Player Matchup

Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DeltaPhazon
Hera
Level 108
God Stats
2W - 1L
1,442 SR
Queue Stats
21W - 30L
1,342 Elo+
Solo
Mulan
Mulan
PapiVesemir
Mulan
Level 18
God Stats
7W - 7L
1,102 SR
Queue Stats
16W - 18L
1,263 Elo+
Party 2
Anhur
Anhur
Zeelog
Anhur
Level 49
God Stats
9W - 4L
1,500 SR
Queue Stats
42W - 38L
1,347 Elo+
Solo
Ares
Ares
mrmf
Ares
Level 38
God Stats
1W - 2L
1,233 SR
Queue Stats
28W - 34L
1,349 Elo+
Solo
Team Averages
Level 51
1,355 SR
1,360 Elo+

VS

Team Averages
Level 59
1,344 SR
1,293 Elo+
Cerberus
Cerberus
Bittonyc
Cerberus
Level 69
God Stats
4W - 3L
1,465 SR
Queue Stats
86W - 102L
1,379 Elo+
Solo
Nu Wa
Nu Wa
Duna4
Nu Wa
Level 43
God Stats
0W - 1L
1,208 SR
Queue Stats
5W - 6L
1,021 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokeyDieDampfe
Tsukuyomi
Level 45
God Stats
13W - 28L
1,294 SR
Queue Stats
23W - 39L
1,323 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
Level 66
God Stats
11W - 15L
1,457 SR
Queue Stats
26W - 36L
1,351 Elo+
Party 1
Geb
Geb
hadescervero
Geb
Level 74
God Stats
10W - 7L
1,294 SR
Queue Stats
20W - 16L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
10 / 0 / 0
7,561
630
5,704
7,048
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 0 / 3
7,313
609
4,252
5,069
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,802
484
3,821
8,061
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Zeelog
Anhur
10
0 / 1 / 3
5,733
478
2,465
7,493
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
mrmf
Ares
8
0 / 3 / 3
5,465
455
2,898
11,148
5,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bittonyc
Cerberus
12
2 / 2 / 0
6,719
560
5,161
8,581
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
Duna4
Nu Wa
10
0 / 5 / 0
6,039
503
3,897
7,032
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SmokeyDieDampfe
Tsukuyomi
6
0 / 3 / 1
4,940
412
1,627
4,378
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
10
3 / 3 / 1
6,007
501
9,363
5,618
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 3
6,121
510
3,428
4,666
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
0
0
10
L
Cerberus
Bittonyc
Cerberus
2
2
0
1
W
2
0
3
3.5
L
Nu Wa
Duna4
Nu Wa
0
5
0
0
W
0
2
1
0.25
L
Tsukuyomi
SmokeyDieDampfe
Tsukuyomi
0
3
1
0.17
L
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
3
3
1
1.17
W
Anhur
Zeelog
Anhur
0
1
3
1.5
L
1
0
3
2.5
W
Ares
mrmf
Ares
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
23,476
38,819
Taken
30,275
16,381
Mitigated
11,623
14,668
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,704
3,325
0
3,981
7,048
2,856
0
1,858
4,985
0
32,518
L
Cerberus
Bittonyc
Cerberus
5,161
726
0
3,847
8,581
4,007
0
621
7,610
34,828
0
W
4,252
917
0
2,050
5,069
1,549
1,196
1,607
3,246
55,050
0
L
Nu Wa
Duna4
Nu Wa
3,897
1,121
0
1,110
7,032
2,321
495
3,616
3,416
32,434
0
W
3,821
1,038
0
915
8,061
3,838
301
4,441
3,093
4,553
19,815
L
Tsukuyomi
SmokeyDieDampfe
Tsukuyomi
1,627
371
0
758
4,378
1,552
0
32
4,346
0
17,703
L
Ah Muzen Cab
SommerKornett85
Ah Muzen Cab
9,363
3,017
0
2,066
5,618
1,286
864
1,138
4,480
0
38,249
W
Anhur
Zeelog
Anhur
2,465
1,573
346
3,631
7,493
2,249
490
1,664
5,783
0
31,155
L
3,428
528
0
1,400
4,666
2,457
130
2,364
2,302
21,745
0
W
Ares
mrmf
Ares
2,898
52
215
3,530
11,148
5,889
90
1,876
9,226
14,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,874
Gold Earned
29,826
311
Minions Killed
312
0
Camps Cleared
0
1,084,823
Distance Traveled
1,030,900
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,561
630
55
5
0
251,670
12
L
Cerberus
6,719
560
86
7
0
224,237
4
W
Hera
7,313
609
98
8
0
206,320
5
L
Nu Wa
6,039
503
71
6
0
197,419
1
W
Mulan
5,802
484
52
4
0
219,241
0
L
Tsukuyomi
4,940
412
43
4
0
139,487
1
L
Ah Muzen Cab
6,007
501
80
7
0
232,756
2
W
Anhur
5,733
478
90
8
0
204,951
3
L
Geb
6,121
510
32
3
0
237,001
0
W
Ares
5,465
455
16
1
0
202,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role