Player Matchup

Nike
Nike
Gold V
ExaltedKingJesse
Nike
Gold V
Level 159
God Stats
81W - 58L
1,621 SR
Queue Stats
238W - 242L
1,392 MMR
Solo
Odin
Odin
Gold IV
Guigazgod
Odin
Gold IV
Level 158
God Stats
0W - 2L
1,243 SR
Queue Stats
182W - 191L
1,356 MMR
Solo
Tiamat
Tiamat
Silver I
KYP Dreamer
Tiamat
Silver I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,440 MMR
Solo
Danzaburou
Danzaburou
Gold III
XoGHOSTR1DERoX
Danzaburou
Gold III
Level 160
God Stats
33W - 18L
1,642 SR
Queue Stats
492W - 488L
1,422 MMR
Solo
Kali
Kali
Gold V
cbandzz69-_-
Kali
Gold V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,439 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,501 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,585 SR
1,428 MMR
Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Dura y sucia
Medusa
Gold V
Level 129
God Stats
4W - 0L
1,790 SR
Queue Stats
55W - 63L
1,324 MMR
Party 2
Amaterasu
Amaterasu
Gold IV
II Mexa II
Amaterasu
Gold IV
Level 107
God Stats
6W - 2L
1,796 SR
Queue Stats
199W - 196L
1,445 MMR
Party 2
Chang'e
Chang'e
Gold II
noncholas07_KYZ
Chang'e
Gold II
Level 109
God Stats
43W - 39L
1,568 SR
Queue Stats
306W - 301L
1,494 MMR
Party 1
Bacchus
Bacchus
Gold V
twolf22_KYZ
Bacchus
Gold V
Level 106
God Stats
1W - 0L
1,272 SR
Queue Stats
334W - 332L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
10,339
470
10,454
22,684
20,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
16
0 / 4 / 9
9,968
453
10,593
19,769
15,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
11
0 / 4 / 0
7,835
356
2,236
6,023
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XoGHOSTR1DERoX
Danzaburou
18
8 / 5 / 4
12,371
562
18,831
16,971
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
6 / 4 / 3
11,650
530
17,716
20,589
10,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaAthenaSol

VS

Bans
GilgameshMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
2 / 2 / 9
10,640
484
6,491
20,854
9,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
2 / 4 / 6
10,679
485
11,201
18,140
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
II Mexa II
Amaterasu
18
7 / 2 / 5
11,560
525
20,222
23,628
25,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 4
12,284
558
13,144
14,863
5,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
twolf22_KYZ
Bacchus
17
2 / 5 / 8
10,792
491
12,656
18,929
28,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
53
16
Kills
21
21
Deaths
16
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
2
9
3.25
W
Medusa
2
4
6
1.25
L
2
4
8
1.5
L
Odin
0
4
9
1.13
W
Amaterasu
II Mexa II
Amaterasu
7
2
5
4.75
L
Tiamat
0
4
0
0
L
Danzaburou
XoGHOSTR1DERoX
Danzaburou
8
5
4
2
L
6
4
3
1.88
W
8
3
4
3.33
W
Bacchus
twolf22_KYZ
Bacchus
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,830
Damage
63,714
86,036
Taken
96,414
57,885
Mitigated
77,042
23,965
Healing
40,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,491
4,971
1,230
11,751
20,854
9,143
1,785
829
19,923
0
71,099
W
Medusa
11,201
4,922
446
4,108
18,140
8,536
2,561
358
17,641
0
83,940
L
10,454
1,477
0
5,185
22,684
20,989
0
6,620
15,420
2,662
35,660
L
Odin
10,593
1,844
0
5,121
19,769
15,617
0
6,485
12,277
947
58,596
W
Amaterasu
II Mexa II
Amaterasu
20,222
8,100
0
10,079
23,628
25,450
896
924
21,610
5,744
63,326
L
Tiamat
2,236
157
0
1,392
6,023
2,792
149
3,142
2,597
30,759
0
L
Danzaburou
XoGHOSTR1DERoX
Danzaburou
18,831
8,572
0
3,945
16,971
7,690
426
5,989
10,699
0
82,718
L
17,716
6,582
0
8,322
20,589
10,797
0
4,970
15,302
0
80,956
W
13,144
593
3,106
7,466
14,863
5,837
1,567
1,448
13,089
79,654
0
W
Bacchus
twolf22_KYZ
Bacchus
12,656
1,382
0
2,264
18,929
28,076
293
356
18,456
45,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,163
Gold Earned
55,955
467
Minions Killed
594
0
Camps Cleared
0
1,863,502
Distance Traveled
2,146,797
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,640
484
117
5
0
467,697
0
W
Medusa
10,679
485
126
6
0
416,929
6
L
Nike
10,339
470
43
2
0
425,050
4
L
Odin
9,968
453
111
5
0
365,751
9
W
Amaterasu
11,560
525
115
5
0
435,470
6
L
Tiamat
7,835
356
69
3
0
260,961
3
L
Danzaburou
12,371
562
133
6
0
387,139
9
L
Kali
11,650
530
111
5
0
424,601
1
W
Chang'e
12,284
558
167
8
0
390,092
0
W
Bacchus
10,792
491
69
3
0
436,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role