Player Matchup

Bacchus
Bacchus
DeniedAnnal
Bacchus
Level 68
God Stats
18W - 18L
1,577 SR
Queue Stats
350W - 328L
1,576 Elo+
Party 1
Nemesis
Nemesis
FrogMaster2000
Nemesis
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,686 Elo+
Solo
Vulcan
Vulcan
keysersoze1066
Vulcan
Level 99
God Stats
124W - 98L
1,575 SR
Queue Stats
479W - 424L
1,560 Elo+
Solo
Hachiman
Hachiman
untastypastry
Hachiman
Level 103
God Stats
6W - 2L
1,687 SR
Queue Stats
490W - 449L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zero56
Tsukuyomi
Level 97
God Stats
5W - 3L
1,257 SR
Queue Stats
116W - 101L
1,553 Elo+
Solo
Team Averages
Level 81
1,519 SR
1,590 Elo+

VS

Team Averages
Level 79
1,663 SR
1,626 Elo+
Osiris
Osiris
KrustyKrab1
Osiris
Level 30
God Stats
2W - 4L
1,457 SR
Queue Stats
23W - 26L
1,512 Elo+
Party 2
Baba Yaga
Baba Yaga
Nifjhlhktrsw
Baba Yaga
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 77L
1,670 Elo+
Party 2
Tyr
Tyr
SaZeAbuela
Tyr
Level 40
God Stats
1W - 2L
1,842 SR
Queue Stats
79W - 45L
1,684 Elo+
Solo
Danzaburou
Danzaburou
Slop
Danzaburou
Level 132
God Stats
12W - 11L
1,675 SR
Queue Stats
528W - 451L
1,686 Elo+
Party 2
Ymir
Ymir
xXRailxxGunXx
Ymir
Level 42
God Stats
0W - 1L
1,842 SR
Queue Stats
22W - 21L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeniedAnnal
Bacchus
8
1 / 3 / 6
5,473
547
3,911
6,490
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 3 / 0
6,535
654
5,443
6,947
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 2
5,898
590
5,281
3,314
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
untastypastry
Hachiman
12
4 / 1 / 4
6,636
664
8,115
7,221
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
zero56
Tsukuyomi
11
5 / 0 / 2
6,582
658
4,976
7,011
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
1 / 3 / 1
5,137
514
3,499
7,818
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Nifjhlhktrsw
Baba Yaga
10
1 / 1 / 0
5,483
548
1,645
4,689
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 2 / 1
6,159
616
6,444
6,910
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Slop
Danzaburou
9
2 / 4 / 1
5,475
548
7,112
8,299
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 2
4,933
493
1,705
9,047
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
8
8
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DeniedAnnal
Bacchus
1
3
6
1.33
W
3
3
0
1
L
Osiris
1
3
1
0.5
L
Baba Yaga
Nifjhlhktrsw
Baba Yaga
1
1
0
1
L
4
2
1
2.25
L
Danzaburou
Slop
Danzaburou
2
4
1
0.63
W
0
1
2
1
W
Hachiman
untastypastry
Hachiman
4
1
4
6
L
0
3
2
0.33
W
Tsukuyomi
zero56
Tsukuyomi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
20,405
30,983
Taken
36,763
12,868
Mitigated
14,193
11,680
Healing
9,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DeniedAnnal
Bacchus
3,911
458
423
1,900
6,490
3,750
0
1,077
5,413
9,443
0
W
5,443
2,141
0
2,682
6,947
4,377
0
62
6,498
0
30,138
L
Osiris
3,499
1,318
0
1,482
7,818
3,994
723
881
6,493
0
16,338
L
Baba Yaga
Nifjhlhktrsw
Baba Yaga
1,645
140
0
1,434
4,689
1,488
0
2,163
2,484
30,953
0
L
6,444
1,381
0
2,633
6,910
2,584
0
1,980
4,850
0
34,311
L
Danzaburou
Slop
Danzaburou
7,112
3,383
0
2,167
8,299
1,859
38
1,555
6,744
0
35,130
W
5,281
2,092
0
633
3,314
980
0
1,067
2,247
42,317
0
W
Hachiman
untastypastry
Hachiman
8,115
3,255
0
3,062
7,221
1,716
0
687
6,534
0
44,617
L
1,705
376
180
1,519
9,047
4,268
0
2,613
6,391
10,248
0
W
Tsukuyomi
zero56
Tsukuyomi
4,976
1,447
0
2,980
7,011
2,045
0
565
6,410
0
29,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
27,187
328
Minions Killed
250
0
Camps Cleared
0
1,109,942
Distance Traveled
1,038,981
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,473
547
12
1
0
219,090
4
W
Nemesis
6,535
654
74
7
0
200,155
0
L
Osiris
5,137
514
37
4
0
220,054
1
L
Baba Yaga
5,483
548
67
7
0
208,451
1
L
Tyr
6,159
616
66
7
0
229,452
3
L
Danzaburou
5,475
548
67
7
0
176,477
2
W
Vulcan
5,898
590
85
9
0
241,707
3
W
Hachiman
6,636
664
87
9
0
201,768
2
L
Ymir
4,933
493
13
1
0
204,547
1
W
Tsukuyomi
6,582
658
70
7
0
247,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role