Player Matchup

Khepri
Khepri
 
Khepri
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BubblesLXVI
Jormungandr
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
184W - 203L
1,450 Elo+
Party 2
Chiron
Chiron
DesolateInk
Chiron
Level 89
God Stats
6W - 1L
1,608 SR
Queue Stats
129W - 118L
1,559 Elo+
Party 3
Hera
Hera
FinTheB1tch
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 83L
1,546 Elo+
Party 3
King Arthur
King Arthur
ZurenX
King Arthur
Level 29
God Stats
6W - 3L
1,513 SR
Queue Stats
107W - 116L
1,576 Elo+
Party 3
Team Averages
Level 55
1,524 SR
1,526 Elo+

VS

Team Averages
Level 106
1,570 SR
1,438 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ices black8522
Cthulhu
Level 141
God Stats
4W - 5L
1,404 SR
Queue Stats
293W - 302L
1,501 Elo+
Solo
Zeus
Zeus
Kman11
Zeus
Level 86
God Stats
2W - 0L
1,695 SR
Queue Stats
19W - 25L
1,420 Elo+
Party 1
Rama
Rama
MoProblems
Rama
Level 156
God Stats
1W - 0L
1,750 SR
Queue Stats
5W - 10L
1,385 Elo+
Solo
Fenrir
Fenrir
Shikeera
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 2 / 1
5,666
809
1,696
7,150
7,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Jormungandr
BubblesLXVI
Jormungandr
10
1 / 4 / 2
5,982
855
6,365
10,911
7,112
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
13
0 / 1 / 2
5,938
848
6,122
5,413
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
6,342
906
8,456
6,741
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ZurenX
King Arthur
12
0 / 3 / 2
5,678
811
2,196
11,882
10,333
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 1 / 8
7,576
1,082
9,491
6,615
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 1 / 9
6,452
922
7,036
6,632
4,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Kman11
Zeus
14
4 / 0 / 9
7,415
1,059
11,990
2,745
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 7
7,184
1,026
8,637
6,429
2,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Shikeera
Fenrir
10
0 / 0 / 10
6,048
864
1,146
9,225
4,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
3
Kills
13
13
Deaths
3
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
1
0.75
W
Heimdallr
 
Heimdallr
4
1
8
8
L
Jormungandr
BubblesLXVI
Jormungandr
1
4
2
0.5
L
Chiron
0
1
2
1
L
1
3
2
0.67
W
1
1
9
5.5
W
Zeus
Kman11
Zeus
4
0
9
8.5
W
4
1
7
7.5
W
Fenrir
Shikeera
Fenrir
0
0
10
5
L
King Arthur
ZurenX
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
38,300
42,097
Taken
31,646
30,790
Mitigated
16,272
12,132
Healing
18,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,696
40
492
1,518
7,150
7,340
0
3,061
4,089
5,305
0
W
Heimdallr
 
Heimdallr
9,491
3,492
737
2,322
6,615
3,324
745
4,035
2,580
0
23,956
L
Jormungandr
BubblesLXVI
Jormungandr
6,365
1,210
338
1,627
10,911
7,112
0
3,469
7,442
13,516
0
L
Chiron
6,122
1,534
2,383
1,177
5,413
2,638
0
3,414
1,999
0
11,365
L
8,456
1,350
678
353
6,741
3,367
0
3,535
3,206
23,144
0
W
7,036
156
2,074
1,265
6,632
4,706
56
2,239
4,393
14,919
0
W
Zeus
Kman11
Zeus
11,990
1,547
1,984
950
2,745
1,221
531
1,848
897
19,433
0
W
8,637
6,392
673
2,661
6,429
2,780
1,209
3,248
3,181
0
17,913
W
Fenrir
Shikeera
Fenrir
1,146
68
1,242
4,873
9,225
4,241
133
5,147
3,994
0
1,423
L
King Arthur
ZurenX
King Arthur
2,196
333
1,154
2,412
11,882
10,333
0
5,547
6,335
0
3,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
34,675
71
Minions Killed
87
0
Camps Cleared
0
642,888
Distance Traveled
752,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,666
809
5
1
0
69,911
0
W
Heimdallr
7,576
1,082
35
5
0
151,309
3
L
Jormungandr
5,982
855
18
3
0
105,485
0
L
Chiron
5,938
848
17
2
0
157,450
0
L
Hera
6,342
906
28
4
0
148,269
2
W
Cthulhu
6,452
922
8
1
0
150,034
0
W
Zeus
7,415
1,059
22
3
0
137,692
0
W
Rama
7,184
1,026
22
3
0
146,781
0
W
Fenrir
6,048
864
0
0
0
166,826
0
L
King Arthur
5,678
811
3
0
0
161,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role