Player Matchup

Yemoja
Yemoja
Amahe
Yemoja
Level 156
God Stats
7W - 7L
1,633 SR
Queue Stats
461W - 367L
1,667 Elo+
Party 2
Sol
Sol
Asukii
Sol
Level 127
God Stats
24W - 16L
1,722 SR
Queue Stats
128W - 111L
1,668 Elo+
Solo
Mulan
Mulan
Fafnir12
Mulan
Level 87
God Stats
11W - 4L
1,651 SR
Queue Stats
364W - 319L
1,637 Elo+
Solo
Chang'e
Chang'e
Falschemjager
Chang'e
Level 160
God Stats
5W - 1L
1,791 SR
Queue Stats
334W - 321L
1,634 Elo+
Solo
Kali
Kali
Rukkingaround
Kali
Level 160
God Stats
2W - 3L
1,532 SR
Queue Stats
570W - 449L
1,686 Elo+
Party 2
Team Averages
Level 138
1,666 SR
1,658 Elo+

VS

Team Averages
Level 137
1,604 SR
1,653 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Idylliad
Ullr
Level 154
God Stats
67W - 43L
1,719 SR
Queue Stats
735W - 599L
1,683 Elo+
Party 1
Scylla
Scylla
KarmaHDMI
Scylla
Level 146
God Stats
7W - 2L
1,732 SR
Queue Stats
154W - 99L
1,700 Elo+
Party 1
Bellona
Bellona
LCnote215
Bellona
Level 125
God Stats
29W - 16L
1,568 SR
Queue Stats
520W - 490L
1,666 Elo+
Solo
Awilix
Awilix
donkeysarestinky
Awilix
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 15L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amahe
Yemoja
11
0 / 4 / 0
6,928
385
3,405
10,427
8,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Asukii
Sol
14
0 / 5 / 0
7,970
443
6,139
10,563
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Fafnir12
Mulan
17
3 / 1 / 1
10,302
572
17,485
16,825
18,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
14
1 / 5 / 2
8,429
468
9,516
11,124
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 5 / 1
8,640
480
6,965
16,344
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 1 / 2
9,964
554
11,159
14,967
18,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
18
5 / 1 / 6
10,657
592
10,473
11,594
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
KarmaHDMI
Scylla
15
1 / 3 / 7
9,308
517
6,421
8,346
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LCnote215
Bellona
14
5 / 1 / 6
9,505
528
8,368
14,634
9,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 1 / 6
11,200
622
10,568
11,388
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
7
Kills
20
20
Deaths
7
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
2
2
L
Yemoja
Amahe
Yemoja
0
4
0
0
L
Sol
Asukii
Sol
0
5
0
0
L
Mulan
Fafnir12
Mulan
3
1
1
3.5
L
Chang'e
1
5
2
0.4
W
Ullr
5
1
6
8
W
Scylla
KarmaHDMI
Scylla
1
3
7
1.5
W
Bellona
LCnote215
Bellona
5
1
6
8
L
3
5
1
0.7
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,510
Damage
46,989
65,283
Taken
60,929
40,337
Mitigated
40,530
22,587
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,159
1,360
0
5,794
14,967
18,963
0
0
13,872
0
64,254
L
Yemoja
Amahe
Yemoja
3,405
1,073
1,975
1,396
10,427
8,241
0
1,950
8,385
11,316
0
L
Sol
Asukii
Sol
6,139
2,206
0
3,172
10,563
3,375
0
392
10,157
61,916
7,390
L
Mulan
Fafnir12
Mulan
17,485
2,488
0
8,358
16,825
18,802
0
380
15,176
0
76,101
L
Chang'e
9,516
401
680
3,563
11,124
2,976
0
1,435
9,546
64,330
0
W
Ullr
10,473
3,897
0
3,263
11,594
4,513
284
5,732
5,862
0
96,626
W
Scylla
KarmaHDMI
Scylla
6,421
1,314
0
1,465
8,346
2,790
0
3,376
4,878
65,377
0
W
Bellona
LCnote215
Bellona
8,368
2,308
2,231
4,560
14,634
9,470
0
5,868
8,554
0
32,151
L
6,965
3,126
0
3,443
16,344
6,943
57
1,986
14,266
0
57,929
W
10,568
5,612
0
4,858
11,388
4,794
0
3,291
8,006
0
86,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
50,634
565
Minions Killed
620
0
Camps Cleared
0
1,725,574
Distance Traveled
1,792,079
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,964
554
141
8
0
349,336
8
L
Yemoja
6,928
385
19
1
0
329,271
3
L
Sol
7,970
443
134
7
0
328,943
4
L
Mulan
10,302
572
183
10
0
356,131
2
L
Chang'e
8,429
468
132
7
0
322,691
4
W
Ullr
10,657
592
150
8
0
344,071
4
W
Scylla
9,308
517
149
8
0
312,460
7
W
Bellona
9,505
528
26
1
0
369,325
8
L
Kali
8,640
480
97
5
0
388,538
4
W
Awilix
11,200
622
154
9
0
416,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role