Player Matchup

Aphrodite
Aphrodite
CrzDBlue
Aphrodite
Level 35
God Stats
0W - 3L
1,198 SR
Queue Stats
56W - 80L
1,250 Elo+
Party 2
Medusa
Medusa
DarkFlame287207
Medusa
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Party 3
Ah Puch
Ah Puch
King_Bigfolkz
Ah Puch
Level 29
God Stats
3W - 4L
1,459 SR
Queue Stats
18W - 52L
1,152 Elo+
Party 3
Mulan
Mulan
Mewely
Mulan
Level 46
God Stats
10W - 20L
1,171 SR
Queue Stats
119W - 143L
1,253 Elo+
Party 3
Fenrir
Fenrir
RockyMarmot9527
Fenrir
Level 28
God Stats
0W - 3L
1,234 SR
Queue Stats
21W - 50L
1,218 Elo+
Party 2
Team Averages
Level 31
1,312 SR
1,188 Elo+

VS

Team Averages
Level 71
1,519 SR
1,404 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KemuriNoRoka
Arachne
Level 63
God Stats
40W - 18L
1,617 SR
Queue Stats
82W - 73L
1,392 Elo+
Solo
Skadi
Skadi
kerby213
Skadi
Level 49
God Stats
5W - 6L
1,500 SR
Queue Stats
156W - 203L
1,291 Elo+
Party 1
Sol
Sol
patsmk3
Sol
Level 87
God Stats
29W - 29L
1,479 SR
Queue Stats
392W - 420L
1,413 Elo+
Solo
King Arthur
King Arthur
toxic_dragon11
King Arthur
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 174L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrzDBlue
Aphrodite
5
0 / 2 / 0
6,630
276
543
2,932
703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 18 / 4
8,876
370
9,655
24,252
7,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ah Puch
17
1 / 11 / 6
10,605
442
12,177
18,096
6,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Mewely
Mulan
20
16 / 5 / 0
14,775
616
31,350
22,383
31,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 4 / 0
7,131
297
871
4,792
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
7 / 0 / 11
13,938
581
12,943
24,548
27,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
KemuriNoRoka
Arachne
20
7 / 2 / 3
15,765
657
8,320
21,363
9,580
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
kerby213
Skadi
19
12 / 7 / 7
14,290
595
14,897
16,565
7,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
20
10 / 1 / 1
16,848
702
13,347
20,094
9,368
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
toxic_dragon11
King Arthur
17
4 / 7 / 5
12,590
525
8,708
17,974
7,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
17
Kills
40
40
Deaths
17
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
7
0
11
12.5
L
Aphrodite
CrzDBlue
Aphrodite
0
2
0
0
L
0
18
4
0.11
W
Arachne
KemuriNoRoka
Arachne
7
2
3
4.25
L
Ah Puch
1
11
6
0.36
L
Mulan
Mewely
Mulan
16
5
0
3.2
L
0
4
0
0
W
Skadi
kerby213
Skadi
12
7
7
2.21
W
Sol
10
1
1
10.5
W
King Arthur
toxic_dragon11
King Arthur
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,596
Damage
58,215
72,455
Taken
100,544
47,191
Mitigated
61,966
9,289
Healing
46,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,943
4,792
130
11,909
24,548
27,561
1,591
4,612
19,749
12,257
54,076
L
Aphrodite
CrzDBlue
Aphrodite
543
328
0
549
2,932
703
0
0
2,932
4,104
0
L
9,655
6,101
0
2,468
24,252
7,413
626
3,888
20,364
0
41,255
W
Arachne
KemuriNoRoka
Arachne
8,320
6,056
34
12,734
21,363
9,580
754
1,127
19,899
0
172,189
L
Ah Puch
12,177
2,153
0
918
18,096
6,684
489
6,885
11,211
53,105
0
L
Mulan
Mewely
Mulan
31,350
8,143
0
4,244
22,383
31,171
1,961
3,735
18,648
0
96,437
L
871
49
0
1,110
4,792
1,220
0
744
4,048
0
12,075
W
Skadi
kerby213
Skadi
14,897
6,708
84
2,833
16,565
7,680
2,031
1,292
14,775
0
92,282
W
Sol
13,347
5,720
0
14,710
20,094
9,368
12,270
2,822
16,982
141,351
0
W
King Arthur
toxic_dragon11
King Arthur
8,708
1,983
0
3,902
17,974
7,777
318
3,002
14,579
0
67,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,017
Gold Earned
73,431
343
Minions Killed
814
0
Camps Cleared
0
1,461,379
Distance Traveled
2,230,073
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,938
581
98
4
0
448,478
4
L
Aphrodite
6,630
276
6
0
0
123,429
1
L
Medusa
8,876
370
63
3
0
361,015
3
W
Arachne
15,765
657
210
9
0
544,223
3
L
Ah Puch
10,605
442
87
4
0
380,666
0
L
Mulan
14,775
616
155
6
0
468,175
2
L
Fenrir
7,131
297
32
1
0
128,094
1
W
Skadi
14,290
595
127
5
0
392,566
8
W
Sol
16,848
702
267
11
0
385,434
2
W
King Arthur
12,590
525
112
5
0
459,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role