Player Matchup

Ah Puch
Ah Puch
Dispenza_
Ah Puch
Level 89
God Stats
2W - 3L
1,463 SR
Queue Stats
50W - 36L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Doctor-Bofa
Cthulhu
Level 105
God Stats
1W - 1L
1,526 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
DoctorKaboodle
Danzaburou
Level 152
God Stats
14W - 9L
1,617 SR
Queue Stats
165W - 160L
1,330 Elo+
Party 2
Team Averages
Level 115
1,535 SR
1,431 Elo+

VS

Team Averages
Level 63
1,614 SR
1,380 Elo+
Discordia
Discordia
Zatoa
Discordia
Level 26
God Stats
8W - 2L
1,696 SR
Queue Stats
57W - 57L
1,402 Elo+
Party 1
Artemis
Artemis
dragon998
Artemis
Level 126
God Stats
5W - 2L
1,726 SR
Queue Stats
26W - 23L
1,479 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zeldrispro
Tsukuyomi
Level 36
God Stats
3W - 4L
1,421 SR
Queue Stats
48W - 76L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dispenza_
Ah Puch
10
1 / 6 / 3
6,751
675
7,994
8,006
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Doctor-Bofa
Cthulhu
10
3 / 2 / 1
7,397
740
2,799
9,141
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
DoctorKaboodle
Danzaburou
11
2 / 5 / 4
7,579
758
3,634
10,931
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Zatoa
Discordia
12
3 / 0 / 10
7,476
748
8,705
4,138
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
dragon998
Artemis
12
5 / 3 / 7
7,710
771
10,411
6,826
2,472
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
zeldrispro
Tsukuyomi
12
5 / 3 / 8
7,694
769
7,074
7,355
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
13
13
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dispenza_
Ah Puch
1
6
3
0.42
L
Cthulhu
Doctor-Bofa
Cthulhu
3
2
1
1.75
L
Danzaburou
DoctorKaboodle
Danzaburou
2
5
4
0.8
W
Discordia
Zatoa
Discordia
3
0
10
8
W
Artemis
dragon998
Artemis
5
3
7
2.83
W
Tsukuyomi
zeldrispro
Tsukuyomi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,427
Damage
26,190
28,078
Taken
18,319
14,564
Mitigated
7,198
4,232
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dispenza_
Ah Puch
7,994
169
445
1,428
8,006
2,311
0
2,580
4,939
25,649
0
L
Cthulhu
Doctor-Bofa
Cthulhu
2,799
105
0
829
9,141
8,709
0
2,188
6,338
8,511
0
L
Danzaburou
DoctorKaboodle
Danzaburou
3,634
954
0
1,530
10,931
3,544
0
3,224
7,106
0
13,750
W
Discordia
Zatoa
Discordia
8,705
989
0
0
4,138
1,321
217
3,149
989
16,192
0
W
Artemis
dragon998
Artemis
10,411
5,575
0
735
6,826
2,472
765
3,924
2,902
0
25,795
W
Tsukuyomi
zeldrispro
Tsukuyomi
7,074
1,302
51
1,297
7,355
3,405
182
3,953
3,402
0
20,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
22,880
92
Minions Killed
114
4
Camps Cleared
5
496,055
Distance Traveled
544,331
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,751
675
46
5
2
152,341
4
L
Cthulhu
7,397
740
13
1
0
176,210
2
L
Danzaburou
7,579
758
33
3
2
167,504
2
W
Discordia
7,476
748
33
3
1
190,244
1
W
Artemis
7,710
771
53
5
0
166,036
1
W
Tsukuyomi
7,694
769
28
3
4
188,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role