Player Matchup

Fenrir
Fenrir
Fiyaa
Fenrir
Level 107
God Stats
3W - 0L
1,802 SR
Queue Stats
135W - 60L
1,866 Elo+
Party 1
Nemesis
Nemesis
GoingInRole
Nemesis
Level 121
God Stats
3W - 2L
1,530 SR
Queue Stats
201W - 109L
1,857 Elo+
Party 1
Xing Tian
Xing Tian
KidsObsessed
Xing Tian
Level 149
God Stats
2W - 0L
1,841 SR
Queue Stats
17W - 12L
1,702 Elo+
Party 1
Team Averages
Level 126
1,725 SR
1,808 Elo+

VS

Team Averages
Level 137
1,661 SR
1,796 Elo+
Geb
Geb
Eradhir
Geb
Level 152
God Stats
10W - 8L
1,666 SR
Queue Stats
285W - 128L
1,848 Elo+
Party 2
Cliodhna
Cliodhna
Krasus941
Cliodhna
Level 129
God Stats
2W - 1L
1,810 SR
Queue Stats
201W - 99L
1,841 Elo+
Party 2
Poseidon
Poseidon
WhyDan
Poseidon
Level 129
God Stats
3W - 10L
1,508 SR
Queue Stats
201W - 179L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fiyaa
Fenrir
11
4 / 0 / 6
7,620
762
6,585
10,084
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
GoingInRole
Nemesis
12
6 / 0 / 4
7,782
778
8,156
9,689
5,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
KidsObsessed
Xing Tian
11
0 / 0 / 10
7,578
758
5,110
11,010
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 2 / 0
5,822
582
6,388
7,831
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
Krasus941
Cliodhna
9
0 / 5 / 0
5,989
599
7,066
8,579
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
WhyDan
Poseidon
9
0 / 3 / 0
6,014
601
8,095
5,782
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
0
2
0
0
W
Fenrir
Fiyaa
Fenrir
4
0
6
7
W
Nemesis
GoingInRole
Nemesis
6
0
4
8
W
Xing Tian
KidsObsessed
Xing Tian
0
0
10
5
L
Cliodhna
Krasus941
Cliodhna
0
5
0
0
L
Poseidon
WhyDan
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,851
Damage
21,549
30,783
Taken
22,192
21,309
Mitigated
13,096
11,412
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
6,388
845
0
1,254
7,831
6,962
0
3,089
4,444
11,276
0
W
Fenrir
Fiyaa
Fenrir
6,585
1,147
0
2,134
10,084
5,990
601
4,278
5,025
2,902
21,265
W
Nemesis
GoingInRole
Nemesis
8,156
2,625
0
4,041
9,689
5,833
593
3,678
5,272
0
27,596
W
Xing Tian
KidsObsessed
Xing Tian
5,110
544
1,142
4,095
11,010
9,486
144
4,987
4,835
16,260
0
L
Cliodhna
Krasus941
Cliodhna
7,066
556
0
1,432
8,579
4,149
0
2,307
5,825
0
19,242
L
Poseidon
WhyDan
Poseidon
8,095
925
0
414
5,782
1,985
0
957
4,549
20,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,980
Gold Earned
17,825
109
Minions Killed
90
6
Camps Cleared
3
649,983
Distance Traveled
601,379
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,822
582
11
1
1
205,350
6
W
Fenrir
7,620
762
39
4
3
218,567
1
W
Nemesis
7,782
778
44
4
3
215,896
4
W
Xing Tian
7,578
758
26
3
0
215,520
2
L
Cliodhna
5,989
599
32
3
1
199,535
1
L
Poseidon
6,014
601
47
5
1
196,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role