Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
PrinceKJkilla
Poseidon
Level 125
God Stats
17W - 10L
1,683 SR
Queue Stats
63W - 76L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sentygorex
Cu Chulainn
Level 129
God Stats
14W - 14L
1,507 SR
Queue Stats
490W - 515L
1,452 Elo+
Solo
Sobek
Sobek
Spookinn
Sobek
Level 108
God Stats
2W - 1L
1,552 SR
Queue Stats
75W - 75L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
skebinn
Danzaburou
Level 56
God Stats
5W - 2L
1,612 SR
Queue Stats
16W - 9L
1,434 Elo+
Party 1
Team Averages
Level 108
1,571 SR
1,458 Elo+

VS

Team Averages
Level 97
1,484 SR
1,488 Elo+
Fenrir
Fenrir
 
Fenrir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BaronRadial
Sobek
Level 147
God Stats
4W - 5L
1,487 SR
Queue Stats
689W - 693L
1,411 Elo+
Solo
Chaac
Chaac
CritokalonTwitch
Chaac
Level 133
God Stats
0W - 1L
1,385 SR
Queue Stats
101W - 111L
1,572 Elo+
Solo
Scylla
Scylla
ElSueno760
Scylla
Level 60
God Stats
8W - 8L
1,546 SR
Queue Stats
150W - 145L
1,526 Elo+
Solo
Jing Wei
Jing Wei
LazyCaveman
Jing Wei
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 181L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 0 / 1
6,691
608
1,276
3,893
2,456
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
PrinceKJkilla
Poseidon
13
10 / 3 / 2
7,563
688
7,030
7,536
2,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Sentygorex
Cu Chulainn
12
1 / 2 / 0
6,682
607
5,021
7,792
5,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
Spookinn
Sobek
10
1 / 1 / 10
6,370
579
5,037
10,864
5,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
skebinn
Danzaburou
10
1 / 1 / 10
6,112
556
7,366
5,731
1,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 0
5,938
540
4,447
7,223
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 2
5,230
475
3,531
11,138
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 2
6,077
552
4,637
9,619
5,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
ElSueno760
Scylla
10
0 / 1 / 1
5,948
541
2,581
3,020
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LazyCaveman
Jing Wei
8
2 / 4 / 0
5,295
481
5,424
7,845
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
6
7
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Fenrir
 
Fenrir
3
3
0
1
L
0
4
2
0.25
L
1
1
2
2
L
Scylla
ElSueno760
Scylla
0
1
1
0.5
L
Jing Wei
LazyCaveman
Jing Wei
2
4
0
0.5
W
Poseidon
PrinceKJkilla
Poseidon
10
3
2
3.67
W
Cu Chulainn
Sentygorex
Cu Chulainn
1
2
0
0.5
W
Sobek
Spookinn
Sobek
1
1
10
6
W
Danzaburou
skebinn
Danzaburou
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,730
Damage
20,620
35,816
Taken
38,845
17,388
Mitigated
17,529
16,185
Healing
13,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,276
243
0
2,132
3,893
2,456
0
1,818
1,897
39,909
0
L
Fenrir
 
Fenrir
4,447
699
0
2,267
7,223
2,334
0
2,445
4,670
0
26,208
L
3,531
201
107
3,361
11,138
6,642
0
4,288
6,850
15,651
0
L
4,637
1,332
0
4,980
9,619
5,413
0
1,058
8,097
0
30,573
L
Scylla
ElSueno760
Scylla
2,581
0
0
500
3,020
873
0
1,480
1,540
34,107
0
L
Jing Wei
LazyCaveman
Jing Wei
5,424
3,996
0
2,428
7,845
2,267
188
4,465
3,380
0
23,527
W
Poseidon
PrinceKJkilla
Poseidon
7,030
1,553
0
3,139
7,536
2,516
0
633
6,762
37,882
4,973
W
Cu Chulainn
Sentygorex
Cu Chulainn
5,021
858
0
2,014
7,792
5,124
0
0
7,258
4,494
33,168
W
Sobek
Spookinn
Sobek
5,037
762
700
6,726
10,864
5,965
585
2,257
8,607
16,293
0
W
Danzaburou
skebinn
Danzaburou
7,366
3,926
0
1,474
5,731
1,327
1,569
1,348
4,383
0
33,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,418
Gold Earned
28,488
340
Minions Killed
270
0
Camps Cleared
0
1,054,186
Distance Traveled
1,057,860
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,691
608
101
9
0
214,031
5
L
Fenrir
5,938
540
52
5
0
238,462
2
L
Sobek
5,230
475
18
2
0
215,305
7
L
Chaac
6,077
552
71
6
0
209,636
1
L
Scylla
5,948
541
83
8
0
204,903
2
L
Jing Wei
5,295
481
46
4
0
189,554
3
W
Poseidon
7,563
688
73
7
0
239,257
0
W
Cu Chulainn
6,682
607
85
8
0
197,170
0
W
Sobek
6,370
579
20
2
0
216,475
1
W
Danzaburou
6,112
556
61
6
0
187,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role