Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Herculеѕ
Baron Samedi
Level 29
God Stats
2W - 0L
1,944 SR
Queue Stats
29W - 13L
1,746 Elo+
Party 1
Neith
Neith
TwoMeticulous
Neith
Level 30
God Stats
31W - 9L
1,756 SR
Queue Stats
43W - 30L
1,552 Elo+
Party 1
Team Averages
Level 58
1,733 SR
1,599 Elo+

VS

Team Averages
Level 56
1,539 SR
1,364 Elo+
Cthulhu
Cthulhu
Artemetis_
Cthulhu
Level 104
God Stats
0W - 1L
1,680 SR
Queue Stats
40W - 49L
1,382 Elo+
Party 2
Bastet
Bastet
lapicidio
Bastet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Solo
Olorun
Olorun
nhvRmind99
Olorun
Level 27
God Stats
6W - 9L
1,437 SR
Queue Stats
17W - 27L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 14
9,248
771
2,814
12,505
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Herculеѕ
Baron Samedi
15
13 / 3 / 5
10,890
908
18,153
16,637
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 11
9,764
814
14,720
9,266
3,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artemetis_
Cthulhu
11
1 / 6 / 3
7,845
654
9,611
18,099
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
lapicidio
Bastet
12
3 / 5 / 2
8,882
740
10,199
8,862
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
nhvRmind99
Olorun
11
1 / 9 / 2
7,312
609
5,810
13,186
4,021
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
5
5
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
14
8
L
Cthulhu
Artemetis_
Cthulhu
1
6
3
0.42
W
Baron Samedi
Herculеѕ
Baron Samedi
13
3
5
5.17
W
6
2
11
5.75
L
Bastet
lapicidio
Bastet
3
5
2
0.8
L
Olorun
nhvRmind99
Olorun
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
25,620
38,408
Taken
40,147
20,272
Mitigated
21,912
20,887
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,814
613
1,733
4,256
12,505
9,955
574
4,199
7,899
5,168
0
L
Cthulhu
Artemetis_
Cthulhu
9,611
1,084
164
2,012
18,099
15,324
0
8,645
9,454
25,025
0
W
Baron Samedi
Herculеѕ
Baron Samedi
18,153
1,866
2,338
9,162
16,637
7,052
553
5,351
10,829
47,503
0
W
14,720
7,338
0
3,398
9,266
3,265
1,660
4,805
4,183
0
39,198
L
Bastet
lapicidio
Bastet
10,199
2,448
0
1,460
8,862
2,567
0
5,335
3,527
0
22,383
L
Olorun
nhvRmind99
Olorun
5,810
2,695
344
1,985
13,186
4,021
0
7,462
5,724
21,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
24,039
125
Minions Killed
105
5
Camps Cleared
4
650,044
Distance Traveled
591,478
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,248
771
6
1
0
215,890
0
L
Cthulhu
7,845
654
37
3
1
200,999
2
W
Baron Samedi
10,890
908
68
6
4
223,834
1
W
Neith
9,764
814
51
4
1
210,320
3
L
Bastet
8,882
740
22
2
3
208,545
2
L
Olorun
7,312
609
46
4
0
181,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role