Player Matchup

Chang'e
Chang'e
Galen1002
Chang'e
Level 21
God Stats
3W - 1L
1,667 SR
Queue Stats
8W - 9L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
LokiLexi
Kuzenbo
Level 102
God Stats
3W - 1L
1,693 SR
Queue Stats
32W - 36L
1,444 Elo+
Party 2
Rama
Rama
xMarcianoAzulx
Rama
Level 153
God Stats
1W - 0L
1,210 SR
Queue Stats
46W - 32L
1,617 Elo+
Party 2
Team Averages
Level 92
1,523 SR
1,497 Elo+

VS

Team Averages
Level 84
1,236 SR
1,254 Elo+
Izanami
Izanami
Devil Chao
Izanami
Level 57
God Stats
0W - 6L
1,319 SR
Queue Stats
16W - 51L
1,251 Elo+
Party 1
Anubis
Anubis
F1r3br4nd22
Anubis
Level 129
God Stats
0W - 3L
1,166 SR
Queue Stats
18W - 55L
1,259 Elo+
Party 1
Artio
Artio
ItsNukNuk
Artio
Level 65
God Stats
1W - 5L
1,223 SR
Queue Stats
30W - 61L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galen1002
Chang'e
13
2 / 1 / 8
8,097
675
9,169
8,153
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LokiLexi
Kuzenbo
11
1 / 2 / 9
8,699
725
6,201
14,658
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 0 / 3
9,104
759
10,650
7,684
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Devil Chao
Izanami
11
0 / 3 / 2
6,735
561
7,894
8,776
3,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
3 / 3 / 0
7,224
602
7,827
6,910
3,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
ItsNukNuk
Artio
9
0 / 4 / 3
6,568
547
3,823
14,230
12,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
Devil Chao
Izanami
0
3
2
0.33
L
Anubis
3
3
0
1
W
Chang'e
Galen1002
Chang'e
2
1
8
6
L
Artio
ItsNukNuk
Artio
0
4
3
0.38
W
Kuzenbo
LokiLexi
Kuzenbo
1
2
9
2.75
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,020
Damage
19,544
30,495
Taken
29,916
22,944
Mitigated
19,251
15,642
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Devil Chao
Izanami
7,894
3,905
0
490
8,776
3,285
0
3,349
5,427
0
33,161
L
Anubis
7,827
562
0
1,278
6,910
3,767
0
4,998
1,912
22,564
0
W
Chang'e
Galen1002
Chang'e
9,169
519
3,976
4,245
8,153
4,941
364
3,852
4,023
21,726
0
L
Artio
ItsNukNuk
Artio
3,823
205
567
2,154
14,230
12,199
0
7,271
6,959
7,553
0
W
Kuzenbo
LokiLexi
Kuzenbo
6,201
2,128
0
3,323
14,658
14,852
50
4,571
9,701
13,831
0
W
10,650
6,092
0
4,098
7,684
3,151
1,849
3,100
4,521
0
57,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
20,527
129
Minions Killed
103
9
Camps Cleared
2
646,050
Distance Traveled
605,069
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,735
561
72
6
1
200,169
2
L
Anubis
7,224
602
23
2
1
183,324
4
W
Chang'e
8,097
675
20
2
1
234,178
3
L
Artio
6,568
547
8
1
0
221,576
1
W
Kuzenbo
8,699
725
12
1
0
210,733
1
W
Rama
9,104
759
97
8
8
201,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role