Player Matchup

Nox
Nox
Diddy Doodat138
Nox
Level 148
God Stats
4W - 4L
1,640 SR
Queue Stats
554W - 602L
1,413 Elo+
Solo
Bastet
Bastet
Urivion
Bastet
Level 109
God Stats
4W - 2L
1,785 SR
Queue Stats
149W - 144L
1,441 Elo+
Party 1
Khepri
Khepri
VileUntamed
Khepri
Level 87
God Stats
1W - 1L
1,702 SR
Queue Stats
48W - 50L
1,435 Elo+
Party 1
Da Ji
Da Ji
banoodle892
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
tmoneybrown
Aphrodite
Level 129
God Stats
0W - 1L
1,516 SR
Queue Stats
126W - 151L
1,486 Elo+
Solo
Team Averages
Level 100
1,629 SR
1,442 Elo+

VS

Team Averages
Level 79
1,489 SR
1,416 Elo+
Rama
Rama
BrooklynEmpire3
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,336 Elo+
Solo
Da Ji
Da Ji
HOLLIGAN ALPHA
Da Ji
Level 129
God Stats
3W - 5L
1,246 SR
Queue Stats
396W - 405L
1,497 Elo+
Solo
King Arthur
King Arthur
Jeffaburger8658
King Arthur
Level 69
God Stats
9W - 4L
1,692 SR
Queue Stats
509W - 552L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MayGrimes
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,505 SR
Queue Stats
84W - 100L
1,411 Elo+
Solo
Yemoja
Yemoja
NSY Kiztune
Yemoja
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 62L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 16
11,912
701
13,819
13,454
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Urivion
Bastet
18
8 / 6 / 9
11,853
697
22,816
21,016
8,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
1 / 5 / 18
10,602
624
10,724
30,784
35,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
5 / 7 / 9
11,570
681
14,419
17,444
9,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
tmoneybrown
Aphrodite
20
6 / 2 / 12
12,098
712
22,188
21,458
12,794
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
12,504
736
19,978
14,683
6,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 5 / 13
11,828
696
17,635
18,596
8,325
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Jeffaburger8658
King Arthur
19
1 / 6 / 18
11,617
683
14,334
33,506
34,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
MayGrimes
Morgan Le Fay
20
10 / 3 / 12
13,557
797
35,436
20,344
10,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
19
3 / 3 / 15
11,809
695
5,110
17,301
19,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
93
22
Kills
23
23
Deaths
22
64
Assists
70
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
L
2
3
16
3.33
W
3
5
13
1.9
W
King Arthur
Jeffaburger8658
King Arthur
1
6
18
1.67
W
Morgan Le Fay
MayGrimes
Morgan Le Fay
10
3
12
5.33
W
Yemoja
3
3
15
3.5
L
Bastet
Urivion
Bastet
8
6
9
2.08
L
Khepri
1
5
18
2
L
5
7
9
1.36
L
Aphrodite
tmoneybrown
Aphrodite
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,966
Damage
92,493
104,156
Taken
104,430
72,855
Mitigated
78,071
54,746
Healing
51,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,978
16,038
1,632
2,981
14,683
6,154
2,614
6,919
7,764
0
43,004
L
13,819
1,704
738
717
13,454
6,074
757
4,270
9,144
48,538
0
W
17,635
2,885
1,831
4,167
18,596
8,325
1,417
10,040
8,556
0
27,960
W
King Arthur
Jeffaburger8658
King Arthur
14,334
515
934
10,905
33,506
34,252
257
13,246
20,260
478
23,869
W
Morgan Le Fay
MayGrimes
Morgan Le Fay
35,436
3,344
4,942
8,261
20,344
10,138
1,094
7,926
12,418
65,618
0
W
Yemoja
5,110
1,059
10,002
5,580
17,301
19,202
992
8,600
8,701
19,535
0
L
Bastet
Urivion
Bastet
22,816
6,460
1,268
4,505
21,016
8,902
914
9,404
11,228
0
32,466
L
Khepri
10,724
784
2,497
7,758
30,784
35,551
438
11,295
19,040
21,361
0
L
14,419
4,152
2,128
3,523
17,444
9,534
1,826
5,750
11,529
0
21,092
L
Aphrodite
tmoneybrown
Aphrodite
22,188
1,622
16,903
14,709
21,458
12,794
641
9,958
10,936
38,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
61,315
171
Minions Killed
204
0
Camps Cleared
0
1,587,368
Distance Traveled
1,448,870
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,504
736
69
4
0
269,667
0
L
Nox
11,912
701
86
5
0
313,611
3
W
Da Ji
11,828
696
18
1
0
312,036
3
W
King Arthur
11,617
683
18
1
0
301,033
0
W
Morgan Le Fay
13,557
797
65
4
0
298,519
0
W
Yemoja
11,809
695
34
2
0
267,615
0
L
Bastet
11,853
697
11
1
0
322,978
0
L
Khepri
10,602
624
18
1
0
306,743
0
L
Da Ji
11,570
681
15
1
0
279,162
0
L
Aphrodite
12,098
712
41
2
0
364,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role