Player Matchup

Vamana
Vamana
Deathdup QC
Vamana
Level 17
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Hou Yi
Hou Yi
EL BlahBee
Hou Yi
Level 11
God Stats
0W - 2L
1,147 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Ymir
Ymir
El DRAGO2345
Ymir
Level 5
God Stats
0W - 2L
1,136 SR
Queue Stats
0W - 2L
1,086 Elo+
Party 2
Loki
Loki
Lord--Theo
Loki
Level 105
God Stats
31W - 30L
1,407 SR
Queue Stats
239W - 236L
1,388 Elo+
Solo
Janus
Janus
Skep Ops
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,081 Elo+
Party 2
Team Averages
Level 39
1,284 SR
1,143 Elo+

VS

Team Averages
Level 45
1,480 SR
1,447 Elo+
Gilgamesh
Gilgamesh
CloudzBallz
Gilgamesh
Level 28
God Stats
7W - 8L
1,468 SR
Queue Stats
65W - 79L
1,384 Elo+
Party 1
Bacchus
Bacchus
ILoveLizzos9343
Bacchus
Level 49
God Stats
29W - 27L
1,512 SR
Queue Stats
95W - 116L
1,411 Elo+
Party 1
Neith
Neith
Long Rifle 20
Neith
Level 36
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 91L
1,547 Elo+
Party 1
Sol
Sol
Tail_Or_Made1911
Sol
Level 86
God Stats
32W - 46L
1,419 SR
Queue Stats
329W - 367L
1,374 Elo+
Solo
Bastet
Bastet
ThiccSmite420
Bastet
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
71W - 52L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 8 / 1
10,324
430
7,222
19,266
15,842
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
EL BlahBee
Hou Yi
13
2 / 11 / 0
9,003
375
10,418
17,884
5,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 14 / 3
8,524
355
3,529
27,994
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 8 / 0
10,068
420
4,584
17,683
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Skep Ops
Janus
14
4 / 13 / 2
10,295
429
16,285
17,021
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CloudzBallz
Gilgamesh
19
7 / 0 / 7
13,666
569
8,591
14,704
14,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 1 / 25
13,151
548
10,965
15,242
19,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
9 / 3 / 15
12,540
523
11,905
16,483
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 5 / 13
13,397
558
21,507
16,438
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
21 / 1 / 9
14,108
588
26,115
16,463
6,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
123
9
Kills
54
54
Deaths
10
6
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CloudzBallz
Gilgamesh
7
0
7
10.5
L
Vamana
0
8
1
0.06
L
Hou Yi
EL BlahBee
Hou Yi
2
11
0
0.18
L
0
14
3
0.11
W
8
1
25
20.5
W
9
3
15
5.5
L
3
8
0
0.38
L
Janus
Skep Ops
Janus
4
13
2
0.38
W
9
5
13
3.1
W
21
1
9
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
79,083
99,848
Taken
79,330
49,408
Mitigated
52,012
10,532
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CloudzBallz
Gilgamesh
8,591
1,060
0
5,956
14,704
14,262
2,409
4,253
10,275
9,346
76,581
L
Vamana
7,222
4,353
0
1,922
19,266
15,842
2,301
4,793
13,776
0
57,404
L
Hou Yi
EL BlahBee
Hou Yi
10,418
3,867
0
1,992
17,884
5,541
648
7,792
10,092
0
46,696
L
3,529
1,463
0
2,911
27,994
18,798
508
11,652
16,278
14,274
0
W
10,965
1,605
0
3,267
15,242
19,686
165
2,923
12,232
21,826
0
W
11,905
6,549
0
6,876
16,483
5,697
626
4,447
11,874
0
58,592
L
4,584
620
0
3,111
17,683
5,270
0
4,676
12,872
0
57,757
L
Janus
Skep Ops
Janus
16,285
880
0
596
17,021
3,957
193
5,003
11,965
44,875
0
W
21,507
4,554
0
8,655
16,438
5,432
6,787
6,510
9,568
97,678
0
W
26,115
8,487
0
9,065
16,463
6,935
744
4,879
11,284
0
113,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
66,862
390
Minions Killed
551
0
Camps Cleared
0
1,976,664
Distance Traveled
2,342,829
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,666
569
160
7
0
466,678
3
L
Vamana
10,324
430
112
5
0
411,009
0
L
Hou Yi
9,003
375
85
4
0
383,889
0
L
Ymir
8,524
355
13
1
0
386,575
1
W
Bacchus
13,151
548
22
1
0
499,149
1
W
Neith
12,540
523
93
4
0
384,743
0
L
Loki
10,068
420
112
5
0
410,169
8
L
Janus
10,295
429
68
3
0
385,022
0
W
Sol
13,397
558
141
6
0
441,252
4
W
Bastet
14,108
588
135
6
0
551,007
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role