenrir
4,718
472
19
2
0
190,679
2
W
Morgan Le Fay
6,025
603
68
7
0
203,637
4
L
Osiris
5,051
505
69
7
0
211,999
3
L
Poseidon
4,842
484
59
6
0
181,508
4
L
Raijin
6,409
641
95
10
0
186,767
8
L
Ne Zha
5,061
506
59
6
0
211,246
2
W
Bastet
6,703
670
74
7
0
195,846
1
W
Cupid
6,126
613
88
9
0
188,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role