Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gabrieo367
Danzaburou
Level 99
God Stats
9W - 14L
1,422 SR
Queue Stats
592W - 645L
1,427 Elo+
Solo
Mulan
Mulan
GollionKing
Mulan
Level 119
God Stats
6W - 5L
1,531 SR
Queue Stats
35W - 22L
1,592 Elo+
Party 2
Cliodhna
Cliodhna
Tappado
Cliodhna
Level 126
God Stats
1W - 3L
1,268 SR
Queue Stats
130W - 112L
1,548 Elo+
Party 2
Bacchus
Bacchus
Vinililmon
Bacchus
Level 28
God Stats
3W - 0L
1,617 SR
Queue Stats
4W - 3L
1,405 Elo+
Party 2
Team Averages
Level 104
1,468 SR
1,494 Elo+

VS

Team Averages
Level 76
1,524 SR
1,597 Elo+
Ymir
Ymir
BERNY03333
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Ra
Ra
ByMattu19
Ra
Level 63
God Stats
22W - 14L
1,637 SR
Queue Stats
208W - 141L
1,561 Elo+
Party 1
Izanami
Izanami
CBTroyano
Izanami
Level 84
God Stats
3W - 6L
1,471 SR
Queue Stats
352W - 276L
1,590 Elo+
Party 1
Mercury
Mercury
YacuX
Mercury
Level 127
God Stats
6W - 3L
1,635 SR
Queue Stats
592W - 440L
1,562 Elo+
Party 1
Tyr
Tyr
mauricio78965
Tyr
Level 99
God Stats
3W - 10L
1,375 SR
Queue Stats
545W - 416L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 0 / 1
6,952
579
1,070
2,482
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Gabrieo367
Danzaburou
12
3 / 6 / 3
7,182
599
5,873
9,450
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 2
7,916
660
5,786
6,778
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
Tappado
Cliodhna
14
8 / 1 / 1
8,103
675
7,580
7,098
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Vinililmon
Bacchus
12
2 / 0 / 7
7,053
588
4,791
5,802
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,043
420
667
5,374
3,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
6,637
553
1,518
3,869
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
CBTroyano
Izanami
11
3 / 4 / 1
6,444
537
6,859
7,766
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
YacuX
Mercury
12
1 / 3 / 2
6,526
544
3,967
9,841
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 0
6,816
568
5,457
9,000
5,130
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
16
Kills
7
7
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
0
3
1
0.17
L
2
2
0
1
L
Izanami
CBTroyano
Izanami
3
4
1
0.88
W
Danzaburou
Gabrieo367
Danzaburou
3
6
3
0.75
W
3
0
2
4
W
Cliodhna
Tappado
Cliodhna
8
1
1
8.5
W
Bacchus
Vinililmon
Bacchus
2
0
7
5.5
L
Mercury
YacuX
Mercury
1
3
2
0.67
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
18,468
31,610
Taken
35,850
15,381
Mitigated
15,025
9,662
Healing
7,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,070
88
0
702
2,482
623
0
193
2,113
42,391
0
L
667
273
0
420
5,374
3,272
135
1,351
4,023
8,057
0
L
1,518
162
159
912
3,869
1,033
0
697
3,028
36,020
0
L
Izanami
CBTroyano
Izanami
6,859
3,769
0
819
7,766
2,729
62
2,218
5,548
0
44,669
W
Danzaburou
Gabrieo367
Danzaburou
5,873
3,111
0
1,557
9,450
2,764
186
669
8,709
0
44,440
W
5,786
478
0
2,878
6,778
4,330
292
986
5,792
330
41,721
W
Cliodhna
Tappado
Cliodhna
7,580
1,022
0
1,948
7,098
3,249
0
880
6,200
0
51,814
W
Bacchus
Vinililmon
Bacchus
4,791
451
0
2,577
5,802
4,415
0
569
5,233
14,135
0
L
Mercury
YacuX
Mercury
3,967
2,015
0
3,564
9,841
2,861
0
1,399
8,304
0
44,914
L
5,457
425
0
1,787
9,000
5,130
0
0
8,447
5,282
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
31,466
420
Minions Killed
358
0
Camps Cleared
0
1,227,142
Distance Traveled
1,221,342
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,952
579
101
8
0
235,754
7
L
Ymir
5,043
420
17
1
0
156,427
0
L
Ra
6,637
553
89
7
0
257,822
2
L
Izanami
6,444
537
92
8
0
222,066
0
W
Danzaburou
7,182
599
93
8
0
212,338
1
W
Mulan
7,916
660
111
9
0
217,486
3
W
Cliodhna
8,103
675
99
8
0
297,402
5
W
Bacchus
7,053
588
16
1
0
264,162
5
L
Mercury
6,526
544
91
8
0
294,074
1
L
Tyr
6,816
568
69
6
0
290,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role