Player Matchup

Pele
Pele
 
Pele
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CordoBlack
Kukulkan
Level 16
God Stats
0W - 1L
1,249 SR
Queue Stats
14W - 18L
1,399 Elo+
Party 3
Ymir
Ymir
DoDauphin
Ymir
Level 43
God Stats
0W - 2L
1,332 SR
Queue Stats
31W - 51L
1,441 Elo+
Party 3
Atlas
Atlas
Mefistofeles558
Atlas
Level 24
God Stats
1W - 1L
1,394 SR
Queue Stats
14W - 15L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
l0l_Arag0n_l0l
Cernunnos
Level 17
God Stats
2W - 7L
1,535 SR
Queue Stats
19W - 38L
1,429 Elo+
Party 3
Team Averages
Level 42
1,402 SR
1,436 Elo+

VS

Team Averages
Level 83
1,436 SR
1,451 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
GURKE077
Sun Wukong
Level 28
God Stats
2W - 4L
1,306 SR
Queue Stats
84W - 91L
1,414 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuliusRoehrich
Kumbhakarna
Level 107
God Stats
2W - 3L
1,279 SR
Queue Stats
169W - 172L
1,463 Elo+
Party 1
Agni
Agni
KopfnussKalle_1
Agni
Level 68
God Stats
2W - 2L
1,400 SR
Queue Stats
104W - 119L
1,416 Elo+
Party 1
Hachiman
Hachiman
temp-873110
Hachiman
Level 83
God Stats
4W - 1L
1,697 SR
Queue Stats
141W - 138L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 5 / 0
8,154
429
7,504
14,306
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
CordoBlack
Kukulkan
13
0 / 6 / 1
7,740
407
5,019
12,108
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
0 / 6 / 2
7,109
374
6,352
21,142
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 0
9,184
483
11,283
17,097
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
l0l_Arag0n_l0l
Cernunnos
11
0 / 8 / 1
6,662
351
6,524
12,078
2,368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 1 / 3
10,760
566
14,436
13,417
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
GURKE077
Sun Wukong
18
0 / 0 / 2
10,919
575
4,501
10,833
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JuliusRoehrich
Kumbhakarna
15
4 / 0 / 17
10,598
558
9,561
17,814
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 7
10,801
568
12,171
9,745
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
temp-873110
Hachiman
16
10 / 2 / 9
11,021
580
19,641
11,343
4,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
5
Kills
28
28
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
0
0.8
W
Loki
 
Loki
9
1
3
10.5
L
Kukulkan
CordoBlack
Kukulkan
0
6
1
0.08
L
Ymir
0
6
2
0.17
W
Sun Wukong
GURKE077
Sun Wukong
0
0
2
1
W
Kumbhakarna
JuliusRoehrich
Kumbhakarna
4
0
17
12.5
W
5
2
7
4.25
L
1
3
0
0.33
L
Cernunnos
l0l_Arag0n_l0l
Cernunnos
0
8
1
0.06
W
Hachiman
temp-873110
Hachiman
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
60,310
76,731
Taken
63,152
30,991
Mitigated
40,670
16,547
Healing
19,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,504
1,100
0
4,232
14,306
3,919
0
4,889
9,078
0
41,805
W
Loki
 
Loki
14,436
4,345
0
4,178
13,417
4,299
0
3,603
9,647
0
85,654
L
Kukulkan
CordoBlack
Kukulkan
5,019
426
201
2,536
12,108
2,939
0
4,025
7,937
48,860
0
L
Ymir
6,352
721
76
5,705
21,142
10,232
0
6,140
14,826
23,153
0
W
Sun Wukong
GURKE077
Sun Wukong
4,501
1,246
0
2,990
10,833
8,563
0
4,764
5,349
0
79,623
W
Kumbhakarna
JuliusRoehrich
Kumbhakarna
9,561
636
541
5,286
17,814
20,265
112
5,526
12,288
34,274
0
W
12,171
1,126
168
2,993
9,745
3,391
609
4,085
5,568
64,702
0
L
11,283
3,435
0
3,186
17,097
11,533
0
3,578
12,829
52,872
0
L
Cernunnos
l0l_Arag0n_l0l
Cernunnos
6,524
3,205
0
611
12,078
2,368
0
2,279
9,757
0
35,698
W
Hachiman
temp-873110
Hachiman
19,641
13,212
0
3,809
11,343
4,152
2,428
3,651
7,646
0
77,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,849
Gold Earned
54,099
371
Minions Killed
530
0
Camps Cleared
0
1,500,969
Distance Traveled
1,769,125
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,154
429
73
4
0
308,253
1
W
Loki
10,760
566
101
5
0
376,673
2
L
Kukulkan
7,740
407
107
6
0
292,407
0
L
Ymir
7,109
374
30
2
0
297,700
0
W
Sun Wukong
10,919
575
168
9
0
315,662
2
W
Kumbhakarna
10,598
558
39
2
0
378,757
4
W
Agni
10,801
568
121
6
0
369,502
5
L
Atlas
9,184
483
113
6
0
277,873
1
L
Cernunnos
6,662
351
48
3
0
324,736
0
W
Hachiman
11,021
580
101
5
0
328,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role