Player Matchup

Geb
Geb
Blimpway
Geb
Level 118
God Stats
15W - 12L
1,436 SR
Queue Stats
928W - 973L
1,509 Elo+
Party 1
Scylla
Scylla
Pacoo
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
RougeWarrior273
Mulan
Level 43
God Stats
3W - 1L
1,771 SR
Queue Stats
179W - 167L
1,468 Elo+
Party 1
Merlin
Merlin
TheSkeaton20
Merlin
Level 119
God Stats
6W - 6L
1,481 SR
Queue Stats
508W - 510L
1,535 Elo+
Party 1
Thoth
Thoth
oValyue
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,667 Elo+
Solo
Team Averages
Level 65
1,538 SR
1,536 Elo+

VS

Team Averages
Level 41
1,513 SR
1,378 Elo+
Anhur
Anhur
AEMELIA
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,468 Elo+
Solo
Eset
Eset
BodyBagQ
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,340 Elo+
Solo
Danzaburou
Danzaburou
Juneus221
Danzaburou
Level 113
God Stats
0W - 4L
1,565 SR
Queue Stats
124W - 132L
1,412 Elo+
Solo
Apollo
Apollo
escobar2408
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Solo
Ymir
Ymir
masta_gai
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 21
12,245
875
15,739
24,119
17,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Pacoo
Scylla
13
2 / 6 / 11
9,146
653
2,731
9,987
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 3 / 20
11,997
857
17,085
28,126
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
12 / 2 / 20
12,642
903
25,796
13,435
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Thoth
oValyue
Thoth
18
7 / 3 / 19
11,421
816
20,717
13,395
4,685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AEMELIA
Anhur
17
10 / 10 / 3
10,996
785
14,048
17,069
6,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
17
3 / 5 / 7
9,954
711
9,889
15,565
6,583
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Juneus221
Danzaburou
16
1 / 8 / 12
9,497
678
21,761
18,943
7,657
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
14
1 / 12 / 7
8,411
601
8,689
17,214
7,234
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
14
0 / 6 / 9
8,176
584
4,118
19,847
26,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
53
41
Kills
15
16
Deaths
41
91
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anhur
AEMELIA
Anhur
10
10
3
1.15
W
12
2
21
11.25
L
Eset
3
5
7
1.3
L
Danzaburou
Juneus221
Danzaburou
1
8
12
0.88
W
Scylla
Pacoo
Scylla
2
6
11
1.25
W
8
3
20
6
W
Merlin
12
2
20
11
L
Apollo
1
12
7
0.38
L
Ymir
0
6
9
0.75
W
Thoth
oValyue
Thoth
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,068
Damage
58,505
89,062
Taken
88,638
53,781
Mitigated
55,102
46,440
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AEMELIA
Anhur
14,048
6,267
790
1,706
17,069
6,779
0
13,071
3,652
0
23,935
W
15,739
814
1,067
10,188
24,119
17,907
620
3,642
20,477
25,822
0
L
Eset
9,889
536
2,626
3,673
15,565
6,583
0
10,251
5,055
18,000
0
L
Danzaburou
Juneus221
Danzaburou
21,761
7,270
1,523
3,907
18,943
7,657
0
14,778
3,976
0
37,172
W
Scylla
Pacoo
Scylla
2,731
782
891
1,925
9,987
2,193
1,165
1,235
8,752
4,635
0
W
17,085
1,654
894
12,625
28,126
23,241
621
4,717
23,409
0
22,897
W
Merlin
25,796
798
3,837
6,162
13,435
5,755
1,401
2,840
10,595
53,856
0
L
Apollo
8,689
1,930
0
0
17,214
7,234
0
12,877
3,989
0
17,689
L
Ymir
4,118
195
355
995
19,847
26,849
0
13,807
5,459
12,149
0
W
Thoth
oValyue
Thoth
20,717
1,072
4,197
4,654
13,395
4,685
1,960
1,573
11,822
39,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,451
Gold Earned
47,034
129
Minions Killed
93
0
Camps Cleared
0
1,341,981
Distance Traveled
1,041,397
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,996
785
21
2
0
180,823
0
W
Geb
12,245
875
14
1
0
311,293
0
L
Eset
9,954
711
14
1
0
257,554
0
L
Danzaburou
9,497
678
28
2
0
231,408
4
W
Scylla
9,146
653
5
0
0
217,206
1
W
Mulan
11,997
857
16
1
0
263,493
1
W
Merlin
12,642
903
58
4
0
274,152
0
L
Apollo
8,411
601
15
1
0
200,634
0
L
Ymir
8,176
584
15
1
0
170,978
0
W
Thoth
11,421
816
36
3
0
275,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role