Player Matchup

Fenrir
Fenrir
FreeeeZaH ll
Fenrir
Level 123
God Stats
1W - 1L
1,322 SR
Queue Stats
15W - 15L
1,453 Elo+
Party 1
Sol
Sol
Swei9599
Sol
Level 31
God Stats
8W - 9L
1,662 SR
Queue Stats
75W - 75L
1,449 Elo+
Solo
Cernunnos
Cernunnos
oCammyyy
Cernunnos
Level 86
God Stats
6W - 0L
1,781 SR
Queue Stats
6W - 2L
1,591 Elo+
Party 1
Chaac
Chaac
oJ4ckooo
Chaac
Level 107
God Stats
3W - 1L
1,569 SR
Queue Stats
52W - 48L
1,528 Elo+
Party 1
Sylvanus
Sylvanus
oUsherrr
Sylvanus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,760 Elo+
Party 1
Team Averages
Level 78
1,567 SR
1,556 Elo+

VS

Team Averages
Level 47
1,495 SR
1,395 Elo+
Bastet
Bastet
DinkaDunker
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 71L
1,420 Elo+
Party 2
Camazotz
Camazotz
Lil_Schmusi_Vert
Camazotz
Level 58
God Stats
2W - 2L
1,594 SR
Queue Stats
153W - 147L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
Lostien62
Sylvanus
Level 58
God Stats
45W - 35L
1,485 SR
Queue Stats
107W - 119L
1,356 Elo+
Party 3
Ao Kuang
Ao Kuang
Nordkaya
Ao Kuang
Level 42
God Stats
18W - 29L
1,390 SR
Queue Stats
118W - 139L
1,351 Elo+
Party 2
Izanami
Izanami
Ramauloss
Izanami
Level 40
God Stats
84W - 71L
1,508 SR
Queue Stats
133W - 123L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 1 / 4
11,607
645
11,502
14,397
7,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 2 / 5
10,755
598
12,870
11,386
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
oCammyyy
Cernunnos
14
2 / 2 / 3
8,948
497
10,286
11,975
4,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
oJ4ckooo
Chaac
18
3 / 2 / 4
11,068
615
13,386
13,828
9,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
oUsherrr
Sylvanus
14
1 / 0 / 6
9,142
508
5,870
7,990
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 7 / 0
7,278
404
2,819
13,575
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 3 / 0
7,901
439
7,038
15,533
8,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Lostien62
Sylvanus
11
0 / 4 / 2
7,009
389
7,418
15,723
14,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
Nordkaya
Ao Kuang
16
4 / 4 / 0
10,118
562
10,619
15,762
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ramauloss
Izanami
13
1 / 3 / 0
7,918
440
6,191
11,865
3,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
7
7
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
7
0
0.14
W
Fenrir
10
1
4
12
L
1
3
0
0.33
L
Sylvanus
Lostien62
Sylvanus
0
4
2
0.25
L
Ao Kuang
Nordkaya
Ao Kuang
4
4
0
1
L
Izanami
Ramauloss
Izanami
1
3
0
0.33
W
5
2
5
3.75
W
Cernunnos
oCammyyy
Cernunnos
2
2
3
1.75
W
Chaac
oJ4ckooo
Chaac
3
2
4
2.5
W
Sylvanus
oUsherrr
Sylvanus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,914
Damage
34,085
59,576
Taken
72,458
32,238
Mitigated
36,733
32,592
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
2,819
579
0
2,863
13,575
4,468
0
2,463
10,788
0
34,980
W
Fenrir
11,502
3,310
0
8,630
14,397
7,784
172
3,826
10,447
0
93,249
L
7,038
3,132
0
7,130
15,533
8,294
836
1,731
12,788
0
42,750
L
Sylvanus
Lostien62
Sylvanus
7,418
1,144
1,322
3,601
15,723
14,124
0
3,687
11,985
16,551
0
L
Ao Kuang
Nordkaya
Ao Kuang
10,619
3,198
0
1,356
15,762
5,878
424
7,672
7,628
58,847
0
L
Izanami
Ramauloss
Izanami
6,191
4,222
0
3,362
11,865
3,969
1,355
2,581
9,284
0
66,472
W
12,870
5,349
0
6,690
11,386
3,772
7,214
6,789
4,597
65,184
0
W
Cernunnos
oCammyyy
Cernunnos
10,286
4,522
0
3,988
11,975
4,204
3,963
2,794
9,181
0
64,200
W
Chaac
oJ4ckooo
Chaac
13,386
3,410
0
8,245
13,828
9,173
177
2,016
11,661
0
65,883
W
Sylvanus
oUsherrr
Sylvanus
5,870
2,022
897
4,142
7,990
7,305
21
2,782
5,208
22,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,520
Gold Earned
40,224
556
Minions Killed
425
0
Camps Cleared
0
1,844,180
Distance Traveled
1,696,240
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,278
404
66
4
0
365,623
1
W
Fenrir
11,607
645
144
8
0
393,159
3
L
Camazotz
7,901
439
86
5
0
353,931
4
L
Sylvanus
7,009
389
14
1
0
340,176
8
L
Ao Kuang
10,118
562
110
6
0
340,475
2
L
Izanami
7,918
440
149
8
0
296,035
1
W
Sol
10,755
598
123
7
0
354,343
4
W
Cernunnos
8,948
497
103
6
0
355,665
2
W
Chaac
11,068
615
135
8
0
396,174
12
W
Sylvanus
9,142
508
51
3
0
344,839
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role