Player Matchup

Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deatheater15
Ra
Level 147
God Stats
13W - 6L
1,636 SR
Queue Stats
207W - 208L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Deeathstrike
Gilgamesh
Level 49
God Stats
18W - 29L
1,404 SR
Queue Stats
164W - 221L
1,459 Elo+
Party 2
Geb
Geb
Flames007
Geb
Level 108
God Stats
13W - 5L
1,759 SR
Queue Stats
291W - 348L
1,491 Elo+
Party 2
Zeus
Zeus
Thelochan
Zeus
Level 107
God Stats
43W - 27L
1,645 SR
Queue Stats
285W - 337L
1,502 Elo+
Party 2
Team Averages
Level 112
1,589 SR
1,483 Elo+

VS

Team Averages
Level 81
1,419 SR
1,402 Elo+
King Arthur
King Arthur
Bpearl
King Arthur
Level 101
God Stats
0W - 2L
1,275 SR
Queue Stats
387W - 435L
1,532 Elo+
Party 1
Ares
Ares
THONYVD
Ares
Level 63
God Stats
0W - 2L
1,601 SR
Queue Stats
104W - 155L
1,441 Elo+
Party 1
Izanami
Izanami
jossrayn
Izanami
Level 108
God Stats
2W - 6L
1,459 SR
Queue Stats
65W - 100L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lighting 3 2 1
Morgan Le Fay
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,265 Elo+
Party 3
Atlas
Atlas
nineVoltx
Atlas
Level 18
God Stats
0W - 3L
1,259 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 1 / 19
10,694
1,069
13,596
7,066
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 0 / 16
10,800
1,080
13,790
4,547
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Deeathstrike
Gilgamesh
17
3 / 1 / 15
10,756
1,076
8,755
12,982
11,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 0 / 19
11,794
1,179
12,414
12,980
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
17
8 / 0 / 14
11,146
1,115
36,161
5,097
1,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

274

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bpearl
King Arthur
15
0 / 4 / 2
8,861
886
9,418
22,380
19,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
THONYVD
Ares
15
1 / 8 / 1
8,814
881
3,488
21,069
19,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
jossrayn
Izanami
15
0 / 5 / 2
8,751
875
7,070
13,135
5,414
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
lighting 3 2 1
Morgan Le Fay
15
1 / 1 / 1
9,135
914
11,307
13,218
5,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
nineVoltx
Atlas
15
0 / 7 / 2
8,668
867
6,064
20,376
18,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
10
25
Kills
2
2
Deaths
25
83
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
19
13.5
L
King Arthur
Bpearl
King Arthur
0
4
2
0.25
W
5
0
16
13
W
Gilgamesh
Deeathstrike
Gilgamesh
3
1
15
10.5
W
5
0
19
14.5
L
Ares
THONYVD
Ares
1
8
1
0.19
W
Zeus
8
0
14
15
L
Izanami
jossrayn
Izanami
0
5
2
0.2
L
Morgan Le Fay
lighting 3 2 1
Morgan Le Fay
1
1
1
1.5
L
Atlas
nineVoltx
Atlas
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,716
Damage
37,347
42,672
Taken
90,178
35,714
Mitigated
67,380
11,147
Healing
765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,596
8,398
0
61
7,066
2,908
0
3,312
3,540
0
43,040
L
King Arthur
Bpearl
King Arthur
9,418
625
0
0
22,380
19,440
0
14,501
7,509
6,013
24,413
W
13,790
678
2,402
2,364
4,547
1,958
0
2,106
2,313
37,353
0
W
Gilgamesh
Deeathstrike
Gilgamesh
8,755
2,069
2,061
2,042
12,982
11,481
0
6,725
6,093
2,572
18,478
W
12,414
901
0
1,490
12,980
17,494
0
6,570
6,028
21,477
0
L
Ares
THONYVD
Ares
3,488
318
0
130
21,069
19,159
0
13,529
7,223
9,878
0
W
Zeus
36,161
1,201
0
727
5,097
1,873
0
2,944
2,075
55,163
0
L
Izanami
jossrayn
Izanami
7,070
4,891
0
399
13,135
5,414
0
9,781
3,253
0
44,661
L
Morgan Le Fay
lighting 3 2 1
Morgan Le Fay
11,307
1,087
0
236
13,218
5,068
0
9,241
3,869
31,722
0
L
Atlas
nineVoltx
Atlas
6,064
2,355
0
0
20,376
18,299
0
14,679
5,472
10,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
44,229
237
Minions Killed
207
11
Camps Cleared
3
1,099,946
Distance Traveled
970,304
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,694
1,069
80
8
5
192,996
2
L
King Arthur
8,861
886
49
5
0
222,095
0
W
Ra
10,800
1,080
71
7
2
228,145
0
W
Gilgamesh
10,756
1,076
18
2
1
242,253
3
W
Geb
11,794
1,179
19
2
1
215,274
2
L
Ares
8,814
881
7
1
0
174,574
1
W
Zeus
11,146
1,115
49
5
2
221,278
0
L
Izanami
8,751
875
97
10
2
177,042
0
L
Morgan Le Fay
9,135
914
47
5
1
200,687
0
L
Atlas
8,668
867
7
1
0
195,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role