Player Matchup

Ganesha
Ganesha
AssassinBurdy241
Ganesha
Level 69
God Stats
8W - 5L
1,666 SR
Queue Stats
200W - 228L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
NumberSnakeTM
Guan Yu
Level 137
God Stats
3W - 2L
1,460 SR
Queue Stats
276W - 234L
1,499 Elo+
Party 3
Nox
Nox
Realxlolis
Nox
Level 109
God Stats
20W - 26L
1,502 SR
Queue Stats
349W - 318L
1,484 Elo+
Party 3
Izanami
Izanami
copenhagenchamp1
Izanami
Level 103
God Stats
28W - 27L
1,577 SR
Queue Stats
464W - 531L
1,446 Elo+
Party 2
Fenrir
Fenrir
shadowninja25X
Fenrir
Level 87
God Stats
8W - 5L
1,594 SR
Queue Stats
348W - 358L
1,454 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,460 Elo+

VS

Team Averages
Level 113
1,549 SR
1,463 Elo+
Heimdallr
Heimdallr
ChaoticSmallz
Heimdallr
Level 63
God Stats
42W - 50L
1,473 SR
Queue Stats
105W - 139L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GearNaught
Tsukuyomi
Level 139
God Stats
12W - 8L
1,581 SR
Queue Stats
329W - 328L
1,537 Elo+
Party 1
Sol
Sol
Goddess Mo
Sol
Level 109
God Stats
236W - 172L
1,542 SR
Queue Stats
652W - 593L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Shadowgamer697
Sylvanus
Level 151
God Stats
18W - 11L
1,633 SR
Queue Stats
486W - 473L
1,472 Elo+
Solo
Bacchus
Bacchus
TheRavenl11
Bacchus
Level 104
God Stats
26W - 24L
1,515 SR
Queue Stats
374W - 380L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 8
5,572
557
2,607
7,556
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
9
1 / 3 / 0
5,109
511
3,458
8,087
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 5 / 1
4,955
496
1,982
5,803
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 2 / 2
5,829
583
6,789
6,638
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 3
5,877
588
4,475
7,907
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaoticSmallz
Heimdallr
7
0 / 4 / 4
4,788
479
5,308
5,077
1,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
GearNaught
Tsukuyomi
9
6 / 3 / 4
6,308
631
5,715
6,228
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
5 / 3 / 4
6,470
647
5,540
5,954
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 0 / 4
6,100
610
5,497
4,780
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheRavenl11
Bacchus
7
2 / 2 / 1
4,810
481
4,283
7,935
4,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
12
Kills
14
14
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
8
5
W
Heimdallr
ChaoticSmallz
Heimdallr
0
4
4
0.5
W
Tsukuyomi
GearNaught
Tsukuyomi
6
3
4
2.67
W
5
3
4
2.33
L
Guan Yu
1
3
0
0.33
L
2
5
1
0.5
W
Sylvanus
1
0
4
3
W
Bacchus
TheRavenl11
Bacchus
2
2
1
1.25
L
5
2
2
3
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,311
Damage
26,343
35,991
Taken
29,974
15,585
Mitigated
11,518
9,792
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,607
418
98
1,552
7,556
5,145
0
2,578
4,978
9,157
0
W
Heimdallr
ChaoticSmallz
Heimdallr
5,308
2,781
0
561
5,077
1,099
0
1,424
3,653
0
20,601
W
Tsukuyomi
GearNaught
Tsukuyomi
5,715
2,117
0
1,274
6,228
1,608
0
1,093
5,009
0
22,347
W
5,540
2,108
0
2,688
5,954
1,460
45
502
5,374
28,244
0
L
Guan Yu
3,458
1,268
30
2,173
8,087
3,872
42
4,730
3,357
0
23,729
L
1,982
275
0
1,129
5,803
1,928
0
2,560
3,243
17,046
0
W
Sylvanus
5,497
1,899
408
2,168
4,780
2,988
341
0
4,470
28,247
6,088
W
Bacchus
TheRavenl11
Bacchus
4,283
1,441
205
1,909
7,935
4,363
0
1,398
6,499
10,415
0
L
6,789
5,006
0
2,176
6,638
1,891
0
2,925
3,713
0
36,626
L
4,475
1,531
0
2,634
7,907
2,749
0
1,730
6,177
0
28,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,342
Gold Earned
28,476
231
Minions Killed
215
0
Camps Cleared
0
1,020,604
Distance Traveled
904,174
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,572
557
5
1
0
259,624
3
W
Heimdallr
4,788
479
34
3
0
144,505
0
W
Tsukuyomi
6,308
631
34
3
0
226,971
0
W
Sol
6,470
647
63
6
0
192,719
1
L
Guan Yu
5,109
511
61
6
0
209,056
2
L
Nox
4,955
496
27
3
0
189,730
0
W
Sylvanus
6,100
610
75
8
0
143,403
1
W
Bacchus
4,810
481
9
1
0
196,576
2
L
Izanami
5,829
583
79
8
0
182,176
4
L
Fenrir
5,877
588
59
6
0
180,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role