Player Matchup

Hou Yi
Hou Yi
Breece6
Hou Yi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 73L
1,469 Elo+
Solo
Nox
Nox
HighAndSmighty
Nox
Level 154
God Stats
11W - 16L
1,396 SR
Queue Stats
591W - 627L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
IllusoryCash138
Baron Samedi
Level 122
God Stats
1W - 2L
1,519 SR
Queue Stats
218W - 236L
1,480 Elo+
Solo
Rama
Rama
Itsumy
Rama
Level 156
God Stats
2W - 0L
1,651 SR
Queue Stats
60W - 52L
1,559 Elo+
Solo
Bastet
Bastet
i--TROLL-x
Bastet
Level 152
God Stats
2W - 0L
1,853 SR
Queue Stats
183W - 171L
1,557 Elo+
Solo
Team Averages
Level 141
1,584 SR
1,509 Elo+

VS

Team Averages
Level 112
1,503 SR
1,537 Elo+
Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
AkiraFernandes
Susano
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 58L
1,601 Elo+
Party 1
Bacchus
Bacchus
AlexMoreau
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,517 Elo+
Solo
Olorun
Olorun
LucasAkira1997
Olorun
Level 123
God Stats
0W - 3L
1,513 SR
Queue Stats
95W - 77L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Breece6
Hou Yi
19
5 / 3 / 17
11,293
807
18,179
11,476
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

19
6 / 4 / 15
11,632
831
10,516
12,824
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
IllusoryCash138
Baron Samedi
18
6 / 2 / 21
11,842
846
17,076
10,216
5,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Itsumy
Rama
19
4 / 4 / 19
11,159
797
13,980
14,680
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
i--TROLL-x
Bastet
19
9 / 4 / 13
11,803
843
15,409
13,187
10,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 6 / 6
10,656
761
12,766
13,966
6,955
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
 
Cabrakan
16
2 / 6 / 11
9,867
705
10,122
23,556
32,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 9 / 7
10,280
734
13,737
17,397
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Bacchus
AlexMoreau
Bacchus
15
2 / 3 / 7
9,898
707
5,747
16,886
22,039
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 6 / 11
9,916
708
10,295
15,140
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
59
30
Kills
17
17
Deaths
30
85
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
6
6
1.67
L
Cabrakan
 
Cabrakan
2
6
11
1.25
L
4
9
7
0.83
L
Bacchus
AlexMoreau
Bacchus
2
3
7
1.83
W
Hou Yi
Breece6
Hou Yi
5
3
17
4.5
W
6
4
15
3.38
W
Baron Samedi
IllusoryCash138
Baron Samedi
6
2
21
8.25
W
Rama
Itsumy
Rama
4
4
19
3.38
L
2
6
11
1.25
W
Bastet
i--TROLL-x
Bastet
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,160
Damage
52,667
62,383
Taken
86,945
30,838
Mitigated
78,968
29,035
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,766
2,095
2,148
1,256
13,966
6,955
183
4,179
9,787
0
16,529
L
Cabrakan
 
Cabrakan
10,122
667
263
4,344
23,556
32,916
14
8,092
15,464
15,811
0
L
13,737
2,024
962
1,392
17,397
9,226
0
4,553
12,844
0
26,706
L
Bacchus
AlexMoreau
Bacchus
5,747
504
1,246
2,663
16,886
22,039
177
6,637
10,249
11,219
0
W
Hou Yi
Breece6
Hou Yi
18,179
9,023
528
3,703
11,476
4,609
1,898
6,915
4,460
0
38,044
W
10,516
1,157
988
2,524
12,824
5,142
897
4,195
8,356
32,619
0
W
Baron Samedi
IllusoryCash138
Baron Samedi
17,076
1,615
6,237
4,740
10,216
5,176
1,048
3,854
6,235
29,504
0
W
Rama
Itsumy
Rama
13,980
11,276
1,201
4,543
14,680
5,689
2,742
6,429
8,091
0
31,518
L
10,295
4,182
3,668
3,909
15,140
7,832
1,104
4,131
11,009
39,889
2,532
W
Bastet
i--TROLL-x
Bastet
15,409
3,779
1,244
3,327
13,187
10,222
199
3,912
9,141
0
21,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,729
Gold Earned
50,617
167
Minions Killed
114
0
Camps Cleared
0
1,254,667
Distance Traveled
1,121,194
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,656
761
6
0
0
227,382
1
L
Cabrakan
9,867
705
7
1
0
219,826
3
L
Susano
10,280
734
30
2
0
228,580
0
L
Bacchus
9,898
707
10
1
0
206,253
2
W
Hou Yi
11,293
807
51
4
0
253,969
2
W
Nox
11,632
831
47
3
0
279,119
0
W
Baron Samedi
11,842
846
17
1
0
240,921
0
W
Rama
11,159
797
40
3
0
224,567
1
L
Olorun
9,916
708
61
4
0
239,153
0
W
Bastet
11,803
843
12
1
0
256,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role